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Re: Adventure party number 4
Posted: Thu Apr 07, 2016 8:23 am
by Thorsson
BigJ wrote:If I could join up I'll happily roll whatever the group needs.
Can you make the timeframe approximately?
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 8:42 am
by Kiran
More the merrier imo! (6 max though, or else we be level 3 forever!)
But yeah as Thorsson said, we looking at a 1900-2300GMT timetable on weekdays, weekends if we do them, sort of flexible depending.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 8:44 am
by freekender
Thorsson wrote:freekender wrote:The summer time change messed this up (I assume my part in this, the server clock time was changed a week later I did, and I didn't realize about this fact).
Actually the server clock stays on GMT, come Spring, Summer, Autumn or Fall. The problem is that our clocks don't stay the same. It's easy to make a mistake.
Yes, it's true. But the exact day the change is done varies from one country to another. What I meant is that I didn't realized about this fact when I first posted my playtimes (already corrected on this post and on the original one).
BigJ wrote:If I could join up I'll happily roll whatever the group needs.
You will be welcome BigJ

Re: Adventure party number 4
Posted: Thu Apr 07, 2016 8:53 am
by BigJ
Can you make the timeframe approximately?
Yep, I'm UK and can vary my times to fit-in with the rest.
Actually the server clock stays on GMT, come Spring, Summer, Autumn or Fall. The problem is that our clocks don't stay the same. It's easy to make a mistake.
Yeah this does get confusing, here in UK we are technically BST time now, which is GMT+1
BigJ
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 2:39 pm
by freekender
Next Monday I can log until 21:30-22GMT (no work next morning, yiha!). So, if you want, we can make a session then.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 2:55 pm
by Thorsson
Monday works for me, although I can start earlier Tuesday.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 3:53 pm
by Kiran
I can do both monday and tuesday, got meetings in the morning, but as usual able to play my video games from work.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 3:58 pm
by BigJ
I can do Monday or Tuesday.
Any requests/considerations before I roll my char up?
BigJ
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 4:51 pm
by Thorsson
IIRC we have a Barbarian, a Fighter, a Rogue and an Archer Bard. Some sort of caster would probably be useful.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 5:23 pm
by BigJ
IIRC we have a Barbarian, a Fighter, a Rogue and an Archer Bard. Some sort of caster would probably be useful.
I have two arcane's on the go at the min so something divine based, a spirit shaman or fs based healer perhaps? Would say cleric as well but that might have issues outside the group, depending on who we bump into
Flicked through other thread, if we are starting in Soubar I assume we are on the neutral/evil part of the axis in this group.
BigJ
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 5:36 pm
by Thorsson
Yes we are on that part of the axis. No Paladins.
Don't see any particular problems with Clerics in general, but it could depend on exactly what deity and domains you took. Any Divine class is probably fine.
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 5:55 pm
by BigJ
Don't see any particular problems with Clerics in general, but it could depend on exactly what deity and domains you took. Any Divine class is probably fine.
With a fighter and barbarian in the group maybe a cleric of Garagos? I like quirks though, so perhaps one that doesn't actually like to fight but loves getting others to fight for him.
I think on it tomorrow.
BigJ
Re: Adventure party number 4
Posted: Thu Apr 07, 2016 6:03 pm
by Theodore01
I'll switch my barb. to a cleric - as that was what i wanted to play at first.
But another one would be fun - i guess. All is welcome - but nothing to powerful

Re: Adventure party number 4
Posted: Thu Apr 07, 2016 6:45 pm
by BigJ
I'll switch my barb. to a cleric - as that was what i wanted to play at first.
Cool. I'll have a think then of what else might fit
BigJ
Re: Adventure party number 4
Posted: Fri Apr 08, 2016 3:15 am
by freekender
Just have in mind BigJ that the first prerequisite was that the party would be "shady" (not necessarily evil) as will have tasks given by a zhent. That's the only condition. From that point on, you can build whatever you prefer that suits you more and the background you think that will add more spice tot he party. At this point, we have a serious dwarf fighter, a mad hin rogue (more than usual), a let's-sing-a-song-about-how-marvelous-life-and-friendship-are bard (sorry for the description

) and a
not too clever barbarian a cleric. Topical maybe, but if all times are as the first time was, will be very funny.
Another point to take into account is that we are around 3k xp at the moment.
If you guys don't mind I will slightly change Rabbit too. The build is the same but, taking into account how the rest of your chars are, I maaaaybe built a too dark background (he was a CE bhaalite). I like his mad part, and a more neutral behaviour could fit the group better.
So, as it seems it will be Monday and/or Tuesday. Only Theodore left to confirm.