Now that the CL bug has been fixed...

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V'rass
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Joined: Wed Aug 12, 2015 1:48 pm
Location: Concord, N.H., USSA

Re: Now that the CL bug has been fixed...

Unread post by V'rass »

I always try to build powerbuilds but i am not great at it so most of my builds are ok but nothing a true powerbuilder can create. I dont make powerbuilds because i want to show off or make other player's characters feel underpowered. I make them cause i want to make a character that can go head to head with the best mobs and players and win at least 50-75% of the time. Also it became a habit during my stay on the nwn server Sinfar. On that server you had to powerbuid if you wanted to survive and compete, rp builds would not last 10 seconds there lol. Everyone had ridiculously powerful characters cause the server was that damn hard lol. :)
"To understand magic one must first understand magic."






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The Whistler
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Joined: Wed Jan 18, 2012 5:44 pm

Re: Now that the CL bug has been fixed...

Unread post by The Whistler »

Shameless bump.
Schrödinger's Cyricism: NPCs simultaneously know everything and nothing about Cyric until observed by the Cyricist. Then they default to the state that disadvantages the Cyricist the most.
Eclypticon
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Joined: Mon May 30, 2011 7:26 pm
Location: USA

Re: Now that the CL bug has been fixed...

Unread post by Eclypticon »

I voted for reverting the cap even before the fix was implemented. I still am for bringing it back to NWN2 original levels.
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