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Re: Upperdark Area Issues
Posted: Sun Jan 22, 2017 5:25 am
by Cubicle
Not yet. Since there is a demand for lore, it will get posted soon.
Re: Upperdark Area Issues
Posted: Sun Jan 22, 2017 6:04 am
by Steve
Cubicle wrote:Not yet. Since there is a demand for lore, it will get posted soon.
Great! Thanks.
Re: Upperdark Area Issues
Posted: Fri Jan 27, 2017 4:03 am
by Cubicle
Rockrun lore -
viewtopic.php?f=13&t=56455
I'll add more information/details on present day Rockrun and its key residents later.
Re: Upperdark Area Issues
Posted: Fri Jan 27, 2017 10:57 am
by Steve
Cubicle wrote:Rockrun lore -
viewtopic.php?f=13&t=56455
I'll add more information/details on present day Rockrun and its key residents later.
Thank you for this Lore update.
Re: Upperdark Area Issues
Posted: Tue Feb 07, 2017 4:09 pm
by Nachti
Kro's Labyrinth's doors do not work - it seems.
Re: Upperdark Area Issues
Posted: Tue Feb 07, 2017 4:29 pm
by Nachti
Ograhnn: Kanahraun drows miss a { in their name.
Re: Upperdark Area Issues
Posted: Fri Feb 17, 2017 3:03 am
by Cubicle
There should only be 2 (currently) working doors in Kro's Labyrinth (Kro's Descent/Blackrock entrances). Also 1 teleport (boat) to Ograhnn.
The Ograhnn issue will be added to the list. Not really a major issue, but the fix is easy enough. Thanks!
Re: Upperdark Area Issues
Posted: Tue Feb 28, 2017 9:57 pm
by vbaddict
At the moment after the 1 gig update the mobs in Kro's Labyrinth and Kro's Decent are only weak common rats.