Eh not really but I thought the feat sounded good. Thanks for the tip I'll try and pump the dex first to get one shot earlier.aaron22 wrote:IMHO a pure ranger or 4 level dipped ranger would not pan out to be a "bow-fu". if that is your desire.
Help with a pure Ranger archer.
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Re: Help with a pure Ranger archer.
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Re: Help with a pure Ranger archer.
Just bear in mind archery PrCs will outperform on overall damage. Where rangers shine is their multi-faceted utility.
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Re: Help with a pure Ranger archer.
Frontline Archer is a fantastic feat but I think it works best on a ranged sneak-attack build (a longbow assassin or rogue) simply because it buys you just that little extra time to HIPS & reposition for the next round of sneak attacks. These kinds of builds need to be closer to melee, so having a backup feat to get you out of a shizznizzle is handy (not to mention the animation is awesome
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Re: Help with a pure Ranger archer.
Best use of Shizznizzle I have seen in a while. Kudos, Tsid!Tsidkenu wrote:*stuff* shizznizzle *snip*
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Re: Help with a pure Ranger archer.
I'm happy trading the higher numbers for more utility. I usually derive more enjoyment from generalist chars, even if their not the most powerful. Still like to be somewhat effective though.YourMoveHolyMan wrote:Just bear in mind archery PrCs will outperform on overall damage. Where rangers shine is their multi-faceted utility.
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Re: Help with a pure Ranger archer.
Pure Ranger is totally viable. It's versatility makes it fun. It really shines in events tooHrafnar wrote:I'm happy trading the higher numbers for more utility. I usually derive more enjoyment from generalist chars, even if their not the most powerful. Still like to be somewhat effective though.YourMoveHolyMan wrote:Just bear in mind archery PrCs will outperform on overall damage. Where rangers shine is their multi-faceted utility.
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- YourMoveHolyMan
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Re: Help with a pure Ranger archer.
I play a pure ranger myself and love it. Not the same build as you but yours looks solid
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Re: Help with a pure Ranger archer.
I'm almost level 10 and enjoying it a lot so far, however the only thing I'm not sold on is Steadfast Determination, which will be my next pick: http://nwn2db.com/build/?260270
Several people have suggested it so it's in there and I understand the benefit of not failing a Fort check on a nat 1. Yet making my already low Will save even worse to protect against something that in theory will only happen 5% of the time on a Fort check just seems like a poor investment when I will often fail DC 25+ on a Fort anyway. If my saves were higher it would be different, but it seems that I would get more mileage out of a flat +2 bonus from either Iron Will or Great Fortitude in the long-run. Am I missing something?
Several people have suggested it so it's in there and I understand the benefit of not failing a Fort check on a nat 1. Yet making my already low Will save even worse to protect against something that in theory will only happen 5% of the time on a Fort check just seems like a poor investment when I will often fail DC 25+ on a Fort anyway. If my saves were higher it would be different, but it seems that I would get more mileage out of a flat +2 bonus from either Iron Will or Great Fortitude in the long-run. Am I missing something?
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Re: Help with a pure Ranger archer.
How about weapon finesse in order to go sword and board when indoors ( no hips ) with many mobs?Hrafnar wrote:I'm almost level 10 and enjoying it a lot so far, however the only thing I'm not sold on is Steadfast Determination, which will be my next pick: http://nwn2db.com/build/?260270
Several people have suggested it so it's in there and I understand the benefit of not failing a Fort check on a nat 1. Yet making my already low Will save even worse to protect against something that in theory will only happen 5% of the time on a Fort check just seems like a poor investment when I will often fail DC 25+ on a Fort anyway. If my saves were higher it would be different, but it seems that I would get more mileage out of a flat +2 bonus from either Iron Will or Great Fortitude in the long-run. Am I missing something?
The skill focus movesilently is another good feat to get if you want to get really high stealth.
Power critical is not worth it so much either. Maybe get extend in your next level in order to have more time to make your choices.
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Re: Help with a pure Ranger archer.
I've been very tempted by weapon finesse... I will drop power crit in that case. Still have an extra feat to play with and would like to add some survivabililty. Skill focus is nice but I'm not sure I can justify with other options like better saves and maybe blind fight or even an extra spellslot. I do have a spell that grants blindfighting though which is pretty sweet.mrm3ntalist wrote:Hrafnar wrote: How about weapon finesse in order to go sword and board when indoors ( no hips ) with many mobs?
The skill focus movesilently is another good feat to get if you want to get really high stealth.
Power critical is not worth it so much either. Maybe get extend in your next level in order to have more time to make your choices.
Something like this: http://nwn2db.com/build/?260783
- YourMoveHolyMan
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Re: Help with a pure Ranger archer.
You get blind fight from a buff, don't pick it up as a feat.
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Re: Help with a pure Ranger archer.
I can only tell you there are many times I wish I had steadfast and for a Ranger which gets toughness for free it's a no brainer IMO... That said, Great Fortitude seems a wasted feat when you don't have LoH. By taking Luck of Hero's at 1 you only have to move back other feats to the next levels and you get +1 to ALL Saves and +1 to AC... In either case you are still level 10 or less so if you don't want Steadfast I would certainly exchange Great Fortitude for Luck of Hero's.Hrafnar wrote:Several people have suggested it so it's in there and I understand the benefit of not failing a Fort check on a nat 1. Yet making my already low Will save even worse to protect against something that in theory will only happen 5% of the time on a Fort check just seems like a poor investment when I will often fail DC 25+ on a Fort anyway. If my saves were higher it would be different, but it seems that I would get more mileage out of a flat +2 bonus from either Iron Will or Great Fortitude in the long-run. Am I missing something?
I'm almost level 10 and enjoying it a lot so far, however the only thing I'm not sold on is Steadfast Determination, which will be my next pick: http://nwn2db.com/build/?260270
Several people have suggested it so it's in there and I understand the benefit of not failing a Fort check on a nat 1. Yet making my already low Will save even worse to protect against something that in theory will only happen 5% of the time on a Fort check just seems like a poor investment when I will often fail DC 25+ on a Fort anyway. If my saves were higher it would be different, but it seems that I would get more mileage out of a flat +2 bonus from either Iron Will or Great Fortitude in the long-run. Am I missing something?
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A Wand Crafter's guide to using wands
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Re: Help with a pure Ranger archer.
You do get one shot from ranger lvl 21 btw?
Am I missing something?
Am I missing something?
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Re: Help with a pure Ranger archer.
You're not missing that at least ! However you can have two "One Shot" feats, as weird as it sounds : the one given by ranger progression with 21 levels of ranger and then the one you can select as a feat on level up. They don't conflict in any way and do exactly the same thing.
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- Hrafnar
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Re: Help with a pure Ranger archer.
I am told two is better than one.Marathados wrote:You do get one shot from ranger lvl 21 btw?
Am I missing something?
Thanks I think I'll probably go with the original plan and take steadfast but drop power crit for weapon finesse. I'll be raising my Con quite a bit with buffs anyway so it will work out well.chad878262 wrote:I can only tell you there are many times I wish I had steadfast and for a Ranger which gets toughness for free it's a no brainer IMO... That said, Great Fortitude seems a wasted feat when you don't have LoH. By taking Luck of Hero's at 1 you only have to move back other feats to the next levels and you get +1 to ALL Saves and +1 to AC... In either case you are still level 10 or less so if you don't want Steadfast I would certainly exchange Great Fortitude for Luck of Hero's.