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Re: Hotbar Mods - Allowed?
Posted: Sun May 07, 2017 7:39 pm
by Mork
Happy to help

It took me 20 minutes to find and modify existing script to my taste - feel free to customize font, size, etc - shouldn't be too hard to figure it out by just looking at the code. You could even position it over your hotbar for fancier MMO-like effect.
I've edited my 1st post slightly to make instructions easy for everyone - also changed code slightly for more comfort. Use
https://pastebin.com/r2NdY0BR
Also edit:
$8:: ;hotkey to activate buff
Send, {8 down}
Sleep 10
Send, {8 up}
changing 8 with your hotkey
Re: Hotbar Mods - Allowed?
Posted: Sun May 07, 2017 8:05 pm
by chad878262
You aught to put this on the NeverWinter Vault. I'm sure many players across various PW's would all appreciate something like you put together. Well done Mork.
Re: Hotbard Mods - Allowed?
Posted: Mon May 08, 2017 10:27 am
by Akroma666
Mork wrote:Akroma666 wrote:
I know my rage lasts exactly 3.5 mins, but it's completely pointless to watch in window mode when it's probably a very simple coding to add a rage timer somewhere.. even if it's in the already existing action bar pop-up.
I use this with autohotkey:
https://pastebin.com/DJptXMug
Simply instal autohotkey, create text file, rename it (eg "timer.ahk"), paste above and run script with the game (I run it borderless). Change values for timercount and hotkey you use to activate your rage (in provided example its 8). A small countdown timer will appear in upper-left each time you'll push 8 button. Also if you want to close this script push "\".
//Edited for better code.
Omg thank you! I must try this when i get home!
Re: Hotbar Mods - Allowed?
Posted: Wed Oct 07, 2020 5:03 pm
by Unastine
Hi guys, I could swear I had seen a mod somewhere a few days ago which was supposed to work on BGTSCC. It is a mod for saving spellbook variations. Playing a wizard currently and it gets very hard to change it each time especially with my memory

I keep forgetting to add a crucial spell each time I do this and it is quite often. As you will know with a wizard you have to prepare spells carefully and according to the adventure you are planning to partake.
Anyway to make this story short, is there anyone who understands what I am talking about please? I feel like client extension has the feature but not sure.
Re: Hotbar Mods - Allowed?
Posted: Wed Oct 07, 2020 6:14 pm
by JustAnotherGuy
You don't need a mod to save your spell book. You simply type /mspells # where the # is the quickslot you want to save it to.
I personally use 13-15, which are the first three slots of your second bar.