Re: Building Mechanics
Posted: Thu Jun 01, 2017 4:17 pm
Divine Might / EDM
Dervish Dance
Duelist Precise Strike and Flourish
Expose Weakness (ignores DR)
Invisible Blade Bleed Damage (doesn't apply to enemies with DR above the bleed damage)
Monk Fists (increases with monk levels and cuts through Adamantine DR such as stone skin at level 16 monk)
Weapon bonus damage (only works if it is different than the based weapon damage type. So a long sword is slashing, so if you get one with bonus slashing damage 1d4 it won't work, but bonus blunt or piercing will. In addition mundane/non-elemental damage types applies on a crit!)
Weapon elemental damage bonuses
Ranger / Cavalier / Cavestalker Favored Enemies
Ranger Bane of Enemies
Annointed Knight/WoD/Dragon Warrior bonus elemental damage
Dragon Slayer bonus damage vs. dragons
I feel positive this is still not complete, but I can't think of any more right now.
Dervish Dance
Duelist Precise Strike and Flourish
Expose Weakness (ignores DR)
Invisible Blade Bleed Damage (doesn't apply to enemies with DR above the bleed damage)
Monk Fists (increases with monk levels and cuts through Adamantine DR such as stone skin at level 16 monk)
Weapon bonus damage (only works if it is different than the based weapon damage type. So a long sword is slashing, so if you get one with bonus slashing damage 1d4 it won't work, but bonus blunt or piercing will. In addition mundane/non-elemental damage types applies on a crit!)
Weapon elemental damage bonuses
Ranger / Cavalier / Cavestalker Favored Enemies
Ranger Bane of Enemies
Annointed Knight/WoD/Dragon Warrior bonus elemental damage
Dragon Slayer bonus damage vs. dragons
I feel positive this is still not complete, but I can't think of any more right now.