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Re: transition from north to south

Posted: Sat Jun 10, 2017 3:04 am
by Moltrazahn
I personally smack the AFK on when i pass the BG area.
No place for a plague-orc :P... and one id walk around if possible.

Re: transition from north to south

Posted: Sun Jun 11, 2017 11:23 pm
by electric mayhem
Was there a map transition on Thundar's from there to Triel.
I'm probably wrong, but i have a feeling when I went past there the other day it was saying it goes to Sharp Woods now??
May have changed?

p.s. I'll hold your hand Molag! BFF for lyfe! :P

Re: transition from north to south

Posted: Mon Jun 12, 2017 2:03 am
by Moltrazahn

Re: transition from north to south

Posted: Tue Aug 01, 2017 10:40 am
by Nyeleni
Please merge the thread: viewtopic.php?f=482&t=60320 with this one.

And Bump! :)

Re: transition from north to south

Posted: Fri Aug 04, 2017 9:30 am
by Duster47
The primary point of the east-river, wilderness trail, and Uldoon's Trail was to provide an alternate route for non-BG-area-allowed PC's between Triel and Nashkel. With them gone, especially if the South-of-CK-boat thing is also removed, PC's are forced walk the Tradeway, which would often be totally inappropriate IC/Lore-wise.

Re: transition from north to south

Posted: Fri Aug 04, 2017 9:43 am
by aaron22
It could really be anything too. A challenging set of secret tunnels that you may whisper exist, but not tell outright. that would be fun.

current route for me. Roaringshore to bandit cave south of balders. transition point between FAI and southern tradeway is kind of a pinch point where awkwardness ensues. but after that you can sneak past the Inn's front door... backdoor. to then another pinch point the path away from FAI toward CK.