Tiefling battle thaumaturge

Questions About Character Builds, Build Critiques, and Build Sharing

Moderators: Moderator, DM

User avatar
Babuguuscooties
Posts: 496
Joined: Tue Aug 01, 2017 8:20 pm

Re: Tiefling battle thaumaturge

Unread post by Babuguuscooties »

NegInfinity wrote:
Babuguuscooties wrote:
Sun Wukong wrote:A while back I did put together this Wizard/Thaumathurge/Eldritch Knight/Dragonslayer build: http://nwn2db.com/build/?277092

It is a fullplate build, but you do make most out of high Intelligence and at least and have that caster level of 30. You can just switch the race to Tiefling and you are solid.

Won't it have an XP penalty though?
It won't. XP penalty only happens when you mix base classes incorrectly, prestige classes do not trigger it..
ohh okay thanks
I play Nedrin <3
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

Babuguuscooties wrote:
ohh okay thanks
That's the reason why some people would take whirling derivish instead of rogue to get evasion, for example. Because prcs don't count towards determining multiclassing penalty.
Sun Wukong
Posts: 2837
Joined: Thu Jan 05, 2017 3:05 pm

Re: Tiefling battle thaumaturge

Unread post by Sun Wukong »

And some people use the Divine Seeker PRC to get the ability to disarm all traps without getting the multiclassing experience penalty. For example it works very well on a Ranger 26/Divine Seeker 4. Not to mention that +4 to Hide and Move silently for at least a minute per rest is a nice perk.

For other builds though, the high skill requirements mean that you can only take it just late enough not to violate the 3 by 20 rule.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

chambordini wrote:What weapons?
if this was addressed to me...

A bow would be cool, otherwise something tiefling-ly, meaning finessable (even unarmed). Apparently there's no good way to boost bow damage.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

chambordini wrote:A rapier is fine then? Mhmm...
I personally prefer short swords. Or two of them. But yeah, rapier could work well, although it invokes a different kind of image
Hidden: show
Image
I'm usually more interested in something along the lines of:
Hidden: show
Image
Except with a summoned buddy in tow this time.
Sun Wukong
Posts: 2837
Joined: Thu Jan 05, 2017 3:05 pm

Re: Tiefling battle thaumaturge

Unread post by Sun Wukong »

NegInfinity wrote: "Wishlist":
  • Evil algined
  • High dex or ranged build is preferred(Basically, "full plate and shield" seems to be less tieflengly than someone in a light armor)
  • Arcane casters are preferred (sadly, no warlock progression for thaumaturges, so...), but divine casters are fine, if the build is cool.
  • HiPS is not necessary, but I'd consider hips builds too.
Rogue 3/Cleric 12/Thaumathurge 5/Darkfire Disciple 10. Something like this: http://nwn2db.com/build/?277782

You can sneak if you need to, you got that Expose Weakness dexterity damage going in your favour. (Helps your summons hit more often too.) Not to mention that you have your 1d4 fire damage and +5d6 sneak attack damage whenever you flank, and your summons can flank. (Caster level of 29 here on BGTSCC.)

I think that is as close as you can get to that image you posted. Moreover, you gain access to the Dimension Door ability from Darkfire Disciple. Its lets you escape every now and then, although it is not a 100% replacement for HiPS.

Edit: there are those +4 dexterity bracers for elves, etc... So you might be thinking of getting those and spend a feat on Combat Insight. Well, you can, but you do not really have a reason to. Divine Power gives you +6 to strength, hence even with a +4 intelligence item you would only get +1 point of damage per hit.

Anyhow, the build above should be doable. I mean, just grab a shortsword with some elemental damage on it and you are pretty solid. Your clerical buffs even allow you to free some item slots for stealth skills.

Edit II: You could switch Combat Expertise for something else. Blindfight, etc... And do not forget that if need be, you can make use of any Light or Heavy Shield you manage to find. Little bit of extra AC always helps, and there are some neat light shield appearances that would fit your character concept.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
Mutko1
Posts: 88
Joined: Tue Sep 12, 2017 4:34 pm

Re: Tiefling battle thaumaturge

Unread post by Mutko1 »

NegInfinity wrote:I'm interested in a battle thaumaturge build.

Basically, someone who can fight on their own, but calls fie.. I mean friends to support them.

"Wishlist":
  • Evil algined
  • High dex or ranged build is preferred(Basically, "full plate and shield" seems to be less tieflengly than someone in a light armor)
  • Arcane casters are preferred (sadly, no warlock progression for thaumaturges, so...), but divine casters are fine, if the build is cool.
  • HiPS is not necessary, but I'd consider hips builds too.
What are the options?

At the moment I can only think of something like Rogue/Wizard/EldritchKnight/Thaumaturge.

Any other ideas?
My current build is decent for PvE!
It's Sorc8/DS7,Thau5,EK10.
It's two handed mellee build that tops at 40 AB and the AC isn't great but it's at 48 i think but then again you have DR20 and 50% concealment.The AB is without Tenser's Transformation. With Tenser goes up to 45-47 AB which is pretty decent. It's CL 30 and you also get Greater spell penetration from the DS class. All buffs are atleast 6times per day cast so you're with DR20 from ethereal visage all the time and hasted and all that . Basically my dude does pretty well on his own but when he calls in the summons he's quite decent. Can solo all bossess except balor and white dragon. Dracolich isn't easy but it's managable just have to watch out for spell breaches.

It's pretty effective build overall and great for RP and really easy to level once you get lesser planar binding. Once you get planar, greater planar binding you just make mince meat out of the mobs. Been having alot of fun with the character!
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

Sun Wukong wrote: Rogue 3/Cleric 12/Thaumathurge 5/Darkfire Disciple 10. Something like this: http://nwn2db.com/build/?277782

You can sneak if you need to, you got that Expose Weakness dexterity damage going in your favour. (Helps your summons hit more often too.) Not to mention that you have your 1d4 fire damage and +5d6 sneak attack damage whenever you flank, and your summons can flank. (Caster level of 29 here on BGTSCC.)

I think that is as close as you can get to that image you posted. Moreover, you gain access to the Dimension Door ability from Darkfire Disciple. Its lets you escape every now and then, although it is not a 100% replacement for HiPS.

Edit: there are those +4 dexterity bracers for elves, etc... So you might be thinking of getting those and spend a feat on Combat Insight. Well, you can, but you do not really have a reason to. Divine Power gives you +6 to strength, hence even with a +4 intelligence item you would only get +1 point of damage per hit.

Anyhow, the build above should be doable. I mean, just grab a shortsword with some elemental damage on it and you are pretty solid. Your clerical buffs even allow you to free some item slots for stealth skills.

Edit II: You could switch Combat Expertise for something else. Blindfight, etc... And do not forget that if need be, you can make use of any Light or Heavy Shield you manage to find. Little bit of extra AC always helps, and there are some neat light shield appearances that would fit your character concept.
Thanks for the idea. One thing I noticed is that darkfire disciple requires ironwill, and the linked build doesn't have it. But I see where it is going. I'll think this over.
Mutko1 wrote:
NegInfinity wrote:I'm interested in a battle thaumaturge build.

Basically, someone who can fight on their own, but calls fie.. I mean friends to support them.

"Wishlist":
  • Evil algined
  • High dex or ranged build is preferred(Basically, "full plate and shield" seems to be less tieflengly than someone in a light armor)
  • Arcane casters are preferred (sadly, no warlock progression for thaumaturges, so...), but divine casters are fine, if the build is cool.
  • HiPS is not necessary, but I'd consider hips builds too.
What are the options?

At the moment I can only think of something like Rogue/Wizard/EldritchKnight/Thaumaturge.

Any other ideas?
My current build is decent for PvE!
It's Sorc8/DS7,Thau5,EK10.
It's two handed mellee build that tops at 40 AB and the AC isn't great but it's at 48 i think but then again you have DR20 and 50% concealment.The AB is without Tenser's Transformation. With Tenser goes up to 45-47 AB which is pretty decent. It's CL 30 and you also get Greater spell penetration from the DS class. All buffs are atleast 6times per day cast so you're with DR20 from ethereal visage all the time and hasted and all that . Basically my dude does pretty well on his own but when he calls in the summons he's quite decent. Can solo all bossess except balor and white dragon. Dracolich isn't easy but it's managable just have to watch out for spell breaches.

It's pretty effective build overall and great for RP and really easy to level once you get lesser planar binding. Once you get planar, greater planar binding you just make mince meat out of the mobs. Been having alot of fun with the character!
Is it a tiefling? They have -2 charisma penalty, and for a sorcerer EK this is gonna hurt --> the character is going to need either a +cha item, or might end up without higher level spellcasting, or with strained stats. Basically, to qualify for feats like autostill, character will need 19 in their spellcasting stat, otherwise those feats won't even show up in selection screen. Could work with wizard caster class, though.
Mutko1
Posts: 88
Joined: Tue Sep 12, 2017 4:34 pm

Re: Tiefling battle thaumaturge

Unread post by Mutko1 »

Oh yeah. Didn't think about that. My dude's a Human and works like a charm. Except if you'd want to sacrifice some intelligence but then you'll be low on skill points. You need CHA 16 and +3 item.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

Mutko1 wrote:Oh yeah. Didn't think about that. My dude's a Human and works like a charm. Except if you'd want to sacrifice some intelligence but then you'll be low on skill points. You need CHA 16 and +3 item.
With a tiefling 16 cha becomes 14. You'll get higher intelligence with the same stat point spread, but same number of skillpoints as a human. You'll barely reach 19 cha required for auto-* feats at the level 20.

(Wanted to test it, but nwn2db is apparently now dead)

It is not as bad as an EDM tiefling, but it is gonna be more complicated for sure.
Sun Wukong
Posts: 2837
Joined: Thu Jan 05, 2017 3:05 pm

Re: Tiefling battle thaumaturge

Unread post by Sun Wukong »

My previously linked build did have it, actually. The Law Domain grants Iron Will, but basically you can shuffle the pre-epic feats around and drop the Combat Expertise at level 18 if you do not want to pick an evil deity with the Law Domain.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

Sun Wukong wrote:My previously linked build did have it, actually. The Law Domain grants Iron Will, but basically you can shuffle the pre-epic feats around and drop the Combat Expertise at level 18 if you do not want to pick an evil deity with the Law Domain.
My bad. Overlooked it.
Mutko1
Posts: 88
Joined: Tue Sep 12, 2017 4:34 pm

Re: Tiefling battle thaumaturge

Unread post by Mutko1 »

NegInfinity wrote:
Mutko1 wrote:Oh yeah. Didn't think about that. My dude's a Human and works like a charm. Except if you'd want to sacrifice some intelligence but then you'll be low on skill points. You need CHA 16 and +3 item.
With a tiefling 16 cha becomes 14. You'll get higher intelligence with the same stat point spread, but same number of skillpoints as a human. You'll barely reach 19 cha required for auto-* feats at the level 20.

(Wanted to test it, but nwn2db is apparently now dead)

It is not as bad as an EDM tiefling, but it is gonna be more complicated for sure.
You don't need BASE Cha 19 for automatic still spell. I believe you need to be able to cast lvl 9 spells for those feats. Anyway my toon with 16 base cha has auto still spell 0-9. But i have to equip +3 CHA item for the feats to appear in the list when you level up. So you can do it with tiefling as they get +2 INT so it'll work out just fine.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Tiefling battle thaumaturge

Unread post by NegInfinity »

Sun Wukong wrote:Rogue 3/Cleric 12/Thaumathurge 5/Darkfire Disciple 10. Something like this: http://nwn2db.com/build/?277782
Since nwn2db is up again, looking through the build again, I wonder if it makes much sense to max hide/ms on a class that doesn't have HiPS.

The issue here is that Thaumaturge sorta needs maxed diplomacy, but with number of skillpoints granted by thaumaturge/cleric, maxing large number of skills is difficult (unless character starts increasing int instead of dex).

But then again, skills can be reallocated differently.

Return to “Character Building”