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Re: Add Everthrow sling to stores

Posted: Fri Feb 16, 2018 6:30 am
by NegInfinity
Kalgain wrote:While a nice idea, crafting increases the time it takes to manage your ammunition drastically.
It doesn't.

I played this system on sigil. Basically, you walk to the workbench, make three thousands arrows and go on adventuring. They last quite some time - usually few days. Ammo crafting causes you to visit the hub with a workbench in it (because you can only create weaker arrows in the field).