Re: Red Wizard - Optimal Schools of Magic
Posted: Tue Feb 06, 2018 12:23 am
but some spells you can cast from umd so tehre you go
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
Spells of the prohibited school or schools are not available to the Wizard, and he cannot cast such spells from scrolls. He can use wands with prohibited school spells though. He may not change his specialization later.
Yes I know about that, but I've heard that it actually works different from what it noted in the wiki - hence why I said that someone should correct me, and using the wiki isn't really enough as it could be incorrect in that regard. Plus I have this info from one who plays a Red Wizard here on the server, hence why I'm taking his word over the wiki's, it might be supposed to work like that but according to that player it does.Sun Wukong wrote:Wiki lists:Spells of the prohibited school or schools are not available to the Wizard, and he cannot cast such spells from scrolls. He can use wands with prohibited school spells though. He may not change his specialization later.
If its the same as with when you select the specialist wizard prohibited school, then it works as you described, that it can be delayed, hence why it could be possible to get those spells. It would be great if a dev or dm would clarify this matter - as it actually can affect people's decision quite a bit.Sun Wukong wrote:In the stock NWN2, with the stock prohibited schools, it was possible to delay Red Wizard levels so late that you had already picked up all the spells from your second prohibited schools and suffer no actual penalties.
With the custom prohibited school system on this server, I just remember people making complaints of not being able to cast spells that they have on their spellbooks. (By default the prohibited school was something else than what the player wanted, etc.)
But I have no first hand experience on that.
I don't personally care much for PvP, but from what I understand, DC spells are generally a bad idea in PvP anyways.Incarnate wrote:So you're saying a Necromancer who also have an equal spell focus in Abjuration could be an absolute beast in PvP? I agree, I think it would be quite dangerous to fight such a necromancer. However this would come at cost though, because this would mean that either of the others didn't get this focus which at least means that the necromancer has lost something else instead.MrPsion wrote:Based on the bonus caster levels Abjuration seems an unlikely choice but beastly in PVP.
I would definitely not prohibit both Divination and Transmutation, as transmutation is mechanically only alternative for a See Invisibility effect (through Blindsight). Other than that, if you keep Divination, you can probably get away with prohibiting Transmutation. You do lose all of the +4 Ability buffs (bear's endurance, bull's strength, etc), but they're not super important for a wizard, and you can already get a +4 Intelligence hat. Admittedly relatively expensive, but it's there for anyone to buy.Incarnate wrote:I wonder if transmutation would be worth to ban as the second school? Because as far as I'm aware, prohibiting it here on BG:TSCC it will still allow one to learn and use spells from level 3 and below - someone please correct me if I'm wrong here.
Blindsight is a level 2 spell, so if what I wrote is correct then it would be among the spells that could be retained and still be possible to cast even if the school was prohibited.Deathgrowl wrote:I would definitely not prohibit both Divination and Transmutation, as transmutation is mechanically only alternative for a See Invisibility effect (through Blindsight). Other than that, if you keep Divination, you can probably get away with prohibiting Transmutation. You do lose all of the +4 Ability buffs (bear's endurance, bull's strength, etc), but they're not super important for a wizard, and you can already get a +4 Intelligence hat. Admittedly relatively expensive, but it's there for anyone to buy.Incarnate wrote:I wonder if transmutation would be worth to ban as the second school? Because as far as I'm aware, prohibiting it here on BG:TSCC it will still allow one to learn and use spells from level 3 and below - someone please correct me if I'm wrong here.
That's not how it works on BGTSCC, no. If you prohibit a school, the entire school is prohibited. Just like in PnP.Incarnate wrote: Blindsight is a level 2 spell, so if what I wrote is correct then it would be among the spells that could be retained and still be possible to cast even if the school was prohibited.
Yeah I know... HOWEVER, as I pointed out above, apparently its possible to still be delay banning the school, and its only once its banned that the spells from the school cannot be learned any longer, but those that has been learned is still retained and can be cast. This I heard from someone who's playing a Red Wizard on the server, it might be its not supposed to be possible, but apparently it seems to be.Deathgrowl wrote:That's not how it works on BGTSCC, no. If you prohibit a school, the entire school is prohibited. Just like in PnP.Incarnate wrote: Blindsight is a level 2 spell, so if what I wrote is correct then it would be among the spells that could be retained and still be possible to cast even if the school was prohibited.
That's not just like in PnP.Deathgrowl wrote:That's not how it works on BGTSCC, no. If you prohibit a school, the entire school is prohibited. Just like in PnP.Incarnate wrote: Blindsight is a level 2 spell, so if what I wrote is correct then it would be among the spells that could be retained and still be possible to cast even if the school was prohibited.
Yeah. Spell Focus does nothing for those, but Spell Power does, so a Red Wizard/Archmage would indeed be very powerful with dispels and disjunctions. RW abjurers do get something for their choice. It's just putting all your eggs in one basket. With super disjunctions and with feating for counterspelling they can make incredibly spell deniers, though when I was building my abjurer counterspelling was not working right. If that's been fixed then it'd be a nice build.Spell Focus does nothing for dispel and disjunction.
As such, what MrPsion is referring to - I think - is the bonus Caster Levels that Red Wizard gets for its chosen school. Because Caster Levels do affect dispel and disjunction (and particularly disjunction, as it is uncapped). I had an idea once of making an Abjurer/Red Wizard/Archmage with all the counterspell feats and just superpwn anything that cast a spell by preparing mostly dispels and disjunctions.
Thank you Valefort for pointing this out - its basically like I said though despite the servers distinction. So you can basically still cast the known spells from level 3 and below from it but not learn new spells once you select it - the restricted that is?Valefort wrote:You have to distinguish between prohibited and restricted school. Prohibited school is the school you can't cast a spell of, your "opposition school" in nwn2 terms (but here you can choose it), then there is the restricted school, ie the school of magic that you stopped studying once becoming a red wizard (here too you can choose which). In this one you'll still be able to cast up to level 3 spells.