Sun Wukong wrote:To me buying stacks of special throwing weapons is really no different to buying stacks of elemental ammunition with other ranged weapons.
Except that for thrown weapons, your weapon is both the launcher AND your ammo.
Let's start with a discussion of P&P. In P&P, there are certain things the game expects every character to have, generally speaking, as they level up: magical armor, magical weapons, +saving throws, +deflection, +natural armor, etcetera. It is assumed that you're aiming for certain benchmarks in AC and in Attack Bonus, and monsters are scaled to match.
Likewise, NWN2 persistent worlds assume that you have the appropriate gear as well. For a ranged weapon user, you get a launcher (which influences AB) and ammo (which influences damage), and in many cases launchers with infinite magical ammo. That's great! You get a high +AB weapon, infinite ammo, and bring along a few specialty arrows when you need to (Fire for trolls, maybe something special to wallop bosses or PvP better, etc).
The throwing weapon user, at present, does not have the above luxury on this server. They either have to pay out of the nose for constant supplies of getting magical thrown weapons to get the same AB, or they have to simply use mundane axes most of the time (or all of the time), and only bring out magical throwing axes when it's necessary.
This may not seem very important, but consider that every +1 attack = +5% chance to hit. Ergo, assuming similar feats and base stats, ranged weapons can have a permanent +20% chance to hit over someone that's using a throwing axe (unless they're both fighting someone with either SUPER LOW or SUPER HIGH armor class, or we start factoring in concealment from spells or deflect arrows). This can have a huge impact.
To top it off, there are prestige classes available to slingers and archers only that improve damage or attack. Halfling Warslingers get +2 AB and a really solid alternative to Manyshot that lets them still get full AB against the main target while attacking up to 3 additional targets. Arcane Archer automatically turns every arrow they fire into +5 arrows (+5 damage) - so what was that about buying magical ammo again? And they also get neat tricks like Hail of Arrows and Arrow of Death (though Arrow of Death has a pretty low DC). Bows also get Order of the Bow Initiate for non-elves, which looks like it'll be pretty handy once whatever bugs it has are fixed.
The only PRC of this kind that a throwing build can make use of is Elemental Archer for +2 attack - but everyone else can get that, too. Moreover, throwing weapons only stand out from the crowd if they go, say, full Bard + 4 levels of another class, or they go hunting Epic Divine Might. The damage an EDM thrower can dish out is pretty damned impressive, but this limits options a lot. (You COULD go for a Full STR sneak attacking manyshot thrower, but I don't know that it would be worth doing over a bow or sling in the current state of things).
Ergo, between a lack of PRC support and the issue of not having a launcher, thrown weapon users are very much behind everyone else when it comes to attack bonus. In my experience, I've been fine so long as I've traveled with a bard on my Fighter/Barb/Cleric/Divine Champion thrower (my attack bonus/damage feats + their song = murderous damage), but when I look at slingers or bow users around my level their AB is often higher... because I'm using mundane axes. It feels great, even thrilling, to whip out my specialty axes and really crush difficult enemies, but it's very expensive, and I'm still juggling stacks of 50. (And on the flip side, I get some whispers of "wow, how do you do so much damage?" every now and then when I play, even if my AB is low. Doubly so when I pack the heat, such as Crypt axes vs. Undead.)
Basically: infinite throwing bags would level the playing field some, and I think they would put throwing weapon users about where archers and sling users are right now. No need for a PRC - they can do EDM really well, and they get the uniqueness of being STR-based, and they do have Elemental Archer available. Just let us enjoy magical weaponry without bleeding the bank dry. As Theodore said:
Only shurican, dart, axe user have to pay over and over again...........