Valefort wrote:The goal shouldn't be to multiply the interactions between surface and UD characters, the two should be set apart more firmly then they are now, with how easy it is to travel from one to another.
Understandable OOC reasons like good exp (good loot can be a perfectly valid IC one .. though I don't know why spiders are so rich) can also be removed by lowering the exp rate in Upperdark areas so that there's no big OOC incentive to stay there compared to other areas of similar CR.
More epic areas in the Underdark would surely help people to stay there but player boredom is not a valid reason for going surface side. Those areas aren't going to appear out of thin air though, time to learn the toolset and help Cubicle guys, interior areas are not the worst thing to do.
Agreed, finding good loot should be enough of an IC reason, but different DMs have different ideas of what constitutes valid IC reasons, with some being very lax and others even more strict than the rules themselves.
Also, there being neutral zones evenly split between the underdark, that being the upperdark, and the surface allows for characters of either side to be able to group up with allies from the other side and adventure together.
There are underdarkers who like the surface and have friends there, and surfacers who like the underdark and also have friends, or at least convenient allies, there.
I don't see a problem with this, since it all derives from ROLEPLAY that some people have been working at for years.
The lore of the setting doesn't see UNDERDARK PEOPLE vs SURFACE PEOPLE like mmos do. It's all part of the world. Only IC reasons should differentiate, not OOC ones. Where does it say that both worlds aren't supposed to meet?
That is why I think it would be positive if the upperdark remained as it is and a comparable part of the surface were added to it for the purpose of creating a neutral zone. By "comparable", I mean this:
- the upperdark is roughly half of the total underdark area on the server, therefore roughly half of the surface should be made neutral;
- the upperdark offers a complete mix of the experiences on BGtSCC, namely: a town with supplies and quests, good RP areas and good loot/xp areas, so the same thing should be offered to underdarkers on the surface;
- the surfacers find neutrality all the way from the troll hills to the lower reaches of the upperdark, including everything in between, such as Rockrun, so similar conditions should be given to underdarkers, as server geography allows, of course.
Now, my opinion is that all such OOC constraints should be lifted and only IC ones should apply, but I am not suggesting that. I'm suggesting a COMPROMISE between that position and the current state of the server.
Surely this seems reasonable to most, if not all, of you.