Re: Warlock Invocation Updates
Posted: Mon Feb 12, 2018 7:11 pm
@neg what prompted all of this was a discussion on discord where I pointed out that there is no actual support for the other pacts that the server wants to claim support for - the spell graphics and effects support the 'classic' warlock - a demonic or infernal pact. Which makes claiming a fey or celestial pact a hard sell.
Now, I personally think fey/celestial packs are silly and against the spirit of the class, but if they're going to be allowed they should have some way to differentiate themselves from the real warlocks.
Which, really, just means offering some invocations with identical effects but different, less spoopy looking visuals. A good aligned Eladrin isn't going to give their warlock access to brimstone and hellfire for instance, and they certainly wouldn't show them how to change shape into a hellhound or devil.
So...taking existing invocations and altering them to allow for the other pact types to use them without breaking their RP? I don't see an issue with that, even if strictly speaking the invocations are 'against lore' to begin with. It's already in the game and they've already been doing it though, so speaking out against the idea of modifying the spell isn't going to stop warlocks turning into devils. If anything, you ought to be for changing the spell to make it more lore-friendly while still offering options for those feeble 'good' warlocks.
Now, I personally think fey/celestial packs are silly and against the spirit of the class, but if they're going to be allowed they should have some way to differentiate themselves from the real warlocks.
Which, really, just means offering some invocations with identical effects but different, less spoopy looking visuals. A good aligned Eladrin isn't going to give their warlock access to brimstone and hellfire for instance, and they certainly wouldn't show them how to change shape into a hellhound or devil.
So...taking existing invocations and altering them to allow for the other pact types to use them without breaking their RP? I don't see an issue with that, even if strictly speaking the invocations are 'against lore' to begin with. It's already in the game and they've already been doing it though, so speaking out against the idea of modifying the spell isn't going to stop warlocks turning into devils. If anything, you ought to be for changing the spell to make it more lore-friendly while still offering options for those feeble 'good' warlocks.