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Re: Build request; Two-handed melee PVP build.

Posted: Tue Jun 12, 2018 1:22 am
by Snarfy
Steve wrote:Crusader 30.
Don't listen to Steve, Crusader is broken. My multiple RcR's when discovering such will attest to the fact.
Azrael wrote:I've a few bits I can't really move from. I want to use a great axe with the build.
Barbarian 20/Dervish 10. I used to have a build for it on NWN2DB, but I deleted it... I'll whip up another.

Re: Build request; Two-handed melee PVP build.

Posted: Tue Jun 12, 2018 1:35 am
by Steve
Snarfy wrote:
Steve wrote:Crusader 30.
Don't listen to Steve, Crusader is broken. My multiple RcR's when discovering such will attest to the fact.
Don't tell Le Valefort that!

Re: Build request; Two-handed melee PVP build.

Posted: Tue Jun 12, 2018 1:42 am
by Snarfy
Steve wrote:
Snarfy wrote:
Steve wrote:Crusader 30.
Don't listen to Steve, Crusader is broken. My multiple RcR's when discovering such will attest to the fact.
Don't tell Le Valefort that!
I did already, he's been trying to fix it since after he replicated the bug I found :lol: :evil:

As for a Dervishy-Barb, here's something I whipped up. Skills, feats, and progression can be fine tuned to your liking.

Re: Build request; Two-handed melee PVP build.

Posted: Tue Jun 12, 2018 8:38 am
by Sun Wukong
Snarfy wrote:As for a Dervishy-Barb, here's something I whipped up. Skills, feats, and progression can be fine tuned to your liking.
Feats that can be removed:

1) Mobility,
2) Improved Critical (Use the 'wand' sold at basement of blushing mermaid),
3) Extra Rage (A feat that is granted by an amulet already).

Additionally, the level order is just wrong because it pushes both Barbarian and Dervish abilities way-way late. You want to do it to save skill points, but you could just grab Able Learner feat... Since you got those feats to spare.

Re: Build request; Two-handed melee PVP build.

Posted: Wed Sep 05, 2018 10:22 am
by sir_blacksoutalot
Anyone know if Crusader kit is fixed yet? Per comments above.

Re: Build request; Two-handed melee PVP build.

Posted: Wed Sep 05, 2018 11:52 am
by chad878262
Snarfy's comment is not exactly clear on what's broken so I'm assuming only he or Valefort can comment on what the issue is. I know I tested it along with multiple other QC folks and didn't have an issue. Doesn't mean there isn't one, but I don't recall ever reading a thread that specified what is broke.

Re: Build request; Two-handed melee PVP build.

Posted: Wed Sep 05, 2018 4:09 pm
by Invoker
chad878262 wrote:Snarfy's comment is not exactly clear on what's broken so I'm assuming only he or Valefort can comment on what the issue is. I know I tested it along with multiple other QC folks and didn't have an issue. Doesn't mean there isn't one, but I don't recall ever reading a thread that specified what is broke.
If I remember well, it's an exploit involving spellcasting. That's why it isn't clarified.

Re: Build request; Two-handed melee PVP build.

Posted: Wed Sep 05, 2018 4:34 pm
by Steve

Re: Build request; Two-handed melee PVP build.

Posted: Thu Sep 06, 2018 4:04 pm
by Valefort
Everything is now working fine to my knowledge.

Re: Build request; Two-handed melee PVP build.

Posted: Thu Sep 06, 2018 4:14 pm
by sir_blacksoutalot
Cool, thanks for the update Val!