Re: missing +4 stat items (STR, CON, CHA)
Posted: Fri Sep 07, 2018 6:08 pm
@Hoihe:
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Both my bladesinger builds and dragonslayer gish builds all end up with 28-30 (My prefered ones end up with 30 CL, but if you don't fancy dipping 4 bloodmage you'd be just fine with CL 29). Frankly, you must be really gimping yourself to end up with that low of a caster level. If you are playing with a gimpy build, that is your own choice to gimp yourself. Its not the server shafting you (And since you do have a history of gimpy builds, I am inclined to say that it contributes to this experience you have).
Its not luck that gets you a higher CL bladesinger gish. Its competancy when it comes to building.
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I don't remember having much difficulty dealing with mobs when I had +3 gear. None, in-fact. And the same with when +4 stat items were not a thing. Back when I didn't know how to properly grind, I never saw any epic loot. I still rarely see epic loot, and I only recently got decked out a couple years ago. And I current do just as well with +4 gear as with the old +3 gear.
Granted, if you make your builds around having those specific items to mechanically function. . .you might have some difficulty. But, that is your build's issue. Not a problem with gear.
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So:
*A decent bladesinger gish with a CL higher than 21 is fully doable and is probably stronger than its 21 CL compatriot.
*+4 Gear isn't impossible to acquire (people have it, you know) and doesn't "shaft ability to play the game" (people who don't have it can still play, and our current mobs existed before it did).
*Mob ABs aren't balanced around +4 AC Gear (most people don't have +4 gear when they level from 1-30. Folks tend to get it after they have been 30 for a while.).
*There are epic areas without dispels. Reach Woods comes to mind IIRC, I'm sure someone has a full list. I remember one was kicking around somewhere on a fourm post.
*Top end bosses aren't actually required to make money. I hardly ever farm them, they aren't as efficient for me. The only times I do them are with a partner who can solo them or a group. The only bosses I do are: Chaos, Frost Giant King, the Naga Queen, the Gullykin Lich, Wyrmthrax, and the Gnoll Warlock Chieftain. Aka the easy bosses.
The thing that makes gold is chests. Its quantity over quality, you won't be missing much from skipping out on a most of the bosses. Hit up all the chests (minus boss chests if you must avoid them) every time they reset when you are on. You'll have lots of adventure RP to do if you do it with friends, and you'll make plenty of money.
Thats all looting is. Quantity over quality. As long as you get the most chests that your build is capable of getting, you are doing it right. It doesn't matter where the chests came from. Vendor trash will end up adding up to 20k-50k a run, sometimes even a bit more.
*To properly HiPs dance, you need to:
a) Time it right. This is intuitive and takes practise.
b) Untarget the enemy.
c) Backpedal with WASD.
*You can actually burn spellcasters NPCs down. You do, however, need decent damage. And that takes a decent build. Or at-least a build specced for burst damage.
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Being overly dramatic about a percieved issue doesn't help you make your statement.
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Both my bladesinger builds and dragonslayer gish builds all end up with 28-30 (My prefered ones end up with 30 CL, but if you don't fancy dipping 4 bloodmage you'd be just fine with CL 29). Frankly, you must be really gimping yourself to end up with that low of a caster level. If you are playing with a gimpy build, that is your own choice to gimp yourself. Its not the server shafting you (And since you do have a history of gimpy builds, I am inclined to say that it contributes to this experience you have).
Its not luck that gets you a higher CL bladesinger gish. Its competancy when it comes to building.
---
I don't remember having much difficulty dealing with mobs when I had +3 gear. None, in-fact. And the same with when +4 stat items were not a thing. Back when I didn't know how to properly grind, I never saw any epic loot. I still rarely see epic loot, and I only recently got decked out a couple years ago. And I current do just as well with +4 gear as with the old +3 gear.
Granted, if you make your builds around having those specific items to mechanically function. . .you might have some difficulty. But, that is your build's issue. Not a problem with gear.
---
So:
*A decent bladesinger gish with a CL higher than 21 is fully doable and is probably stronger than its 21 CL compatriot.
*+4 Gear isn't impossible to acquire (people have it, you know) and doesn't "shaft ability to play the game" (people who don't have it can still play, and our current mobs existed before it did).
*Mob ABs aren't balanced around +4 AC Gear (most people don't have +4 gear when they level from 1-30. Folks tend to get it after they have been 30 for a while.).
*There are epic areas without dispels. Reach Woods comes to mind IIRC, I'm sure someone has a full list. I remember one was kicking around somewhere on a fourm post.
*Top end bosses aren't actually required to make money. I hardly ever farm them, they aren't as efficient for me. The only times I do them are with a partner who can solo them or a group. The only bosses I do are: Chaos, Frost Giant King, the Naga Queen, the Gullykin Lich, Wyrmthrax, and the Gnoll Warlock Chieftain. Aka the easy bosses.
The thing that makes gold is chests. Its quantity over quality, you won't be missing much from skipping out on a most of the bosses. Hit up all the chests (minus boss chests if you must avoid them) every time they reset when you are on. You'll have lots of adventure RP to do if you do it with friends, and you'll make plenty of money.
Thats all looting is. Quantity over quality. As long as you get the most chests that your build is capable of getting, you are doing it right. It doesn't matter where the chests came from. Vendor trash will end up adding up to 20k-50k a run, sometimes even a bit more.
*To properly HiPs dance, you need to:
a) Time it right. This is intuitive and takes practise.
b) Untarget the enemy.
c) Backpedal with WASD.
*You can actually burn spellcasters NPCs down. You do, however, need decent damage. And that takes a decent build. Or at-least a build specced for burst damage.
---
Being overly dramatic about a percieved issue doesn't help you make your statement.