Suggestion on a different take on PvE

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Blackman D
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Re: Suggestion on a different take on PvE

Unread post by Blackman D »

there are on hit properties, but they trigger every hit... so you are talking about giving bosses spells that would get spammed a lot to the point where you would need elemental immunity or w/e for the spell that is being used to even last a few rounds

but as long as its not spamming grease the server probably wont crash from it :?
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Diamore
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Re: Suggestion on a different take on PvE

Unread post by Diamore »

A percentage on hit effect wouldn't necessarily go off every round. Keep the chance low and I'm fairly certain the attack still needs to beat the defender's AC to fire.

I can't quite recall if it was easy to add, but Chaos Shield and slimes have an on-struck effect that would be a nice trigger for adding unusual effects as well.
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