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Re: The Roleplay Support Thread
Posted: Fri Oct 02, 2020 12:05 pm
by SpookySkeleton
Thank you everyone who replied about the PVP etiquette (and sent me private messages), I've found all of your perspectives and advice helpful. I think my big takeaway here is to include more OOC communication during the process to make sure my intent is clear and to make sure that I'm not messing anyone's day up.
I've come to this server after playing lots of hours on Action only NWN1 servers where PVP was always on sight kill if the opponents levels were at least within a couple to yours. I have to disagree with Steve on one point where NWN/DND is not a good system for PVP, I find it fascinating how builds interact. In PnP DND monsters are controlled by a DM, so in a sense all combat in that game is PVP.
I do find that RP'ing out the conflict makes it much more interesting however, as along with having a fun PVP battle there is also a story behind it! I do not see myself using the CvC term in the future but I can understand your message behind it.
I hope to have lots more (IC) rivalries and battles with all of you in the future!
Re: The Roleplay Support Thread
Posted: Fri Oct 02, 2020 6:34 pm
by ajcolt
SpookySkeleton wrote: ↑Fri Oct 02, 2020 12:05 pm
Thank you everyone who replied about the PVP etiquette (and sent me private messages), I've found all of your perspectives and advice helpful. I think my big takeaway here is to include more OOC communication during the process to make sure my intent is clear and to make sure that I'm not messing anyone's day up.
I've come to this server after playing lots of hours on Action only NWN1 servers where PVP was always on sight kill if the opponents levels were at least within a couple to yours. I have to disagree with Steve on one point where NWN/DND is not a good system for PVP, I find it fascinating how builds interact. In PnP DND monsters are controlled by a DM, so in a sense all combat in that game is PVP.
In D&D the DM is your friend and partner. I've seen instances where a DM is angry at someone or is just plain over competitive. It is not fun and diehards stop playing and may not even be friends afterwards.
As for the current 'meta' of the RP/PVP. This is a RP first server. PvP is to compliment the RP. Openly heroic characters are very few and among those who maybe heroic they might not be accepted by the Radiant Heart or Harpers or ???? Any PvP incident you initiate also involves your faction and possibly secret allies. They vast majority of characters, not being heroic, will naturally try to avoid conflict with a necromancer with an army of undead and your faction and allies. The RP only starts with the initial encounter. Say you lose and the targeted player(s) toon(s) wins. Now they are railroaded in conflict with your faction(s) along with your toon. The opposing players may not enjoy that sort of RP in the first place or perhaps your RP in particular just as you in turn might not enjoy interacting with certain other characters and situations. There are perfectly valid IC reasons and OOC reasons not to wish to pursue a violent IC confrontation and aftermath. Quite a few RP first MMORPG'ers are 'Carebears and Proud' who hate PvP / CvC and that is completely acceptable as well as long as the 'carebears' aren't instigating anything. The best advice I can give if you are an instigator is make it fun and keep making it fun and rewarding for the people who you are antagonizing. Don't mislead OOC which includes OOC tainted IC emotes/says and if people respectfully decline you have to live with that and respect peoples boundaries as if you don't they will just likely (at best) avoid you and all your characters.
PS. It has been hinted that CvC intrigue plots *may* have different rules about avoiding encounters. None of my characters has been involved in DM server intrigue plots as far as I'm aware.
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 12:31 am
by AsuraKing
Shamelessly gunna steal Chad's feedback request:
Character: Barristan Schulltze or Wizziewick Warrenwarden
Feedback requested: Overall RP and enjoyment of interacting with the character. What did you enjoy? What didn't you? Were there any actions, discussions, emotes or otherwise that made you confused or question the character in an IC or OOC way?
I'd like to hear some general feedback on Barry or Wizzie, not Fritjof quite yet as I havent really nailed him down yet.
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 12:48 am
by Hoihe
ajcolt wrote: ↑Fri Oct 02, 2020 6:34 pm
SpookySkeleton wrote: ↑Fri Oct 02, 2020 12:05 pm
Thank you everyone who replied about the PVP etiquette (and sent me private messages), I've found all of your perspectives and advice helpful. I think my big takeaway here is to include more OOC communication during the process to make sure my intent is clear and to make sure that I'm not messing anyone's day up.
I've come to this server after playing lots of hours on Action only NWN1 servers where PVP was always on sight kill if the opponents levels were at least within a couple to yours. I have to disagree with Steve on one point where NWN/DND is not a good system for PVP, I find it fascinating how builds interact. In PnP DND monsters are controlled by a DM, so in a sense all combat in that game is PVP.
In D&D the DM is your friend and partner. I've seen instances where a DM is angry at someone or is just plain over competitive. It is not fun and diehards stop playing and may not even be friends afterwards.
As for the current 'meta' of the RP/PVP. This is a RP first server. PvP is to compliment the RP. Openly heroic characters are very few and among those who maybe heroic they might not be accepted by the Radiant Heart or Harpers or ???? Any PvP incident you initiate also involves your faction and possibly secret allies. They vast majority of characters, not being heroic, will naturally try to avoid conflict with a necromancer with an army of undead and your faction and allies. The RP only starts with the initial encounter. Say you lose and the targeted player(s) toon(s) wins. Now they are railroaded in conflict with your faction(s) along with your toon. The opposing players may not enjoy that sort of RP in the first place or perhaps your RP in particular just as you in turn might not enjoy interacting with certain other characters and situations. There are perfectly valid IC reasons and OOC reasons not to wish to pursue a violent IC confrontation and aftermath. Quite a few RP first MMORPG'ers are 'Carebears and Proud' who hate PvP / CvC and that is completely acceptable as well as long as the 'carebears' aren't instigating anything. The best advice I can give if you are an instigator is make it fun and keep making it fun and rewarding for the people who you are antagonizing. Don't mislead OOC which includes OOC tainted IC emotes/says and if people respectfully decline you have to live with that and respect peoples boundaries as if you don't they will just likely (at best) avoid you and all your characters.
PS. It has been hinted that CvC intrigue plots *may* have different rules about avoiding encounters. None of my characters has been involved in DM server intrigue plots as far as I'm aware.
One thing that'd be very good for those who instigated PvP/were antagonist-like, would be to avoid forcing disfigurement/curses/diseases onto the loser, or otherwise try and avoid creating an OOC pressure for the victim to make their character suffer anything they can't fix flawlessly by finding the nearest level 13 cleric. All too often people claim they don't force their victims to do anything, but still present an air that makes the victim seem like a lesser RPer for daring cast a Regenerate/Gr. Restoration/Resurrection on themselves.
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 8:39 am
by chad878262
Hoihe wrote: ↑Tue Oct 06, 2020 12:48 am
One thing that'd be very good for those who instigated PvP/were antagonist-like, would be to avoid forcing disfigurement/curses/diseases onto the loser, or otherwise try and avoid creating an OOC pressure for the victim to make their character suffer anything they can't fix flawlessly by finding the nearest level 13 cleric. All too often people claim they don't force their victims to do anything, but still present an air that makes the victim seem like a lesser RPer for daring cast a Regenerate/Gr. Restoration/Resurrection on themselves.
If I may make a minor suggestion, should such a player attempt to present that you (or whoever) is a lesser RP'er by utilizing the mechanics available within the setting/game I would put forth that it is actually *they* that are the lesser RP'er. They are purposely attempting to ignore the rules of the setting and the server in order to somehow impose some kind of permanent affliction. Permanent afflictions, rather in novels, video games, PnP or the bit of a mix that is our server are used to drive story and thus are the sole purview of the DMs and, in the case of PvP, CvC or whatever the option of the individual player. If an affliction fits your PCs story than great! Some type of agreement between participants in such RP can be a solid driver to the story. However, if you have no desire to progress such a story tell said player they can take their desire for such activities elsewhere. Most PvP I've experienced was more one off nonsense than in any way driving story or RP, and thus I mostly ignore it regardless of outcome (if I can't in my eyes ignore it outright).
TL;DR - You probably aren't going to sway a bully to not be a bully, but it's not like it is difficult to deal with them when they cross your path either.
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 9:10 am
by Almarea90
chad878262 wrote: ↑Tue Oct 06, 2020 8:39 am
Hoihe wrote: ↑Tue Oct 06, 2020 12:48 am
One thing that'd be very good for those who instigated PvP/were antagonist-like, would be to avoid forcing disfigurement/curses/diseases onto the loser, or otherwise try and avoid creating an OOC pressure for the victim to make their character suffer anything they can't fix flawlessly by finding the nearest level 13 cleric. All too often people claim they don't force their victims to do anything, but still present an air that makes the victim seem like a lesser RPer for daring cast a Regenerate/Gr. Restoration/Resurrection on themselves.
If I may make a minor suggestion, should such a player attempt to present that you (or whoever) is a lesser RP'er by utilizing the mechanics available within the setting/game I would put forth that it is actually *they* that are the lesser RP'er. They are purposely attempting to ignore the rules of the setting and the server in order to somehow impose some kind of permanent affliction. Permanent afflictions, rather in novels, video games, PnP or the bit of a mix that is our server are used to drive story and thus are the sole purview of the DMs and, in the case of PvP, CvC or whatever the option of the individual player. If an affliction fits your PCs story than great! Some type of agreement between participants in such RP can be a solid driver to the story. However, if you have no desire to progress such a story tell said player they can take their desire for such activities elsewhere. Most PvP I've experienced was more one off nonsense than in any way driving story or RP, and thus I mostly ignore it regardless of outcome (if I can't in my eyes ignore it outright).
TL;DR - You probably aren't going to sway a bully to not be a bully, but it's not like it is difficult to deal with them when they cross your path either.
Agreed. I don't think any player without DM intervention has in their character sheet anything that would allow them to impose any consequence that cannot be fixed by healing spells/regeneration/resurrection (assuming someone is willing to resurrect them)
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 9:59 am
by Trinket
LazyTrain wrote: ↑Tue Oct 06, 2020 12:37 am
Barry is, to me, the guy you're supposed to not like but you can't hate him. By and large Barry has been the most enjoyable "bad guy" I've interacted with, getting away from the cartoonishly evil badguy trope and actually being able to hold a conversation without bringing up how evil he is every 12 seconds was super refreshing after having left WoW, then FFXIV, both of which have REALLY bad villain people-- even some of the early antagonists on this server that I met a year ago fell into that trope.
Learning Barry was the bad guy was great, I honestly couldn't give any pointers on him because you play him excellently.
Sadly I don't think I've had a chance to RP with Wizz, but maybe soon.
I second this. Whenever talk of "bad guy" RP comes up, I usually use Barristan as an example of a well roleplayed evil character. An evil character can save a family from some zombies, if only to elevate his status - he didn't do it because it was good, or the right thing to do, but because he could benefit from it later. Barristan to me is the scariest kind of evil because he's the most human, and doesn't exist only to torment others and avoiding retaliation. By far the most enjoyable player character bad guy experience I've had in an RPG.
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 10:16 am
by Trinket
chad878262 wrote: ↑Tue Oct 06, 2020 8:39 am
Hoihe wrote: ↑Tue Oct 06, 2020 12:48 am
One thing that'd be very good for those who instigated PvP/were antagonist-like, would be to avoid forcing disfigurement/curses/diseases onto the loser, or otherwise try and avoid creating an OOC pressure for the victim to make their character suffer anything they can't fix flawlessly by finding the nearest level 13 cleric. All too often people claim they don't force their victims to do anything, but still present an air that makes the victim seem like a lesser RPer for daring cast a Regenerate/Gr. Restoration/Resurrection on themselves.
They are purposely attempting to ignore the rules of the setting and the server in order to somehow impose some kind of permanent affliction. Permanent afflictions, rather in novels, video games, PnP or the bit of a mix that is our server are used to drive story and thus are the sole purview of the DMs and, in the case of PvP, CvC or whatever the option of the individual player.
I think anyone that tries to force something on your character is borderline griefing. If they ask you to undertake something that can diminish your RP either physically or emotionally, then I'd strongly reconsider PvPing with them in the future. I absolutely support a conversation following PvP about the outcome - someone could be scarred if they CONSENT to it and the conditions allow it. I think that's also wishful thinking on my part because PvP always seems so oocly driven/impassioned and my experience in other games is that PvP is a chance to think you're better than someone else, rather than furthering RP. I've had people request hostile PvP just for a character sparring innocently with their friends.
They cannot, in my opinion, impart a permanent affliction/scarring on your character without your consent (and without a DM present) that you cannot also cure by your own means. But if the player chooses to be permanently scarred by the aggressor, then I think that should also be supported - because healing, imo, isn't an absolute cure all in extreme circumstances without a DM. There are a ton of ways to undo/do damage from a mechanical point of view by the permanency of their impact should only be overseen by a DM if both parties don't agree, or the impact is more severe - such as loss of permanent limbs or eyesight.
I hope that anyone that RPs with me or my characters is confident enough to talk about it OOCly if there is ever PvP potential between us!
Re: The Roleplay Support Thread
Posted: Tue Oct 06, 2020 10:54 am
by SpookySkeleton
Please don't let this wonderful thread get too off into the weeds of PVP etiquette on my account! a new thread would to discuss that can of worms would probably be better!
Especially on the topic of disfigurement which is clearly stated in the pvp rules :
"The victor decides if the victim is subdued or killed, but any actions done to the victim's body are done with the victim's clear consent."
Re: The Roleplay Support Thread
Posted: Wed Oct 07, 2020 7:05 pm
by MadSeer
Yep let's steer this back on track! If a particular subject like PvP comes up, I'd appreciate it if discussions around it, beyond answering the poster on their original question, be placed in an appropriate thread to avoid clogging this one for players looking to get their feedback!
Sadly I haven't interacted much with the last people that have posted, or at least not on a level they're asking feedback on, but keep it going!