1. Knockout (no xp loss, temporary debuff)
2. Death (xp loss) - voluntary only
3. Respawn/Retreat (xp loss) - voluntary only
I like it
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That is a good observation.Kitunenotsume wrote: ↑Fri Feb 26, 2021 1:31 am Since that is all willing, dosen't it undervalue the mechanics of divine spellcasters even further?
Or would you automatically default to options 2 or 3 if there is no friendly within the map or something?
Otherwise if Knockout is an option that hops you back up where you stand with said debuff, someone with Scrolls or Elixirs of the appropriate Restoration could just brutalize through fights by applying zero-distance corpse rushes to wear bosses down or whatever.