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Re: Server Update 12/03/22 Bug Thread
Posted: Sun Mar 13, 2022 6:53 am
by Rhifox
Most of the reported bugs have been fixed now. If you are a warlock and didn't get your pact at level one, you'll need to ask a DM to give you the feat. New warlocks should get them fine.
viewtopic.php?p=935587#p935587
Portrait system asking for username/password should be fixed later today after Zanniej can take a look at it.
Snarfy wrote: ↑Sat Mar 12, 2022 7:57 pm
Ahh, no wonder my rogue and his awesome AC (

) was getting pelted, that would explain it.

So much for improved evasion being useful against rocks...? At least fireballs can still be dodged. <.<
They were only RTA before because we lacked the script functions to be able to simulate attack rolls. Giant rocks are throwing weapons. At least they're still only doing one attack per round instead of their full APR.
Damage and other effects can be looked at separately if it's inappropriate for the attack.
Re: Server Update 12/03/22 Bug Thread
Posted: Sun Mar 13, 2022 6:18 pm
by Kaybrie
So Precision Shot seems a little odd with regards to its AB
This is on a Bard 3 / Fighter 8 / Arcane Archer 5 / OOBI 7
Recording my attack patterns they seem fairly... all over the place. Still mostly relevant to my AB but also, sometimes not?
Precision Shot
/ = separate attacks
| = New target
Has Improved Rapid Shot
Ranged Combat Obstruction via combat log was always set to 0
Normal Attack Bonus:
+38 / +33 / +28 / +23
Non-Rapid Shot / Non-Manyshot:
+38 / +34 / +40 / +33 / +39 / +35 / +38 / +32 / +40 / +33
Rapid Shot / Non-Manyshot
+38 / + 34 / +30 / +41 | +38 / +34 | +40 / +31 | +40 / +34 | +38 / +34 / +30 / +41
Rapid Shot / Manyshot
+28 / +24 | +30 / +23 / +22 | +30 / + 26 / + 20 / +31 | +30 / +24
Non-Rapid Shot / Manyshot
+30 / +24 | +30 / +26 | +28 / +26 | +35 / +18 / +31
So there are patterns here, but also the AB seems to fluctuate between above and below, and is definitely not giving the rapid shot's attack at your highest modifier, but does give the third attack. I have no idea if that's intended or not.
Re: Server Update 12/03/22 Bug Thread
Posted: Sun Mar 13, 2022 6:21 pm
by KOPOJIbPAKOB
Speaking of Obscuring mist:
1) Standing in the mist doesn't apply any buffs to your character. I'm not sure if concealment works.
2) Obscuring mist doesn't appear in the buff list and can't be cancelled.
3) Obscuring mist disappears roughly after a minute - or at least its vfx does. The description says it should be minute/level, which would be 10 minutes for my character.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 9:03 am
by Rhifox
Portraits are now working.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 9:57 am
by KOPOJIbPAKOB
I'm not sure if it happened during the last update or earlier, but one of the Swordarm Inn tiles (the lounge at the second floor) got its type changed, so now half of the room is eaten. Walkmesh remained the same, so you can walk through a wall.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 3:30 pm
by Ewe
This thread's title isn't correctly using American date format: 03-12-22
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 4:17 pm
by mrm3ntalist
Ewe wrote: ↑Mon Mar 14, 2022 3:30 pm
This thread's title isn't correctly using American date format: 03-12-22
Correctly?

Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 4:31 pm
by Rhifox
Ewe wrote: ↑Mon Mar 14, 2022 3:30 pm
This thread's title isn't correctly using American date format: 03-12-22
Bug fix.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 4:59 pm
by Snarfy
I'm pretty sure the portrait changer is zonking out the north server... tried two times to change my portrait and server went kaplooey. My bad!

Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 5:32 pm
by whatsittoya
One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 5:43 pm
by Oarthias
whatsittoya wrote: ↑Mon Mar 14, 2022 5:32 pm
One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 5:52 pm
by whatsittoya
Oarthias wrote: ↑Mon Mar 14, 2022 5:43 pm
whatsittoya wrote: ↑Mon Mar 14, 2022 5:32 pm
One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
If your kid's head spins a full 360 degrees, make sure to call your local exorcist.
Re: Server Update 12/03/22 Bug Thread
Posted: Mon Mar 14, 2022 6:27 pm
by Oarthias
whatsittoya wrote: ↑Mon Mar 14, 2022 5:52 pm
Oarthias wrote: ↑Mon Mar 14, 2022 5:43 pm
whatsittoya wrote: ↑Mon Mar 14, 2022 5:32 pm
One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
If your kid's head spins a full 360 degrees, make sure to call your local exorcist.
There was no head spinning.. but 6 feet of hallway carpet was covered .. along with two bedroom doors and the walls between. A photo was taken for the doctor if needed and to likely blackmail him with later in life.
Re: Server Update 12/03/22 Bug Thread
Posted: Tue Mar 15, 2022 1:09 am
by Kitunenotsume
Scrying sensors are no longer removed from party on expiration:

Re: Server Update 12/03/22 Bug Thread
Posted: Wed Mar 16, 2022 4:23 pm
by KOPOJIbPAKOB
The same issue at the Haunted Mansion, Second Floor.
KOPOJIbPAKOB wrote: ↑Mon Mar 14, 2022 9:57 am
I'm not sure if it happened during the last update or earlier, but one of the Swordarm Inn tiles (the lounge at the second floor) got its type changed, so now half of the room is eaten. Walkmesh remained the same, so you can walk through a wall.