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Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 2:08 am
by Terankar
mrm3ntalist wrote: ↑Sat Jun 18, 2022 4:35 pm
Terankar wrote: ↑Sat Jun 18, 2022 4:30 pmCoC makes is better at PWTF due to rapier/shortsword options, having finessable options, maxing dex anyways and will outdmg the SV.
Thats the only reason reason the CoC can make stronger builds and IMO, that was a mistake on tha part of the one who developed the class. Not only the did not take rapiers out, but they added shortswords

This is a PRC with one of the requirements being heavy armor proficiency and by allowing those weapons you are encouraging finess builds.
Other than that SV makes far superior builds and I already have one planned for the rcr perior. No lets allow drow on the surface so that I can farm everything everything with it.
I would go so far to say that CoC will do better than the SV in the intended playstyle of the SV. Not just a little, but by a lot.
I would use rapier vs scimitar for a possible comparision. I am quessing you like shortswords for dervish
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 12:29 pm
by Tanlaus
Terankar wrote: ↑Sun Jun 19, 2022 2:08 am
mrm3ntalist wrote: ↑Sat Jun 18, 2022 4:35 pm
Terankar wrote: ↑Sat Jun 18, 2022 4:30 pmCoC makes is better at PWTF due to rapier/shortsword options, having finessable options, maxing dex anyways and will outdmg the SV.
Thats the only reason reason the CoC can make stronger builds and IMO, that was a mistake on tha part of the one who developed the class. Not only the did not take rapiers out, but they added shortswords

This is a PRC with one of the requirements being heavy armor proficiency and by allowing those weapons you are encouraging finess builds.
Other than that SV makes far superior builds and I already have one planned for the rcr perior. No lets allow drow on the surface so that I can farm everything everything with it.
I would go so far to say that CoC will do better than the SV in the intended playstyle of the SV. Not just a little, but by a lot.
I would use rapier vs scimitar for a possible comparision. I am quessing you like shortswords for dervish
SV has some innate AB and AC bonuses for dual wielding, and their special abilities are very synergistic with that play style.
Where CoC really pulls ahead is keeping their bonuses when throwing on a tower shield or something. Being able to significantly bump your AC against groups or bosses makes a huge survivability difference. And while Sarol’s can too they lose all their AB/AC bonuses in the process.
Still I’m not knocking the class, it has huge dps potential.
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 1:06 pm
by mrm3ntalist
Tanlaus wrote: ↑Sun Jun 19, 2022 12:29 pmWhere CoC really pulls ahead is keeping their bonuses when throwing on a tower shield or something. Being able to significantly bump your AC against groups or bosses makes a huge survivability difference. And while Sarol’s can too they lose all their AB/AC bonuses in the process.
Hm I did not know that. I always thought dual wielding rapiers or shortswords with Full dex and double int to damage, while getting vamp regen from 12 attacks is where this prc shines at. Something like F12/CoC10/SB5/RogueORsd3. Thats 40damage on every attack. Adding +2vamp regen weapons ( some have +3) get you a lot of sustain.
That shield better cap the boss's AB, other wise your time-to-kill is doubled ( compared to 12attacks per round) so you are going to be hit more. Otherwise, I will always take PTWF + Concealment and mirrors
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 7:38 pm
by Tanlaus
mrm3ntalist wrote: ↑Sun Jun 19, 2022 1:06 pm
Tanlaus wrote: ↑Sun Jun 19, 2022 12:29 pmWhere CoC really pulls ahead is keeping their bonuses when throwing on a tower shield or something. Being able to significantly bump your AC against groups or bosses makes a huge survivability difference. And while Sarol’s can too they lose all their AB/AC bonuses in the process.
Hm I did not know that. I always thought dual wielding rapiers or shortswords with Full dex and double int to damage, while getting vamp regen from 12 attacks is where this prc shines at. Something like F12/CoC10/SB5/RogueORsd3. Thats 40damage on every attack. Adding +2vamp regen weapons ( some have +3) get you a lot of sustain.
That shield better cap the boss's AB, other wise your time-to-kill is doubled ( compared to 12attacks per round) so you are going to be hit more. Otherwise, I will always take PTWF + Concealment and mirrors
CoC dex bonus does not stack with Swash int bonus. But you can still stack it with combat insight. So no double int bonus.
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 7:58 pm
by mrm3ntalist
Tanlaus wrote: ↑Sun Jun 19, 2022 7:38 pmCoC dex bonus does not stack with Swash int bonus. But you can still stack it with combat insight. So no double int bonus.
There goes my 6 damage. I guess I should stick with WM5 instead of SB5. Much more damage against mobs, but those pesky crit immunes. In that case rapier is the idea weapon because of the crit range
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Jun 19, 2022 8:18 pm
by Tanlaus
mrm3ntalist wrote: ↑Sun Jun 19, 2022 7:58 pm
Tanlaus wrote: ↑Sun Jun 19, 2022 7:38 pmCoC dex bonus does not stack with Swash int bonus. But you can still stack it with combat insight. So no double int bonus.
There goes my 6 damage. I guess I should stick with WM5 instead of SB5. Much more damage against mobs, but those pesky crit immunes. In that case rapier is the idea weapon because of the crit range
Yeah, or tempest for the ab/ac bonus
Re: Sarol'Veldruk - Looking for build ideas.
Posted: Sun Aug 14, 2022 9:19 pm
by JIŘÍ
Shouldn't true seeing counter mirrors.
A spell that i would expect on any decent spellcasting NPC/boss too.