You quote my entire post giving me the impression you are about to comment on the entire things as a whole. But then you take four words from it, and put them in quotation marks. Then you make the presumption that those four words only mean one of two things.
It's a perfect example of how many of us read and respond to opposing arguments on the internet. The difference being your example was very well written.
I found Moonsong's reply even funnier.
Period?Players should be able to choose. Period.
Ohhhhh, period!
Well that sums everything up perfectly. No need say anything more on the matter.....because, period.
Yes, my use of the four words: "lets up the difficulty" was misinterpreted and means much more than just two things.
If I can sum up my post in a couple words it is that, I can no longer ignore the power creep on this server as a player. We are all immortal Demigods while pretentiously pretending or play acting, to be mortal adventurers and I think that's silly.
This server is neither PnP nor is it a Persistent World, because it is no longer a game at all. We can not lose - therefore it is not a game.
If you are fine logging into a Social RP server to play pretend, then that is great. You found what you are looking for.
I'm just asking you to stop pretending you are playing a game, especially a game with any sort of challenge to it.
If you want to play a persistent world or if you want to play D&D then "lets up the difficulty"
Its best we all as a community come to a decision on exactly what that means.
Does it mean server wipe, lower exp gains, lower magic to plus 3, maybe 4, removing epic gear and inclusion of Permadeath?
Or simply
Remove Raise Dead scrolls, and give a stricter death penalties, especially to level 30s?
I think it would be cool if each time you die there is a percentage chance you earn a death token or death strike. And after so many death tokens/strikes you are perma dead. Maybe this only happens once you reach level 30. Maybe certain stats increase/decrease this percentage or number of strikes. Perhaps there are even ways to have death tokens/strikes removed.
We are smart people. I am sure there are all sorts of ways to make BGTSCC an actual RPG, again.