Mudd and Roleplay
- Styrbjorn
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- blazerules
- Recognized Donor
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Re: Mudd and Roleplay
Really is just a selling of items convenience problem.
Should the crafting update comes I hope we get more options for selling off goods.
What some servers do, and games, is have a Guild bank-esque sales stall that you set up.
So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.
Even going as far as buying up crafting materials for prices set by the Guild.
That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
Should the crafting update comes I hope we get more options for selling off goods.
What some servers do, and games, is have a Guild bank-esque sales stall that you set up.
So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.
Even going as far as buying up crafting materials for prices set by the Guild.
That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
Regional BGTSCC map
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The Wonderdraft map file
PNG map files of the layers and upscaled map
Yuri Lichelina, Archon of Myradon Vindicators, Enemy of Amn
Assets for wonderdraft
The Wonderdraft map file
PNG map files of the layers and upscaled map
Yuri Lichelina, Archon of Myradon Vindicators, Enemy of Amn
- zavox
- Posts: 39
- Joined: Mon Jan 15, 2018 2:21 pm
Re: Mudd and Roleplay
I like that suggestionblazerules wrote: ↑Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.
Should the crafting update comes I hope we get more options for selling off goods.
What some servers do, and games, is have a Guild bank-esque sales stall that you set up.
So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.
Even going as far as buying up crafting materials for prices set by the Guild.
That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
Thok - Hunter's Moon, Warrior
- ValerieJean
- Retired Staff
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Re: Mudd and Roleplay
ESO does this as I recall and likely all those sorts, it's not a bad idea honestly.zavox wrote: ↑Sun Nov 20, 2022 3:20 pmI like that suggestionblazerules wrote: ↑Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.
Should the crafting update comes I hope we get more options for selling off goods.
What some servers do, and games, is have a Guild bank-esque sales stall that you set up.
So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.
Even going as far as buying up crafting materials for prices set by the Guild.
That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.![]()
Micar'vilchi Illiathor
Gaven Arkalis
Gaven Arkalis
- izzul
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Re: Mudd and Roleplay
seconded, thirded.ValerieJean wrote: ↑Sun Nov 20, 2022 4:26 pmESO does this as I recall and likely all those sorts, it's not a bad idea honestly.zavox wrote: ↑Sun Nov 20, 2022 3:20 pmI like that suggestionblazerules wrote: ↑Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.
Should the crafting update comes I hope we get more options for selling off goods.
What some servers do, and games, is have a Guild bank-esque sales stall that you set up.
So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.
Even going as far as buying up crafting materials for prices set by the Guild.
That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.![]()
at least it gives me reason to stay in town RPing with people being a merchant.
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Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
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Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]
"give to yourself, took from others-Integrity and Justice"