Mudd and Roleplay

For Issues, Ideas, or Subjects That Do Not Fit Elsewhere

Moderators: Moderator, DM

User avatar
Styrbjorn
Recognized Donor
Posts: 48
Joined: Wed Dec 16, 2020 3:51 pm
Location: Sweden

Re: Mudd and Roleplay

Unread post by Styrbjorn »

I like Mudd.
Game user name: Tursas.
User avatar
blazerules
Recognized Donor
Posts: 215
Joined: Sat Apr 29, 2017 7:43 am

Re: Mudd and Roleplay

Unread post by blazerules »

Really is just a selling of items convenience problem.

Should the crafting update comes I hope we get more options for selling off goods.

What some servers do, and games, is have a Guild bank-esque sales stall that you set up.

So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.

Even going as far as buying up crafting materials for prices set by the Guild.

That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
User avatar
zavox
Posts: 39
Joined: Mon Jan 15, 2018 2:21 pm

Re: Mudd and Roleplay

Unread post by zavox »

blazerules wrote: Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.

Should the crafting update comes I hope we get more options for selling off goods.

What some servers do, and games, is have a Guild bank-esque sales stall that you set up.

So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.

Even going as far as buying up crafting materials for prices set by the Guild.

That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
I like that suggestion :)
Thok - Hunter's Moon, Warrior
User avatar
ValerieJean
Retired Staff
Posts: 827
Joined: Thu Mar 20, 2014 10:54 pm

Re: Mudd and Roleplay

Unread post by ValerieJean »

zavox wrote: Sun Nov 20, 2022 3:20 pm
blazerules wrote: Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.

Should the crafting update comes I hope we get more options for selling off goods.

What some servers do, and games, is have a Guild bank-esque sales stall that you set up.

So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.

Even going as far as buying up crafting materials for prices set by the Guild.

That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
I like that suggestion :)
ESO does this as I recall and likely all those sorts, it's not a bad idea honestly.
Micar'vilchi Illiathor


Gaven Arkalis
User avatar
izzul
Posts: 970
Joined: Wed Jun 23, 2010 8:12 pm

Re: Mudd and Roleplay

Unread post by izzul »

ValerieJean wrote: Sun Nov 20, 2022 4:26 pm
zavox wrote: Sun Nov 20, 2022 3:20 pm
blazerules wrote: Sun Nov 20, 2022 1:17 pm Really is just a selling of items convenience problem.

Should the crafting update comes I hope we get more options for selling off goods.

What some servers do, and games, is have a Guild bank-esque sales stall that you set up.

So you have items of the whole guild for sale (that have been placed into the sales category), get a %. But have to RP and be there for the transactions as a merchant. Really encouraged recruiting many merchants to cover timezones and created a lot of RP. Even opportunities for making cash on non combatants.

Even going as far as buying up crafting materials for prices set by the Guild.

That'd be my suggestion if only because I've seen it work. Short post though, I'm on mobile.
I like that suggestion :)
ESO does this as I recall and likely all those sorts, it's not a bad idea honestly.
seconded, thirded.

at least it gives me reason to stay in town RPing with people being a merchant.
Azzizuleia Tyrielmrande-[Permadeath PC]
Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]

"give to yourself, took from others-Integrity and Justice"
Post Reply

Return to “General Discussion”