Pale master Summon greater undead question

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Would making the 10th level Palemaster summon the same as the Create Greater Undead vampire be OP?

Poll ended at Mon May 13, 2013 1:28 pm

Yes, it is over powered.
15
25%
No, it is not over powered.
19
32%
Swashbucklers have cool hats.
26
43%
 
Total votes: 60

gundar
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Re: Pale master Summon greater undead question

Unread post by gundar »

Corax wrote:My friend, you're confused. Let me explain you where you so far went wrong:

SUMMONING AN UNDEAD MEANS ACQUIRING THE "KILL ON SIGHT" STATUS. THAT MEANS AUTOCONSENT TO PVP: each and every passer-by, good/neutral/evil, can walk up to you without a word and proceed to pwn your toon into dust. After that happens, you are at his/her/their mercy, which means permadeath strike if they go to the Fist with your senseless self.

So, unless you want to be dragged into the "horrible, stupid and senseless NWN PvP system", don't summon the dead, play a good half of the Blood Magus skills, or Vampiric Feast (which potentially summons the aforementioned dead). Oh wait...that's basically your toon, isnt it? :lol:

KOS applies if one is seen summoning the udead or leading it givingit commands. If your character is hidden or invis, you can always claim you were hiding from the evil beasty.
Laenor
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Re: Pale master Summon greater undead question

Unread post by Laenor »

You don't even need to be hiding or invis. The only time where you could be in trouble is if you're found casting the spell in the first place.
But EVEN if that was to happen, RP has to happen (And a RP out given) before any PvP begins.
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Valefort
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Re: Pale master Summon greater undead question

Unread post by Valefort »

If you're seen fighting alongside an undead for several minutes and healing him you will be in trouble, also while an RP out has to be given it can be binding, it is up to the other character.

"Surrender or fight" is legitimate RP, staying out of mechanical PvP is not staying out of RP consequences. You don't want PvP ? Then hand over your spell book and follow me to the Flaming Fist Keep, etc etc.

Now, the above does not happen too often but that's only because the players are lenient and let you flee or whatever. However do that too often and you can bet your careless villain will endure RP consequences.
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Laenor
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Re: Pale master Summon greater undead question

Unread post by Laenor »

Valefort wrote:If you're seen fighting alongside an undead for several minutes and healing him you will be in trouble, also while an RP out has to be given it can be binding, it is up to the other character.

"Surrender or fight" is legitimate RP, staying out of mechanical PvP is not staying out of RP consequences. You don't want PvP ? Then hand over your spell book and follow me to the Flaming Fist Keep, etc etc.

Now, the above does not happen too often but that's only because the players are lenient and let you flee or whatever. However do that too often and you can bet your careless villain will endure RP consequences.
I only use my summons in dungeons. I yet have to endure RP consequences about that.
Now if you're chaotic stupid and summon that stuff anywhere, that's another matter

Edit.: Beside some threats and the occasional "death before RP happens BECOZ U EVIL"
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Re: Pale master Summon greater undead question

Unread post by Valefort »

*paranoid comment* People are everywhere, they're hiding, they're watching and listening. All. The. Time.

Just saying, dungeons or not it does not matter, it's simply less dangerous. Summoning undead is a dangerous IC action and if your character is not being killed on the spot for that it does not mean he won't be hunted, even months later, for what he did back then.
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Laenor
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Re: Pale master Summon greater undead question

Unread post by Laenor »

Months later, I'll probably be playing another character entirely anyway. :D
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Re: Pale master Summon greater undead question

Unread post by ragnarok1983 »

Valefort wrote:*paranoid comment* People are everywhere, they're hiding, they're watching and listening. All. The. Time.

Just saying, dungeons or not it does not matter, it's simply less dangerous. Summoning undead is a dangerous IC action and if your character is not being killed on the spot for that it does not mean he won't be hunted, even months later, for what he did back then.
This is true. I stalked a guy for 6 RL weeks. Always with the *bushes rustle* whispers to let him know OOC that I was there... following him...

I watched him summon undead three more times in those six weeks. (I would set him to hostile and stalk, but never attacked).

Waited until Mr. Bad Mage rested one random day and BAM! Paralyzastabationrightintheface (turns out he wasn't a lvl 10 PM). I don't request any silly permadeath or anything, but I did claim his undead arm which I severed at the shoulder.
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Akroma666
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Re: Pale master Summon greater undead question

Unread post by Akroma666 »

ragnarok1983 wrote: Waited until Mr. Bad Mage rested one random day and BAM! Paralyzastabationrightintheface (turns out he wasn't a lvl 10 PM). I don't request any silly permadeath or anything, but I did claim his undead arm which I severed at the shoulder.
I would hate you so much.. lol
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Re: Pale master Summon greater undead question

Unread post by ragnarok1983 »

Akroma666 wrote:
ragnarok1983 wrote: Waited until Mr. Bad Mage rested one random day and BAM! Paralyzastabationrightintheface (turns out he wasn't a lvl 10 PM). I don't request any silly permadeath or anything, but I did claim his undead arm which I severed at the shoulder.
I would hate you so much.. lol
Well it gets better. I used the arm for the assassin. She was a PM/assassin/wizard/rogue.

That's how you play your character sheet. Stalked/killed = assassin, stole the skeletal arm = rogue, used skelatal arm for my own PM = PM. I then would leave him little notes about what I accomplished with his former appendage.

And that is how you roll as a chaotic evil character.
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Re: Pale master Summon greater undead question

Unread post by Luna »

Laenor wrote:Sure.
But if the change is intended because the summon is deemed too powerful, let me just say that this change isn't the right change.

The right change would be to have different summons at CL lower than 25 / at CL 26+, and a 1mn duration/CL

Edit.: This also applies to Gate and Summon Monster VII-VIII-IX.
I don't think so because when we have tried this in the past the community as a whole can never agree on their power level.
Half think it's jank, and half thinks its fine and we have a ton posts about it just like this thread.

This is exactly why we decided to not touch summon spells anymore.
This thread exacerbates that point.
It's on page 11 now and I'm the 159th post on it. :lol:
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