As the server is right now, today, can you present a scenario where this AC of 57 would be notably superior to the AC of 54? I ask this because once your character's AC runs past the mob's 'AB + 20', any additional increase on the AC is not going to produce any difference. The mob will only hit by rolling a 20. If you are a good sport, you will see that raising AC above certain point will net no benefit.Valefort wrote:lol, seriously ? If you're good sport you'll see that going PM only meant +2 AC in the build I posted, one can just skip that part and still have more AC than the bladesinger build.
And based on the numbers I got from aeons ago, the AC of 52 used to be more than enough for clear majority of this server. Well apart from a boss or two, and that was without concealment and mirror images. Perhaps things have changed, perhaps that AC of 57 is now necessary today... But I kind of doubt that.
Thus the argument I make is not solely about the AC, it is about what else you can have alongside it - and based on the builds you presented - it is easy to argue that the Bladesinger actually has quite a lot.
And if you want a high AC arcanist without Pale Master, a Fighter 4/Wizard 16/Arcane Scholar 10 is a possibility. However, you do not have tumble as a class skill, nor Shield block and so your AC is 55 with a fighter bonus feat spent on ICE. A MaA 4/Wizard 16/Arcane Scholar 10 is also a possibility and it also reaches the AC of 55.
Thus basically, what you get AC-wise is a Bladesinger without the Bladesinger abilities. That Freezing Wind (Dragonrend) ability is going to be brilliant combined with any of the usual arcane AoE spells - you just need Energy Immunity (Cold) to stand in the middle of it. Not to mention that it is basically +1 or +2 AC for you - so you match or beat our non Pale Masters AC.
Thus, can you present an argument as to why a Bladesinger would become unplayable, if it had low will save progression and d6 hit point progression? What I suggest is truly a tiny slap on the wrist, and you still basically get to eat your cake as is.
Yet you are forced to be a non-good character.mrm3ntalist wrote:Comparing PM with Bladesinger will always come short.
PM give AC, Paralysis, stun immunitoes bonus to Fort saves, crit immunitiy and the best summons in game. And all that with no feat requirements
Then your first level ability, bone skin has the description of cadaverous flesh granting natural armor bonus to your AC. If you want to see what cadeverous flesh looks like, type it in a search bar and check the images. Thus you can usually spot the Pale Masters that do role-play their character sheets because they see an effort to cover their character's body.
As for your immunities you listed, you can achieve those with a Stone Body spell.
As for the +4 bonus on fortitude saves. As an arcanist, you got +6 from Superior resistance, +4 from Greater Heroism, and +6 against spells from your 30 spellcraft. So... +16 or +20? Where is this difference going to be notable? (Especially with the immunities already available from other spells.)
As for the summons Pale Master posseses, those are undead, and simply having them around will force other characters to react.
Now, it is perfectly fine that a Pale Master shows off the cadeverous flesh of his, walk around with a buffed up undead guardian, and some might even relish playing such a provocative role... But what do you do when you run into the same lot of do-goodies every day of the week? Or just evil-doers that do not want to be associeated with undead?
So yes, a Pale Master is a PRC that does not require any feats. However, the surface is where all the players are, and also where this PRC will create more than its fair share of IC and, at times, OOC conflict.
Now, although Bladesinger does require some feats to qualify, what is the IC or OOC role-playing baggage of playing one? Possibly helping out a fellow elf when you encounter one?
I think I can see why. . .mrm3ntalist wrote:I still dont see any reasoning. ... I dont see your reasoning.
But even if you cannot see my reasoning, could you at least present any argument why the suggested Bladesinger PRC would become unplayable if it came with a low will save progression and d6 hitpoints?