blazerules wrote: ↑Wed Apr 12, 2023 2:56 pm
How does this help when people dont find RP and just want to get some levels in when RP is unavailable (which is quite common)? Just leave because it's bad? Titanias friend left the game. So that's one new player we lost to it. It wont hurt to make improvements here. Because people will not be RPing 24/7. Getting more XP and rewards from RP wont help there.
Though I'll also admit I have no idea what "Focusing on RP and the moment in progression" means so I'm just guessing you mean more rewards for RP like I already mentioned or the whole "mentality" thing that means nothing. If you can elaborate on that thatd be great.
You asked about my "whole 'mentality' thing," so I will answer.
Every day that BGTSCC is online, I consider it a gift, that from the hard work and investment of many others presently and in the past, I Steve, get to game out my D&D fantasy 24/7 with very little restriction to what role-play I wish to manifest...and all for essentially free!!!! I respect this gift, in principle, which informs my mentality. I therefore make the best of what I am given.
That does not preclude wanting more (selfishness), wanting ease of gain (laziness), or total fulfillment of my wants and desires (ego). But that is on me...and it should also be on every one else, individually. How are you, or I, or anyone actually helping to make the Server experience—in whatever avenue available to someone—better, first and foremost? Or are you just talking?
And speaking of talking, let's also look at how things are said, and how that communicates something positive, negative or simply editorializes to the point of absurdity:
The Whistler wrote: ↑Fri Apr 07, 2023 10:21 pm
...the leveling experience an absolute PITA. The redesign of Baldur's Gate has been the final nail in the coffin ...
blazerules wrote: ↑Thu Apr 13, 2023 12:03 am
...the XP penalty can mean hours of your time was absolutely worthless...Extremely demotivating.
Using a stick...dont beat with sticks.
fuego wrote: ↑Wed Apr 12, 2023 8:42 am
I think rping leveling like this is stupid, boring and mind numbing.
Winterborne wrote: ↑Wed Apr 12, 2023 9:27 am
... levelling...too slow and tedious here for me...I'll likely just decide that my time with BG was fun and full of good memories and friends and depart.
Gadwin wrote: ↑Wed Apr 12, 2023 10:10 am
Leveling sucks here. Always has. The current state of things does not respect players' time investment in the slightest
...and punishing leveling experience is utter crap.
Shall I go on?
I agree, Leveling
could be easier, or faster, or multi-faceted, or whatever makes one person(s) happier than another. But far too often, people are railing against something offered to them in good intention and those complaining are getting personal. How would you feel, if you spent 100 hours of your volunteer time trying to make something fairer or more balanced after learning that players found a way to "game the game" for greater profit than it was intended, and you made it in line with the overall principles, then those same players came at you saying "utter crap; stop hitting me with a stick; I threaten to leave!" ??
Look, yes, mistakes can and will be made. But please, put it into context of where you are at, what you are doing. You are in an open community that offers you something, a game. Just a game. It is not a threat to your existence, and that YOU or I or THEM choose to waste hours of RL time on it, is NOT THEIR FAULT.
My mentality is this: if you don't want to experience the "grind" of Leveling, don't do it. Don't spend your hours and hours trying to earn some nonsense points, and worse, do not spend hours trying to bitch about it not being "good enough" for you.
My mentality is also this: BGTSCC is for role-play, in-character story building and character development in the Forgotten Realms milieu. The act of Leveling is not role-play, because XP is an OOC construction made to reflect IC progression. If the desire of the Server design is to support more role-play, than many things DO HAVE TO CHANGE, because currently, solo OOC grind-lootz fest IS THE BEST PAYOUT. It should absolutely NOT be the best payout, for a RP server. So let's talk about how to do THIS.
And I agree, if you are going to play a game, for fun, it should be fun. But in a game like NWN2 on a PW like BGTSCC, that fun is tied to you, YOU, the player. Make it fun. If you don't like grinding, do not do it. Find something else that is fun to do. It is that simple. If you are bored, and grinding is the only thing you can think of to do, then please, do not complain that it is "hurting" you to be doing it. You are not required to level to play, to role-play, to have fun.
To say otherwise is disingenuous. If you enjoy grinding, do it without complaint. Or just don't do it. You are given that free choice!!!
Lastly, my mentality on Leveling is this (again): if you want role-play to matter on BGTSCC, and players want only to Level, then you tie Leveling to RP actions and activity, not grinding. And the result is more RP production. Period. You do not go making grinding levels easier or faster. All that does is get players to the same point, an endpoint that should matter for IC actions, but was instead gained through rather bogus OOC activity. A number without value.
If you want to argue that "real life time is valuable," yes it is. So spend it wisely. You are in control of your own time. BG Staff does not control this. Nor does BG Staff demand your suffering. Take control of your own actions.
Why does this all matter to me anyway, you may ask? Why don't I just let anyone have what they want, because "obviously" I have what I want (which is false, but yeah, let's stick with it...)? Because getting to 30, being 30, and in relation to the overall design of the Server and Content—areas/mobs/etc.—actually devalues 80% of the Server content. EC pointed this out as well (so if you do not respect me, maybe you respect him!) The faster you go to 30, the more Level 30s are played on BGTSCC, the more limits you put on the player, in terms of where to go and why to go there. This pretty much the wrong direction, right, to keep the entire server alive/active?!?
You might also want to say: "but faster/easier leveling means more players playing new toons, and thus all over the place for different CRs, Steve, you dummy!." I think that is a very false opinion/statement. What is far more likely is that you'll have more players simply leveling their brains out more and more, and less and less investment in story building and Character development with toons that last long enough to get to know, by other Characters, by other players. New build idea; race to the top. New build idea; race to the top. Rinse and repeat, over and over again.
I understand that
that does hold the interest of likely 50% of the playerbase, and I respect that. But is that what BGTSCC is wanting to be? Do you have any respect for what BGTSCC wants to be? BGTSCC is NOT a democracy, even though it has a great community of invested players, invested people. I myself wish it was more a democracy, but hey...I'm also capable of realizing the "it's their world; I just game in it" is a way of
dealing with the reality.
So maybe instead of complaining about Leveling on BGTSCC, you should actually directly and politely ask Endelyon and Deathgrowl what their vision for BGTSCC, and plan accordingly your RL time and interest. You can start by considering this, when you do:
