Page 13 of 22
A Ranger's Abandoned Hunt
Posted: Sun Feb 13, 2022 12:00 am
by JustAnotherGirl
The ranger walked quietly through the peaceful forest, smiling to herself as she notes the healing of the Cloakwoods. Her bow is ever ready as she prowls. She stops every so often, kneeling to study a print in the soft ground. She listens quietly to her surroundings, and her gaze moves in the direction of an unfamiliar sound in the trees. She moves closer and stops to listen again. She repeats this as the sound gets louder. It sounded like a bird in distress, and as she got closer she could hear the tinkling sound of a small bell. She moved more quickly through the trees, her hunting now forgotten.
She quickly kneels as she spies a falcon lying on the ground. She speaks in soothing tones, calming the bird. She furrows a brow and looks around as her fingers touch a leather jess on the birds left leg. Her hands slide along the body of the bird, examining it as best she could. She quickly realizes the problem and gently folds the bird's left wing to its body. She continues to speak in quiet hushed tones to keep the bird quiet and calm. She pulls her fur from around her shoulders and tenderly and snugly wraps the falcon. She slings her bow to her back and quickly leaves the forest with the falcon cradled close to her chest.
"Come on, Gretchen. Let's find you some help."

Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Sun Feb 13, 2022 5:41 pm
by Whirlwind
The roaming air-genasi adventurer, Malakai Stormwind would dedicate a few days of the second tenday of Alturiak hiking beyond the boundaries of Nashkel and into the surrounding foothills . He would spend a couple of nights camping in the area and observing the duergar mining operations from his raised vantage point, occasionally employing invisibility potions to get closer to the guarded compound and study the grey dwarves at work. Malakai's intention would be to narrow down the exact materials or ore they'd work endlessly to excavate.
Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Thu Feb 17, 2022 10:35 am
by Uranus
A message is pinned at the FAI
Happy,
the wolf needs his fangs back. I will be waiting at the Wolf's den, meet me if you can.
PS Bring your Sapphire
Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Fri Feb 18, 2022 2:13 am
by YourMoveHolyMan
For the better part of three months, the Vanguard labored in the defense of Nashkel. They fought with trolls, the Salamander cultists of Kossuth that drove those on, and as of the 16th of Alturiak, the dreaded lich Arkvallas that was bolstering the cult.
They fought in dark halls, so choked with smoke that the flames running along the stone walls provided poor illumination at best. They made their stand, beside an ally of House Divine, great knights of the House of the Guardian, and a few travellers picked up along the way.
Victory was had, but the company was not idle, and on the 17th, the very next day. Horses were packed, wagons were boarded and filled with crates, and the company departed. They headed north and east along trails not so bitterly frozen with a over-harsh winter. They made for greener pastures.
Because thats where the coin was. Thats where the next quarry was.
Re: Rumors and Events of the Cloakwood
Posted: Tue Feb 22, 2022 10:47 am
by Kaden Asen
Over the last two tendays the signs of a rising conflict within the forest would start to be noticed. Deeper in the wood the shadow druids and the ilk have started to take casualties. The dead would clearly have burn wounds from a burning blade and the few fey related that do not deliquesce would have imprinting from what appears to the flat of a heated sword.
Always during the hours of darkness and always localized to the central forest following the river.
Re: Rumors and Events of the Cloakwood
Posted: Tue Feb 22, 2022 3:29 pm
by DM Spartacus
It seems the change in the Cloakwood has not gone unnoticed as rumours circulate that nature has rallied against the intrusion making the woods temporarily a more dangerous spot.
Likely the work of shadow druids who themselves have apparently taken refuge.
"Assume nothing" they cry among the hunters of the forest.
Re: Rumors and Events of the Cloakwood
Posted: Wed Feb 23, 2022 9:41 am
by Kaden Asen
The response would be direct and violent, with doppelganger and night twist remains being found scattered through the forest. The effects of cold iron and fire clearly visible on each foe, with one doppelganger impaled onto a tree with a broken off spear bearing a banner decorated with a coat of arms in the design of a fiery purple phoenix.
Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Tue Mar 01, 2022 6:22 am
by Almarea90
*A tiefling in blue robes bearing the symbols of Candlekeep can be seen attaching the following page in the noticeboards of Candlekeep, Baldur's Gate, Soubar, Beregost, Nashkel and Greenest*
Coastal Chronicles - Alturiak 1358 DR Year of the Shadow
Alturiak
The famine in Baldur's Gate is mitigated by the food supplies provided by the Chalice of Siamorphe, the Headquarters of the Order of the Radiant Heart, House Divine and other charity venues. The increased fishing operations of the Darius Holding Company at the behest of Grand Duchess Liia Jannath increased the stockpile of smoked fish.
The Sanctuary of Ilmater becomes increasingly popular, especially among the poor, for the tireless work of Sister Ashenie and her guardians, Sword of Torm Alexander Holgart and Mercy's Blade Nathan Goldmane. Popularity increases also for the Temple of Torm as it began to offer apprentice military training for those wishing to join the City Guard or even the Flaming Fist.
The group known as "The Common", primarily disgruntled citizens, protests in the City against the Dukes. Known among them are their leader Harald and their speakers, a halfling named Jerrin and the half-orc Rhaeg. Another group, the Prosperity League, becomes active in Baldur's Gate, mostly through posters and murals, encouraging the people to re-embrace the evil gods, like the Dead Three and the Furies.
Dabron Sashenstar, heir of the Sashenstar family, returns from a long journey, bringing news and item of the newly discovered land of Sossal.
The Wyvern population begins to dwindle due to the extensive hunting perpetrated by the local adventurers. This caused an increase in the Ants population.
3rd Alturiak, Nashkel - House Divine offers to aid Nashkel in investigating the cause behind the troll invasion. They are offered lodging there by the civil authorities.
4th Alturiak, Nashkel - After a meeting between Mayor Ghastkill and the representatives of House Blackrose, the forces of the Blackrose move south from Fort Prominence to aid in the efforts against the trolls. Preventing further disruption of trade is the official statement of the House.
6th Alturiak, Nashkel - The call to arms of the Nashkel militia against the trolls draws a great number of volunteers, the Whitewood Vanguard, House Blackrose, House Divine and the Temple of Mystra among them. The group moves from Nashkel to the Cloudpeak fortified position of the Amnian forces, fighting their way through the trolls. There, the combined forces repel an attack of both trolls and undead, the latter reaching the battlefield through numerous portals, all connected to the Prime Material that are promptly closed. After that, the forces split: the first group led by Amos Thistle and for the most part constituted by forces of House Blackrose pursues the troll forces in the forest; the second, led by Micar'myzzrym Iliathor and counting mostly mercenaries of the Whitewood Vanguard, joins with the Amnian soldier at the hillside pass. The trolls attack in great numbers and the casualties are many, but in the end the Amnian side prevails, protecting Nashkel from the trolls.
8th Alturiak, Baldur's Gate - A necromancer guilty of summoning undead and poisoning an adventurer is apprehended by the members of Ordo Veritatis and sentenced to death by Captain Norton. The Helmite order carries out the sentence on the Tradeway burning the necromancer at the stake. Before the execution, they are attacked by the same necromancer who attacked them days prior on the Lion's Way.
9th Alturiak, Baldur's Gate - A large group of undead pours out of the Graveyard. Silverstar Katli Lovrik holds them off and then warns the guards. After the alarm has sounded, members of House Divine, The Order of the Radiant Heart, En Darasha Everae, the Temple of Ilmater and other adventurers join the fight pushing back the undead. The responsible, a gnome of dark skin, is captured and turned to the Flaming Fist.
12th Alturiak, Amn - A group of people from various factions breaks in the Thayan buildings protected by a dead magic zone and rescues many of the slaves kept captive there. The buildings are reported to be destroyed, as well as the thayans inside. Among the rescuers are Kiyoshi Konosuba, Carah Evenwood, Emrys Kerr, Rhaeg and Oth Neren.
14th Alturiak, Baldur's Gate - Duke Entar's herald announces an agreement of trade goods with the Zhentarim and the condemn of any act of banditry against their caravans as a slight against the Dukes. This causes great agitation and the appearance of numerous flyers both in favor and against this agreement.
15th Alturiak, Baldur's Gate - A large number of Flaming Fist's men surround the Darius Estate and escort a guest inside.
15th Alturiak, Fort Prominence - The ruined church near Fort Prominence is dismantled by the Blackroses and replaced by a windmill and cultivable land.
16th Alturiak, Wood of Sharpteeth - A cult of orcs causes some undead and corrupted treants attacks. A group of adventurers fights their way through the creatures and has their priestess consecrate the epicenter of the corruption.
16th Alturiak, Baldur's Gate - Following an agreement between Duke Belt and House Darius, the former opens several abandoned warehouse to be employed by the trading house and the temple of Gond to expedite the open trade.
16th Alturiak, Cloudpeaks - A combined effort of the Whitewood Vanguard, House Divine, the House of the Guardian and other freelancers defeats the lich Arkvallas, thought to be the mastermind behind the trolls attacks.
17th Alturiak, Nashkel - The Whitewood Vanguard departs from Nashkel.
17th Alturiak, Baldur's Gate - The Dukes, escorted by the Flaming Fist, depart Baldur's Gate and head north towards Waterdeep. It is rumored they have been summoned by Lord Piergeiron or even that a meeting of the Lord's Alliance is scheduled.
18th Alturiak, Northern Tradeway - The number of armed guards escorting the caravan is noticeably increased. It is rumored that the Lord of Fort Prominence Amos Thistle has invested a consisted sum in armed vigilance for the caravans.
18th Alturiak, Uldoon's Trail - A group of undead that plagued the area is defeated by a warband of elves.
19th Alturiak, Troll Claws - The half-sapphire dragon leader of the Company of the Blue Lantern, one of the three sides involved in the battle for Rockrun, is seen fighting is way to Kraak Helzak, possibly to meet the King.
21st Alturiak, Uldoon's Trail - A fight erupts on the bridge, with Kethelis Toathril of Doron Amar and Aunrae, a drow newly converted to the Seldarine, on one side and the Whitewood Vanguard on the other. The latter side emerges victorious and both sides concur that one member of the Vanguard inflicted mutilations on the elf, although some claim that other members of the mercenary group tortured Aunrae as well, while others claim that there were attempts to heal her. Another fight ensues when Warden Vanira "Boots" of the Order of the Radiant Heart intervenes to rescue her brother Kethelis, but is herself defeated by the Vanguard. Everyone seems to concur with the fact that an aura bearing the symbol of Corellon Larethian shielded Aunrae from the finishing blow, allowing the defeated party to retreat.
22nd Alturiak, Cloakwoods - A large number of unseelie fey and shadow druids is found slain in the Cloakwoods. The bodies seem to be localized in the central forest along the river. This doesn't go unnoticed among the fey, who now make the area more dangerous.
23rd Alturiak, Cloakwoods - A doppleganger is found impaled on the remains of a broken spear bearing a banner decorated with a coat of arms in the design of a fiery purple phoenix. The body bears the signs of cold iron.
26th Alturiak, Nashkel Mountain Pass - The mountain pass south of Nashkel, previously blocked by an avalanche, is cleared by the men of the Order of the Blackrose. The trade route is now viable again.
26th Alturiak, Doron Amar - The elven village reiterates the banishment issued upon the Whitewood Vanguard in Hammer, ruling that, should they get close to the village, the Evereskan rangers will deliver two warning shots before shooting to disable or kill. On the same day, according to some, the attempted murder of the Corellonite priest Feleron is perpetrated by a member of the Whitewood Vanguard during a diplomatic meeting to discuss a truce.
27th Alturiak, Coast South of Candlekeep - A group of scaly creatures takes hold of the beach from the sea during the night. They attack on sight, although for now they don't seem to be advancing inland.
27th Alturiak, Baldur's Gate - Creatures made of darkness seem to have appeared in the depths of the sewers. At the same time, more and more rumors circulate about people having strange nightmares.
28th Alturiak, Baldur's Gate - A fourteen days truce is declared between Doron Amar and the Whitewood Vanguard.
Author's note: if anything is incorrect or missing, do not hesitate to contact me.
In faith,
Scribe Edelgarde Spades
((OOC Disclaimer: If you would like something added in future works feel free to send me a PM or poke me on discord. In order for me to avoid involuntarily metagaming I kindly ask that the request is delivered as follows:
- Either IC (missive or in game if you prefer)
- Or OOC with a link to the relevant rumor post in the forum
A huge heartfelt thank you to the community for filling the server with wonderful stories))
Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Wed Mar 02, 2022 2:43 am
by Cinta
A notice appears at the Friendly Arms inn.
Seeking able hunters and trackers!
During the last few moons, our rangers reported an occasional, strange shift in the monster population, even with reoccurring undead sightings in the neighboring regions of the Glimmerwood (or known as Woods of Sharp Teeth).
Here, I am looking for willing and able adventures - without any criminal record - to investigate and report any significant changes in the monster or undead population in the wider surrounding areas of the Glimmerwood.
Your efforts will be duly appreciated.
If interested, look for Syndreth Fieryfey of Doron Amar.
((( This is a quest like thingy, based on DM Winter's reoccurring spawn change events. Reporting of the new event occurrences will bring a gold reward, and continuation will depend on what the RP dictates.)))
Re: Rumors and Events of the Cloakwood
Posted: Wed Mar 02, 2022 4:43 pm
by JustAnotherGuy
A message is sent through the trees of the Cloakwoods from the Guardian of the Cloakwoods to any who can understand such things. The message is stilted and broken, as such messages are, but can be understood to be saying:
"Friends of the forest, do not fear or attack the lizardfolk from the Hollowmoon tribe. They are also caretakers of nature. The Cloakwood is not their current hunting grounds, but should they enter our forest, they are our friends."
Re: Rumors & Events of The Tradeway, South of Baldur's Gate
Posted: Sat Mar 05, 2022 12:13 pm
by JustAnotherGuy
A note can be seen tacked onto various places throughout the coast.
The spring equinox is upon nearing. As is the usual tradition, the Green Enclave will be celebrating with feasting, music, and dancing.
All who are in good standing with the Green Enclave are invited to the public portion of the celebrations. We will meet at the sacred grove in the Lion's Way on the day of the Equinox.
The spring equinox is upon nearing. As is the usual tradition, the Green Enclave will be celebrating with feasting, music, and dancing.
All who are in good standing with the Green Enclave are invited to the public portion of the celebrations. We will meet at the sacred grove in the Lion's Way on the day of the Equinox.
((We will be beginning the event at roughly 2000 GMT on 19 March 2022, and go until everyone is gone!))
Re: Rumors and Events of the Cloakwood
Posted: Sat Mar 12, 2022 6:55 am
by DM Spartacus
With a recent history of attacks on so called Shadow Druids rumours persist some Druids have taken to hidden caves in the area. Whether there is any plan to this or merely a desire to avoid reckless death at the hands of vindictive hunting remains unclear.
Recent sighting of Hollowmoon lizardfolk does not appear to be linked to this behaviour at this time. Nor the inspiring return to more natural balance in the forest experienced since the turn of the year.
Further information is perhaps needed to provide any more clarity.
Re: Rumors and Events of the Cloakwood
Posted: Tue Mar 15, 2022 9:58 pm
by JustAnotherGirl
The High Ranger wards herself heavily before stepping deep into the Cloakwoods. She moves silently and with purpose.
Re: Rumors and Events of the Cloakwood
Posted: Wed Mar 16, 2022 12:37 am
by selhan
*In the early hours of the night, after much discussions by an unknown male who shared rumors of tavern and campfire talks, three individuals had gone into the center of the Cloakwoods to investigate the traces of Shadow Druids and where they might dwell. After searching several caves, they came upon some hint of evidence as to the whereabouts of these Shadow Druids. Not seeing anything to follow further they soon left while continue fighting with strange oddities that did not belong. Perhaps the strange trio might have been seen leaving the Cloakwoods following the early morning when people tend to break their fast. A Man, an Elf, and a Pixie....*
Re: Rumors and Events of the Cloakwood
Posted: Thu Mar 17, 2022 5:45 am
by DM Spartacus
A current summary.
It transpires that Knights from Baldur's Gate who had not so long ago struck down so called Shadow Druids deep in the Cloakwood had inspired survivors to convince other woodland creatures to gather and defend the Shadow Druids homeland. These creatures however appeared to have fared no better than the Druids, and fell to patrols of knights. It seems the Knights are gone now along with some Shadow Druids, said to be in hiding below ground.
Some questions remain locally. What are the Shadow Druids up to now ? Will the Knights return? and why were they there at all ? Most thought things had settled and yet there are unanswered questions still. Where did the Shadow Druids get the funds or means to draw other guardians?
Rumours of Orcs spilling out from the Sharpteeth shadow the trees here making it something of a puzzle tree. A Druid too, found dead beyond the forest half way to the Friendly Arm.
Elsewhere the forest thrives, wild and dangerous, growing everywhere. Nature prevails.