Calodan wrote:In fact the same people pop up on any thread that tries to rectify this through solutions and effectively troll it until getting locked and gets tucked away to never be thought about again until we come to it again the next year.
*raises his hand* Present!
But seriously, this statement falls short of describing the entire situation (or lack of a good situation).
You see, the "problem" with XP Gain Rate on BGTSCC—leveling in general—is not so much the low rate in grinding, nor the need to be religiously doing the Quests (done IC or OOC), or any particular "dissatisfying" method. It is that there are not ENOUGH VARIETY of XP Gain that directly supports/directs the Player to focus on role-play (though I for one do believe that RP can be had during adventuring/quests/grinding/etc....but few seem agree with me

).
One very real and particular reason for this is that there were 2 easy means to exploit the RP XP Chat system and the Fishing XP system. I have read these exploits were fixed by Rasael in some thread some time ago, but I do not know for sure if that is the case, currently (I haven't tried to test it...you can imagine why!

)
But at the time the post was made that mentioned these fixes, it was well argued that the RP XP Chat system was improved, meaning firing more often, as well, that the Limit per Reset was increased. The Limit could even be considered for full removal, because since there is no limit on Grinding/Killing XP—which though not impossible is damn hard to do AND role-play vocal interaction with another Character in a duo or worse, a group—why limit the interpersonal, character development of our Toons via chatting?
Well...the argument still stands that "why should a Toon gain mechanical power, melee power, actually Ability score increases, when talking about pie, or dresses, or the skill in roasting marshmellows to the perfect golden brown?" I think that argument is still quite valid, which is why a I proposed that gaining XP should be filtered through some form of readily available NPC Guild training (in short: weekly, a PC can visit a Training Guild and "submit" their PC to training, gaining a pool of XP, such that could replace either the weekly Quest XP, or even just add to RP XP in general). A change to make some effort to related gaining Experience to the Skills/Feats/Abilties our Toons gain, which are 99% directed towards adventuring, combat, challenge and "winning."
But to end my response to Calodan's comment: many, many, many solutions have been presented and reviewed...but if you are unsatisfied with the the changes or lack of, then you should really bring your dissatisfaction up with those that can actually make a difference. When you're there, maybe ask them why nothing has been done, or why nothing IS being done about it?
HappyDays wrote: I play nearly every day now.
I do not think the server changes brought as many people back as the 100% RCR pulled people back.
I do not think anyone has argued that the 100% RCR is NOT the cat's meow. But in being such a "great tool" given to the Players, one should ask what happens if it stays. And the 100% RCR staying is simply more about the reward to Players, versus the RP/reward/challenge/interest of our PCs. 100% RCR does nothing to improve the quality of RP on this Server, which is what this Server is about right? It does make Players more happy, and if that what the 100% RCR is about, then it worked, and it should stay. But that isn't what the 100% RCR was about:
Subject: 100% RCR AVAILABLE - for limited time
DM Golem wrote:Duster47 wrote:7Mar2016 Patch
- RCR NPC in Nexus should give 100% XP restore/transfer, for limited time only - dialog will indicate 50% but should get 100%. Take Screenshot before RCR in case you have problems.
The above is
in place for a limited time only
to allow players to RCR their PCs to make the most of the recent update.
It allows full RCR; full XP, and no level cap of 20. A level 30 character is recreated into a level 30 character.
We will announce
in advance before this function is turned off (likely a week in advance); and it will not be turned off during this period of ironing out post update bugs!
Golem
Now that the recent Big Update is installed, and the "New Normal" is here to stay, the 100% RCR has served its purpose. Simply put, few seem to be willing to accept that!!
Negs wrote:There's also matter of situations where you come up with concept you think is cool, waste a lot of time thinking about it, finally roll it out and realize that it simply doesn't work or doesn't "fly" in the setting. People don't react to it, or you overlooked something, etc. So you need to scrap it and take the hit. That as unfun as it gets.
This is a personal issue. By no means does it require the Server to change to fit the individual('s) problem(s).
Negs wrote:...if you never had a level 30, then you should try to powerlevel lvl 21 to level 30...
Not what this Server is about! Nor should it ever become this! Though it is "allowed" to do this, what does powerleveling have to do with role-play?!? ABSOLUTELY NOTHING! Which is
exactly the same thing as having 100% RCR for Eternity, on BGTSCC.
Though I have better things to do, I will continue to defend this position as long as Negs and others continue to promote a bad idea. I will defend better values to the bitter end!

So I humbly ask the DMs to, once again, make their Will Be Known, and close this issue once and for all, with an Official Statement (even if it has already been stated more than 4 times).