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Re: Underdark Map Markers

Posted: Sat Jun 10, 2017 1:32 am
by K'yon Oblodra
Wanted to bump this, I think map makers would be a nice boon.

The UD is inherently not very beginner friendly and the lack of CR indicators and even more importantly the area markers really add to the confusion and making it harder to find one's way around.

While Tsidkenu has a point with it promoting some guide RP, I think it actually promotes difficulties for newer players in this already hostile environment.

Even those that are experienced on the surface that now want to play in the UD might shy away from doing so because it's just less comfortable than in the land of unicorns and sugar (surface) :twisted:

Re: Underdark Map Markers

Posted: Sat Jun 10, 2017 1:53 am
by Nyeleni
I still remember when the first week all I did is run circles through sewers and crypt. I had no idea Varalla's passage existed.
Directions certainly would have helped a lot.

And no other player was online in the UD just as I decided to check it out. Level restricted equipment too. Was hell playing that drow - getting to the first level. Still don't understand how the first needs 6000 xp and the second only 4000. Makes no sense at all.

Re: NEXT UPDATE : Normal speed feat

Posted: Sat Jun 10, 2017 4:17 am
by Theodore01
It's not working for my monk.
If toggled on, i get the small icon 'speed decreased' - but he's fast as ever. :shock:

Re: NEXT UPDATE : Normal speed feat

Posted: Sat Jun 10, 2017 4:21 am
by electric mayhem
Tested.

Doesn't work.
Seems to copy / alternate with Search/Spot slow down toggle. Because when i use the function, it turns off Search/Spot.
And vice versa.

Speed becomes walking... but at monk speed. Still faster than group.

Re: Underdark Map Markers

Posted: Sat Jun 10, 2017 5:10 am
by K'yon Oblodra
Nyeleni wrote: Was hell playing that drow - getting to the first level. Still don't understand how the first needs 6000 xp and the second only 4000. Makes no sense at all.
It's the ECL +2 basically means you only reach level 2 once you have enough xp for the third level so that first level needs xp for 2 levels while the next "only" needs the xp from normally level 3-4... Hope that's understandable.

Re: NEXT UPDATE : Normal speed feat

Posted: Sat Jun 10, 2017 6:04 am
by Valefort
I'll take a look, didn't test with monks specifically.

Re: Underdark Map Markers

Posted: Sat Jun 10, 2017 10:01 pm
by V'rass
Scratch my earlier post lol... looks like i will be using them alot.

Re: Underdark Map Markers

Posted: Sat Jun 10, 2017 10:36 pm
by Moridin
Well, I sort of know the old areas like the back of my hand... That is probably due to being easily over 2k hours in this server's Underdark though.

Re: NEXT UPDATE: Auto metamagic feats

Posted: Tue Jun 13, 2017 4:20 pm
by 7threalm
oh nm

Re: NEXT UPDATE: Auto metamagic feats

Posted: Wed Jun 14, 2017 12:56 am
by Seymor
mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?

Re: NEXT UPDATE: Auto metamagic feats

Posted: Wed Jun 14, 2017 1:04 am
by mrm3ntalist
Seymor wrote:
mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?
I assume you talk about the hospitaler. If you mean the feat, isnt that already on the list? I didnt check on this.

Re: NEXT UPDATE: Auto metamagic feats

Posted: Wed Jun 14, 2017 1:20 am
by Seymor
mrm3ntalist wrote:
Seymor wrote:
mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?
I assume you talk about the hospitaler. If you mean the feat, isnt that already on the list? I didnt check on this.
I mean will Hierophant and Hospitaler get access to autoquicken feats as well, or is it limited to autostill and autosilent?

Re: NEXT UPDATE: Auto metamagic feats

Posted: Wed Jun 14, 2017 1:21 am
by mrm3ntalist
Autoquicken as well. All auto metamagic.

Re: COMING SOON : Harper Scout

Posted: Wed Jun 14, 2017 5:39 am
by freekender
Any idea when this class will come avaible? Or at least if it will sufer some modifications to prerequisites and/or goodies.

Re: COMING SOON : Harper Scout

Posted: Wed Jun 14, 2017 5:51 am
by Valefort
Likely next update or at worst in two updates, no big modifications in sight.