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				Re: Incoming Update
				Posted: Mon Mar 07, 2016 12:40 pm
				by Calodan
				Is bigby 9 going to be fixed or are we stuck with this very very sad new version which by no means reflects pen and paper and makes every monster and player a automatic gold metal greko Roman wrestler who can grapple a giant magic hand while welding weapons and such without being distracted lol? And against the QC team advice?
You were answered by Rhifox on PnP of Bigby already.....
WISH GRANTED! Is more like PnP with this fix. You are welcome.
 
			 
			
					
				Re: Incoming Update
				Posted: Mon Mar 07, 2016 1:12 pm
				by pimpjwp
				The description says nothing about you being able to grapple a hand while fighting it at full ab in hindered . Can you attack me while I'm holding you lol? Nope, the new version is nothing like pen and paper it super weak and does nothing to monsters of value at least in paper it's usable this new version is pretty pathetic at best in p and p when you are grappled you have massive negatives to attack if you can at all why none here ? So now all charters and monsters are pro wrestlers who can grapple and fight at the same time ? . In paper if your held you can't attack at all so why can this new hand hold you but your  free to attack while wrestling like nothing is going on really ? In p and p while grappling unless you specialize in grappling you can't do anything but grapple you can't grapple weird a sword while humming a toon really ?
			 
			
					
				Re: Incoming Update
				Posted: Mon Mar 07, 2016 1:39 pm
				by MopKnight
				pimpjwp wrote:The description says nothing about you being able to grapple a hand while fighting it at full ab in hindered . Can you attack me while I'm holding you lol? Nope, the new version is nothing like pen and paper it super weak and does nothing to monsters of value at least in paper it's usable this new version is pretty pathetic at best in p and p when you are grappled you have massive negatives to attack if you can at all why none here ? So now all charters and monsters are pro wrestlers who can grapple and fight at the same time ? . In paper if your held you can't attack at all so why can this new hand hold you but your  free to attack while wrestling like nothing is going on really ? In p and p while grappling unless you specialize in grappling you can't do anything but grapple you can't grapple weird a sword while humming a toon really ?
Well, because:
A - grappling isn't really implemented
B - you can rest far more often, far more readily and have access to far higher levels than in PnP
C - the DMs don't get to drop rocks on you, party dies
D - PvP can be resolved without the oversight of a DM
Thus, Bigbys nerf.  I'm rather glad it was.
 
			 
			
					
				Re: Incoming Update
				Posted: Mon Mar 07, 2016 4:06 pm
				by TheLier
				Ehh, I hope some fixes come soon.
			 
			
					
				Re: Incoming Update
				Posted: Mon Mar 07, 2016 5:16 pm
				by pimpjwp
				Let's hope so using a spell system that rely on grapple feats without the feats letting all toons be pro wrestlers is kinda odd wether you like bigby or not lol no one said you had to pvp said mage and this appears to be a pvp issue. In p and p when any grapple is taking place you cant do other things unless you break that grapple first so if you break the grapple sure you can attack but not attack it while wrestling it off  unless it with bare hand attack or a light weapon( and not two weapons at once) at a penalty how many arms do you have and why is this not implemeted as well.  Part of the reason bigby 9 was so powerful was because a lot of the 9th lvl spells in nwn2 suck . So now here a mage two money spells no longer work on players bigby and greater missile storm (rings that make you immune and quite a few have them) because a few are mad they lost pvp to mage  serously? Not implementing the full deal of how pen and paper work breaks the spell so bad why not just disable it all together if folks insist that every toon on the coast is a wizard bane and a pro wrestler ?
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 2:12 am
				by Snarfy
				I logged in after the recent update/fix today and just discovered the new stealthing character graphic changes... and...  zomg. Drool. This easily makes up for all the things I disliked about the mayhem that accompanied the original update  
 
Question!: Is this change to the appearance of a sneaking character noticeable to other characters who can detect them? As in, does it address the issue I whined long and hard over when I created 
this topic? 
Please say yes please say yes please say yes please say yes please say yes please say yes.
 
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 2:23 am
				by Lockonnow
				yes yes yes
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 3:09 am
				by Snarfy
				*shakes fist at Lockie*
PS. The new areas are stunning, truly. Whoever created them did an amazing job.
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 6:18 am
				by tankteddy
				Question? Have the monk Ki step, ki blast, ect been added or no?
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 12:43 pm
				by Lockonnow
				how about we roll back
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 12:53 pm
				by Bobthehero
				Pommel Strike is awesome and seems to be working pretty well as far as DC's go, I'll have to try it on bigger level stuff, but so far so good, and Uldoon Trail is amazing
Edit: Not quite sure what Lunge does.
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 4:16 pm
				by Snarfy
				For those of us who don't want or don't need to go through the laborious task of RcR'ing, is there a way to fix the issue of having multiples upon multiples of the same languages? 
I'm currently sitting at about 6 or 7 sets in my language window, and it's aggravating my OCD something fierce.
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 6:24 pm
				by pimpjwp
				Ok so are there any spells that have depowered to not reflect pen and paper ? The bigby line was adjusted to be more like pen and paper but  the actual process of the spell  were just plain left out . While grappling the hand you can only and I repeat can only strike said hand with unarmed strikes not weapons  it's in every source book ever written from first edition to current . Is this a bug that there allowed to attack the hand with 2 handed weapons while wrestling a 10 ft by 10 ft hand ? because with the bug the spell is totally worthless without the new bug the spell would actually be like pen and paper not just look like it but don't follow d and d rules? Only being able to hit the hand unarmed or with tiny weapons make the spell quite powerful the way it is why was this part of the spell left out? To make the hand have hp like wiz would be fine if you had put all the rules to the spell to work not just part of it . Is this going to be fixed or are we totally going to ignore d and d rules for the sake of a few who want to pvp wizards?
			 
			
					
				Re: Incoming Update
				Posted: Tue Mar 08, 2016 8:31 pm
				by Kagger911
				May I have a pastebin of the complete changelog?
			 
			
					
				Re: Incoming Update
				Posted: Wed Mar 09, 2016 5:29 am
				by roke42
				With all this discussion about the dispelling, how was it with non-magic fighters/characters will be even more useless after the update? 
 
I guess wizards will now need a bunch of bodyguards when going grinding  
