Thids wrote:b-but guys! Bigby's have been nerfed! Surely spellcasters SUCK now!?

Its not only the mechanics, RP, new content that make the less interesting, but the way the DM team treats them.
For example, you play as melee character in events and you come open a caster boss, or a very powerful one. Unless you have casters in the group or at least you magic... DED
On the contrary, when was the last time that an event stopped because the casters (over)used their magic and are like - can we rest again please?
When were meleers skills ever used in events, such as setting/disabling traps for rogues, pinning some down for brutes, pickpocketing? And more importantly when events have failed because there were no characters to do the above.
Even now, in the rare case a fighter decided to max lore, nooo we dont want that. Lets split lore into 7 more categories so that only.... casters... have the better possibility of knowing something.
We dont need to go far, just check the main character of every player. That should speak for itself.