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Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Sun Jul 02, 2017 5:41 pm
by Glowfire
Nachti wrote: ↑Sun Jul 02, 2017 5:08 pm
Updated spells:
Planar Spells now benefit from conjuration focus.
Summon I-IX now benefit from conjuration focus.
Swarm spells (conjure spiders, conjure metalman, etc) now benefit from conjuration focus.
Dead Walk now benefit from invocation focus.
Animate Dead and Army of the Dead now benefit from necromancy focus.
Create Undead and Create Greater Undead now benefits from necromancy focus.
Revenant Spell now benefits from conjuration focus.
Phantom Wolf and Bear now benefit from conjuration focus.
Airball now benefits from conjuration focus.
Summon Ibrandlin now benefits from conjuration focus.
Create Baneguard now benefits from necromancy focus.
All summoned creatures will have their HD reduced by 2.
In exchange they will now scale with spellfocus conjuration/necromancy or invocation focus.
Spellfocus: grants +1 HD.
Greater Spellfocus: grants +1 HD.
Epic Spellfocus: grants +2 HD.
Red Wizards who specialize in the proper spellschool get +1 HD.
So a character that used to summon a 16 HD creature with Greater Planar Binding will now summon a 14 HD creature. If he has Epic Spellfocus Conjuration he will summon a 18 HD creature.
Note: Summons are still subject for balancing and numbers might be tweaked.
Would this affect Gate and Epic Gate, or only the Planar Binding/Planar Ally spells?
What about Summon Monster I-IX?
Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Sun Jul 02, 2017 5:53 pm
by Nachti
Yes the change also affects gate and epic gate. Although epic gate (20 HD) benefits only from Epic focus (making it 22 HD) and Red Wizard spec (making it 23 HD).
Summon Creature line might follow in the future.
Re: Next Update, PC models and appchanger update
Posted: Sun Jul 02, 2017 11:32 pm
by mrm3ntalist
I cant wait just for the cloaks alone!!! Nicely done Chambo
chambordini wrote:Also the next update might be heavier in download size than the typical update, due to some haks being merged together, just as a heads up.
Its all worth it
Re: Next Update, new PC head models and appchanger update
Posted: Mon Jul 03, 2017 12:06 am
by Maecius
Credits have been preemptively updated with these works, and a couple other updates for native contributors.
Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Mon Jul 03, 2017 6:50 am
by Moltrazahn
What about spells such as "the dead walk" and "summon baatezu" from warlock and hellfire-warlock respectfully?
Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Mon Jul 03, 2017 7:08 am
by Mork
Moltrazahn wrote:What about spells such as "the dead walk" and "summon baatezu" from warlock and hellfire-warlock respectfully?
"the dead walk" is probably related to necromancy and not conjuration. Not sure about baatezu.
That brings the question: Are there plans to make something similar with necromancy focus and "Raise Dead" line of summons/spells?
Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Mon Jul 03, 2017 7:51 am
by Moltrazahn
I suppose it would be. Altho' I'm not sure if Eldrich magic has classification under the normal spell schools... or if it's "its own thing". And, I forgot to add "Summon shadow demons" as well to that list.
Either way, could be interesting.
Re: NEXT UPDATE: Spellfocus Conjuration
Posted: Mon Jul 03, 2017 9:10 am
by Glowfire
Ah yes, there's the "Conjure [creatures]" line of feats as well. Such as metalmen, spiders, shadow demons...
Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 5:00 am
by Theodore01
Blinding strike has a 60sec. cooldown - is this intended ?
Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 5:22 am
by Valefort
Yes
Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 5:54 am
by Theodore01
But
This strike only works once per turn
60 sec is 10 turns

Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 6:13 am
by Valefort
Yes ! And that feat is quite powerful.
Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 6:28 am
by Endelyon
Theodore01 wrote:But
This strike only works once per turn
60 sec is 10 turns

60 seconds is 10 rounds.
10 rounds is 1 Turn.
This is leftover terminology from 2nd edition D&D, and the description should ideally be changed to read "once per 10 rounds," as this rounds/Turn thing does cause confusion continuously with players who aren't familiar with older editions.
Re: Next Update, new PC head models and appchanger update
Posted: Tue Jul 04, 2017 12:58 pm
by dedude
You are a magical gnome chambo!
Re: NEXT UPDATE : Blinding Strike Change
Posted: Tue Jul 04, 2017 3:52 pm
by Sokolsky
Do death attack dice also count towards the DC?