Spell bugs compilation list
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- artemitavik
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Re: Spell bugs compilation list
The dispel/anti-magic effect at Boerskyr is dispelling innate abilties from classes like immunity to fear, elemental resistances, etc.
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Braithreachas Leomhainn
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Owner:The Last Anchor
Braithreachas Leomhainn
"My purpose is to shed blood for those who can't, and to bleed for those who shouldn't."
- Rhifox
- Custom Content
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Re: Spell bugs compilation list
Please list the specific abilities.artemitavik wrote: ↑Sun Oct 01, 2023 3:21 am The dispel/anti-magic effect at Boerskyr is dispelling innate abilties from classes like immunity to fear, elemental resistances, etc.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
- predrag
- Posts: 595
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Re: Spell bugs compilation list
I did encounter some possible bug with Flame weapon and frost weapon spells , when cast on self as druid or on druid animal companion the extra damage seems to ignore resistances and immunities of opponents .
Noticed fire damage from it harms fire giants for example as frost weapon harms frost giants .
Noticed fire damage from it harms fire giants for example as frost weapon harms frost giants .
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Neldorian , dreamer of the darkness (dead) .
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- Zar'shalee
- Posts: 76
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Re: Spell bugs compilation list
Epic Gate spell takes two charges instead of one. I do have 4 total uses but can use Epic gate only twice because of that.
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- CarlPoppa
- Posts: 81
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Re: Spell bugs compilation list
Don't know if this was attempted fixed, but it's still an issue today. Tested in the Serpent Hills just now.
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- predrag
- Posts: 595
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- Location: Serbia
Re: Spell bugs compilation list
Noticed my favored soul sometimes loses spell slots and sometimes gains them when crash/disconnect and relog .
Today for one I actually regained nearly all spells after disconnecting in a dungeon , with almost empty spell book . Not sure what may be causing this , will post again if I find out anything in detail .
Today for one I actually regained nearly all spells after disconnecting in a dungeon , with almost empty spell book . Not sure what may be causing this , will post again if I find out anything in detail .
WarpedMirror
Monald , your friendly neighborhood Pied Piper (retired)
Sane Fensen , elderly follower of the Oak-father
Muristan Briin , a storm is coming (dead) .
Neldorian , dreamer of the darkness (dead) .
Silian Gein , singer , sniper , gossiper and Administrator of the Phoenix Company .
Monald , your friendly neighborhood Pied Piper (retired)
Sane Fensen , elderly follower of the Oak-father
Muristan Briin , a storm is coming (dead) .
Neldorian , dreamer of the darkness (dead) .
Silian Gein , singer , sniper , gossiper and Administrator of the Phoenix Company .
- Rhifox
- Custom Content
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Re: Spell bugs compilation list
Vanilla bug.predrag wrote: ↑Wed Nov 29, 2023 10:47 am Noticed my favored soul sometimes loses spell slots and sometimes gains them when crash/disconnect and relog .
Today for one I actually regained nearly all spells after disconnecting in a dungeon , with almost empty spell book . Not sure what may be causing this , will post again if I find out anything in detail .
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
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Green Monster
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Re: Spell bugs compilation list
Not a bug with the spell, per se, but incorrect in-game description.
Bombardment (Druid 8) in-game spell description states that it only affects enemies in the area of effect. It actually harms allies and the caster as well. Description in wiki is correct.
screenshot
Bombardment (Druid 8) in-game spell description states that it only affects enemies in the area of effect. It actually harms allies and the caster as well. Description in wiki is correct.
screenshot
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- Tantive
- Posts: 1077
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Re: Spell bugs compilation list
Trace teleport. Tried to do it with already marked runes. Didn't offer an option for the sql teleport menu like we use in new system. I used mark rune to clear an old rune. I couldn't use the cleared rune to trace teleport.
Elyssa Symbaern - Bladesinger
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- DaloLorn
- Posts: 2468
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Re: Spell bugs compilation list
Define "couldn't use". Did it show an error message?
I'm not seeing anything obviously wrong with either the tracing script (aside from the fact that it doesn't yet support virtual runes) or the rune-clearing scripts, so it should have worked.
I'm not seeing anything obviously wrong with either the tracing script (aside from the fact that it doesn't yet support virtual runes) or the rune-clearing scripts, so it should have worked.
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- Snarfy
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Re: Spell bugs compilation list
The spell DC's for 5th level Shadow Evocation have gone wonky.
DC values in the red box are from Shadow Evocation: Cloud of Bewilderment, while the DC's in the green box are from a regular level 2 casting of Cloud of Bewilderment.
* Edit* - I tested the rest of the spells in the Shadow Evocation list, darkness does nothing, and the rest have incorrect spell DC's. I asked another player to try the spell, their DC's were broken as well.
Hidden: show
* Edit* - I tested the rest of the spells in the Shadow Evocation list, darkness does nothing, and the rest have incorrect spell DC's. I asked another player to try the spell, their DC's were broken as well.
- Grendunor
- Posts: 325
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Re: Spell bugs compilation list
Gaseous Form when cast is an Area wide crash to desktop or at the very least a LoS crash to Desktop.
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- CarlPoppa
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Re: Spell bugs compilation list
Can confirm this is still a problem.
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- Violet Moon
- Posts: 16
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Re: Spell bugs compilation list
I have a question about Darkness spell.
There is this description for Shadow Adept:
So even if it's from Evocation school, Darkness should be Enhanced in this case right?
Mechanically still In the game Shadow Adept does not benefit from this spell. On the contrary, it is a flaw for him like any other evocation spell.
Is this a bug?
There is this description for Shadow Adept:
From now on, your spells tap the Shadow Weave instead of the Weave. You can also activate magic items that use the Shadow Weave without taking damage. Add a +2 bonus to the DC for all saving throws of spells you cast from the schools of Enchantment, Illusion, and Necromancy, and spells with the darkness descriptor. You also get a +4 bonus on caster level checks for spells from these schools. The Shadow Weave proves less than optimal for effects involving energy or matter. Your effective caster level for spells you cast from the schools of Evocation or Transmutation (except spells with the darkness descriptor) is reduced by four. The reduced caster level affects the spell's range, duration, damage, and any other level-dependent variables the spell might have, including dispel checks against you. The DC's for spells from the negatively affected schools are reduced by two but the casterlevel decrease does not affect the DC of these spells just as the casterlevel increase from other schools does not boost the DC
So even if it's from Evocation school, Darkness should be Enhanced in this case right?
Mechanically still In the game Shadow Adept does not benefit from this spell. On the contrary, it is a flaw for him like any other evocation spell.
Is this a bug?
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- Lockonnow
- Posts: 3107
- Joined: Fri Oct 15, 2010 12:10 pm
Re: Spell bugs compilation list
well Light is from Evocation school to i just read

