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Re: NEXT UPDATE : Blinding Strike Change

Posted: Tue Jul 04, 2017 4:22 pm
by Valefort
Yes.

Re: Next Update, new PC head models and appchanger update

Posted: Tue Jul 04, 2017 5:28 pm
by aaron22
Very cool updates. Will be fun to play dress up with my barbies when the new clothes come out. That is exactly what I feel like I am doing and I don't care cause I like it. On a side note and prolly in the wrong thread. Is there a way I could get a few orc heads with an eye removed. Maybe a toggle like the facial hair button. That would be gruumshtaztic.

Re: NEXT UPDATE : Blinding Strike Change

Posted: Tue Jul 04, 2017 5:34 pm
by Theodore01
Sokolsky wrote:Do death attack dice also count towards the DC?
and all other sneak dice from various classes?

And why ? If they did not - it would make having more rogue levels worth something. :roll:

Re: NEXT UPDATE : Blinding Strike Change

Posted: Tue Jul 04, 2017 6:15 pm
by Valefort
All kind of sneak attacks, and there is still 1/5 of rogue levels in the DC, and it's rogue, nothing else.

Re: NEXT UPDATE : Blinding Strike Change

Posted: Tue Jul 04, 2017 7:04 pm
by Theodore01
Just noticed as the blinding strike clone kills the target - i get no xp for the kill. :shock:

Re: Next Update, new PC head models and appchanger update

Posted: Tue Jul 04, 2017 10:25 pm
by taintedseraphim
Ooh! I can't wait for the scarf looking ones to come out! I've been hoping for awhile they'd be available. Thank you sooooo much! :D

Re: Next Update, new PC head models and appchanger update

Posted: Tue Jul 04, 2017 10:28 pm
by Tsidkenu
My only concern is the vampire head (3rd one from the top).

Re: COMING SOON : Harper Scout

Posted: Thu Jul 06, 2017 8:31 am
by freekender
Is this class already avaible to the players?

Re: COMING SOON : Harper Scout

Posted: Thu Jul 06, 2017 9:51 am
by Valefort
Will be next update.

Re: Next Update, new PC head models and appchanger update

Posted: Thu Jul 06, 2017 5:53 pm
by cigarsmoke
Aw, no new half-orc faces.

Re: Next Update, new PC head models and appchanger update

Posted: Thu Jul 06, 2017 6:12 pm
by Hoihe
" it will be possible to change helms to many different hair appearances. The newest hairs have not made it in, it's a work in progress so don't be alarmed. "


YES!

Re: COMING SOON : Harper Scout

Posted: Fri Jul 07, 2017 3:22 am
by freekender
And will it have changes from what written on the first post of this thread?

Re: COMING SOON : Harper Scout

Posted: Fri Jul 07, 2017 4:24 am
by Valefort
Harper Scout

Harper scouts are members of the Harpers, a secret society dedicated to holding back evil, preserving knowledge, and maintaining the balance between civilization and the wild.

Requirements:
Alignment: Any non-evil.
Skills: Bluff 3 ranks , Diplomacy 5 ranks , Lore local 4 ranks , Perform 3 ranks , Sense Motive 2 ranks , Lore Nature 2 ranks
Feats: Alertness, Iron will
Spellcasting: Able to cast divine spells of 1st level (Ranger or Paladin only).

Class Features:
Hit Die: d6
Base Attack Bonus: Medium
High Saves: Reflex, Will
Weapon Proficiencies: None
Armor Proficiencies: None
Skill Points: 6 + Int Modifier.
Class Skills: Appraise, Bluff, Diplomacy, Disguise, Escape Artist, Hide, all lore skills, Listen, Move Silently, Perform, Sleight of Hand, Sense Motive, Survival, Tumble

Class Abilities:
Level 1: Spellcasting progression, Harper's knowledge
Level 2: 1st favored enemy, Deneir's eye, Skill focus
Level 3: Tymora's smile
Level 4: Lliira's heart, 2nd favored enemy
Level 5: Azuth's Touch

Harper Knowledge: Like a bard, a Harper scout has a knack for picking up odds and ends of knowledge. This ability works exactly like the bardic knowledge ability of the bard class. If a Harper scout has bard levels, her Harper scout levels and bard levels stack for the purpose of using bardic knowledge.

Favored Enemy: A Harper scout selects a favored enemy when he reaches 2nd level and 4th level.

Deneir's Eye (Su): At 2nd level, the Harper Scout gains a +3 sacred bonus to saving throws against traps. This is a supernatural ability.

Skill Focus: A Harper scout gains the Skill Focus feat for her Perform skill and any one other Harper scout class skill.

Tymora's Smile (Su): At 3rd level, once per day, the Harper agent receives a +2 sacred bonus on all saving throws for 5 turns. This is a supernatural ability.

Lliirra's Heart (Su): At 4th level, the Harper agent gains a +2 sacred bonus to saving throws against mind-affecting spells. This is a supernatural ability.

Azuth's Touch (Su): Once per day, a Harper scout can cast the spell heroism as an arcane spellcaster of his caster level.
The skill requirements were lowered a tiny bit, otherwise nothing.

Re: COMING SOON : Harper Scout

Posted: Fri Jul 07, 2017 6:14 am
by freekender
Thanks Valefort!

Re: COMING SOON : Harper Scout

Posted: Fri Jul 07, 2017 8:16 am
by chad878262
Still have a couple spots where the description reads 'agent' instead of 'scout' (see below in red).
Valefort wrote:
Harper Scout

Harper scouts are members of the Harpers, a secret society dedicated to holding back evil, preserving knowledge, and maintaining the balance between civilization and the wild.

Requirements:
Alignment: Any non-evil.
Skills: Bluff 3 ranks , Diplomacy 5 ranks , Lore local 4 ranks , Perform 3 ranks , Sense Motive 2 ranks , Lore Nature 2 ranks
Feats: Alertness, Iron will
Spellcasting: Able to cast divine spells of 1st level (Ranger or Paladin only).

Class Features:
Hit Die: d6
Base Attack Bonus: Medium
High Saves: Reflex, Will
Weapon Proficiencies: None
Armor Proficiencies: None
Skill Points: 6 + Int Modifier.
Class Skills: Appraise, Bluff, Diplomacy, Disguise, Escape Artist, Hide, all lore skills, Listen, Move Silently, Perform, Sleight of Hand, Sense Motive, Survival, Tumble

Class Abilities:
Level 1: Spellcasting progression, Harper's knowledge
Level 2: 1st favored enemy, Deneir's eye, Skill focus
Level 3: Tymora's smile
Level 4: Lliira's heart, 2nd favored enemy
Level 5: Azuth's Touch

Harper Knowledge: Like a bard, a Harper scout has a knack for picking up odds and ends of knowledge. This ability works exactly like the bardic knowledge ability of the bard class. If a Harper scout has bard levels, her Harper scout levels and bard levels stack for the purpose of using bardic knowledge.

Favored Enemy: A Harper scout selects a favored enemy when he reaches 2nd level and 4th level.

Deneir's Eye (Su): At 2nd level, the Harper Scout gains a +3 sacred bonus to saving throws against traps. This is a supernatural ability.

Skill Focus: A Harper scout gains the Skill Focus feat for her Perform skill and any one other Harper scout class skill.

Tymora's Smile (Su): At 3rd level, once per day, the Harper agent scout receives a +2 sacred bonus on all saving throws for 5 turns. This is a supernatural ability.

Lliirra's Heart (Su): At 4th level, the Harper agent scout gains a +2 sacred bonus to saving throws against mind-affecting spells. This is a supernatural ability.

Azuth's Touch (Su): Once per day, a Harper scout can cast the spell heroism as an arcane spellcaster of his caster level.
The skill requirements were lowered a tiny bit, otherwise nothing.