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Re: List of common bugs and solutions
Posted: Thu Aug 15, 2013 12:18 pm
by Passiflora
I never noticed a difference with Mpredict or no Mpredict on my side.
Can someone tell me what it does? ):
Re: List of common bugs and solutions
Posted: Thu Aug 15, 2013 12:21 pm
by Hope
"Point and click movement in the game world no longer waits for a response
from the server before beginning to animate movement."
It means your character will seem to move on your screen even if you are lagging and technically not moving yet. If the server is a bit laggy it can cause a lot of wonkiness with movement, specially if using a ranged weapon.
Re: List of common bugs and solutions
Posted: Fri Aug 16, 2013 1:11 am
by Gottmoerder
Aye, hence #6.
6) Oh no! I have the client extension installed and now my character is jumping and/or teleporting everywhere!
Worry not, this is fixable! This is due to the client trying to be smart and predicting what the server will do before the server actually does it! You need to turn off the predictive moment by typing /mpredict to the chat window! (Cheers, Thorsson!)
Re: List of common bugs and solutions
Posted: Fri Aug 16, 2013 1:50 am
by Considerate_
Nomster, you're a technical genious! :O Thanks!
Re: List of common bugs and solutions
Posted: Fri Jan 31, 2014 9:18 am
by Lockonnow
there something wrong wuth Set trap whan i cast heroism on it dosent rise the skill on t or if i use my Glove of rouge it dosent rise the skill on SET TRAP and i have 2 in set trap so i sould have 2 more or if is was greater heroism i sould have 4 more
Re: List of common bugs and solutions
Posted: Fri May 02, 2014 1:23 pm
by AlwaysSummer Day
Getting killed on a character with Fast Healing disables Fast Healing. Short of resting there is no way that I know of to re enable it which isn't allowed during events.
Re: List of common bugs and solutions
Posted: Sun Sep 06, 2015 2:00 am
by Daamien
Dark Premonition warlock invocation does not function if one has DR from Dwarven Defender. This has been verified by DM's and QC.
Re: List of common bugs and solutions
Posted: Thu Mar 03, 2016 3:30 am
by Coen
Feat "Blindfight". Hmm... the problem is when my character is under the effect of blind it cannot attack. Is it a bug or am I missing something?
Re: List of common bugs and solutions
Posted: Thu Mar 03, 2016 4:08 am
by Ivan38Rus
Yeah, blind effect is hardcoded this way
Re: List of common bugs and solutions
Posted: Thu Mar 03, 2016 4:10 am
by AC81
Blind fight doesn't mean you're immune to blindness, it is a feat that allows you a reroll chance vs concealment. It also gives another small benefit I think but most people choose it for the former reason.
Re: List of common bugs and solutions
Posted: Wed Apr 06, 2016 10:37 pm
by Bad Omens
Hi,
Was Sense Motive turned off for a reason?
Re: List of common bugs and solutions
Posted: Wed Apr 06, 2016 11:09 pm
by Darradarljod
Butterfly.
Saline water.
Oftentimes players re-log after a reset and appear in the Fugue plane even after being raised previously. It's a bit of a kick in the teeth having to respawn twice when your character only died once. As I understand it DMs have a no-xp refund policy so players who encounter this problem have to take a concrete pill (harden up) and get on with it.
I've notice when my character dies there is a player death count "Killed X times by monsters, killed X times by Players". So I have this idea for a solution: what if we could include a count for "Respawned" and a count for "Raised". Make this information accessible for a DM in game. If the total of a character's deaths are equal to their respawns/resurrections surely that confirms our reports that we have been logged into fugue when they shouldn't have.
Side note: I always make sure to save my character after respawning/being raised to avoid this problem and so far it has worked.
Re: List of common bugs and solutions
Posted: Mon Apr 25, 2016 1:32 pm
by V'rass
Downloading the client-extension does not always make the game run better. I tried installing it once and it made the game nearly unplayable due to near constant crashes, critical errors, and the game simply not working. The lag increased by 1000 as well. Uninstalled it and all those problem went away. Do not trust the client-extender... it wont work for certain systems.
Re: List of common bugs and solutions
Posted: Tue Jan 31, 2017 11:26 am
by Flights of Fantasy
Nomster wrote:Not sure how common knowledge this is but adding it here anyway,
If you're tired of typing /mpredict each time you start the game from the client, create a .txt document (Notepad) in your My Documents directory and name the document autocmds. Inside it, type /mpredict. Now the game will always load with that command enabled.
Thank you. I realize this post is three years old, but I still want to thank you for posting this. Back when I played regular years ago, my one major gripe with the client extension was the inability to turn off mpredict and keep it off.
Re: List of common bugs and solutions
Posted: Fri Apr 14, 2017 12:27 pm
by K'yon Oblodra
I tried pommel strike yesterday, it seems pretty bugged. When used I got a second portrait added to my group and after a round that disappeared and I got a message... You no longer dominate "My characters name"...