Vendors with epic items will help with the fairness part, since every player will have the same easy way to acquire them. It will also help with many other current problems ( suspicions, event hoarding, concerns of favoritism, jealous etc )Charraj wrote:Also, I think I like Karond's idea of NPC merchants selling epic items. When I first saw his merchant in the Palace District, I thought it was too much. But then I realized it lets everyone have access to epic items, not just the old players. It really is fairer, IMO.
However, as far as economy is concerned, epic vendors wont have much effect. Once a player has bought the items from the vendors, then gold will - again - worth nothing. It will just be a longer time to get to that point. I think gold sinks will help a bit with that matter. I cant remember which players has made the suggestion in the past, but gold sinks such us creating guilds wards and maintaining them, costs to player actions such as camping in an area in order to take part in a war etc, will give some value to gold.
Ideally I think both epic shops and gold sinks should be implemented at the same time. The first to provide some fairness to acquiring epic items, the second to give some value to gold in the long run.
Whatever happens, I don't think a working economy will be 100% possible, because of the nature of online games.