Hawke wrote:As someone who does understand the "rules" 'round these here parts....
Animal companions,,, it's clear cut and dry.. You cannot attack them, without going through the motions of PvP consent (looking at you, you dog murdering insane paladin outsider).
The same holds true for summons.. they ARE attackable. Especially undead.
Cut and dry.
Now your issue is.. companions/summons and where are they allowed to hang out at.
Dogs are the only animal companion domesticated enough for the average joe to accept into civilized space. No Hellhounds, no grizzlies, no panthers. Sorry.
Now if dogs are the only thing allowed, then obviously no other summons would be allowed.
Outside FAI, obviously the outside is patrolled by the guard force employed there. This would mean, technically, everywhere around FAI would be considered "patrolled" by the NPC guard force. I know I kind of repeated myself, but trying to be clear.
However, it isn't really enforced, but it is godmodding the NPCs there when you walk around the Inn with an Elder Fire Elemental.
Outside the entrance to FAI IS where things are enforced, don't have your summons/companions out there, because you are definitely godmodding the NPCs.
Now, to get a staff member to officially say that... who knows. But the majority of the player base knows it is faux pas to have those summons outside the inn.
Hope that helps.
Technically the person starting a PvP over a summon/familiar/companion (citing a law or not) is the one godmodding. They're breaking every bit of law that the other person would be.
In the case of FAI:
-We are a business, however, and so will not allow brawling right before our gates which could harm paying customers. ((OOC: This means PVP at or before the FAI gate should be DM supervised as Bentley's guards will intervene to protect his business))
The laws of the keep are simple, efficient and subject to common sense:
-One may not perform acts of skullduglery, theft or similar knavish deeds.
-One must tie one's thumb to her belt if one finds herself to be of the arcane profession, be she a hedgewizard, archmage or similar.
-One may not perform acts of brutish force. Drunken rowdies, unsanctioned acts of pugilism and ne'er-do-wells will be warded or evicted from the premises.
-All arms must be sheathed or put away in such a manner that they do not immediatly threathen others.
-Profane speech heralding the next coming of the Lord of Murder is also not-done.
-Facial features may not be hidden behind a scarf, mask or face-shield while within our walls.
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Never may one enforce the laws of the keep without the involvement of the Friendly Arm's guardsme