YourMoveHolyMan wrote:I imagine a flavoured soul 1-30 is a breeze. A pure wizard or sorcerer? Not so much. But then there are a myriad of ways to multiclass those characters.
With the right deity, FvS is pretty easy to level, with or without a few hand-me downs. I chumped content on my FvS that I would never dare do with my other characters at equivalent footing.
I think it's an interesting experiment to give a lower cap to spells, though I guess I'm in the minority here. A lot of people who say "mages are weak if you nerf these!" don't seem to have gishes in mind, and last time I checked with my own mage, my survival relied more on Mirror Image/Displacement/other party members turning aside blows than a significant AC score. If you build as a stereotypical mage you are going to run into issues, but if you're a sword-and-board only using your magic to buff yourself to demigod levels, your lack of magical staying power isn't going to be an issue.
Sure, there are classes that can do high, if not higher, consistent damage than mages, but at least they have drawbacks. Rogues? They need to ensure their target is flat-footed or otherwise eligible for Sneak Attack, they need Epic Precision or be left with a thumb up their nose at mobs immune to sneak attacks, and on the defensive end they are fragile. Builds that can do 700-1000+ damage per round? They are usually fighter-based builds and tend to lack the options to withdraw from a situation that's gotten bad for them. A mage can go invisible, teleport, or summon a giant critter to draw attention for the few crucial rounds needed to retreat. A fighter or rogue caught with his pants down doesn't have as many options unless he has UMD, certain special abilities, and/or is willing to throw money into the furnace.
Finally, not everyone is in possession of a +4 item or a +3 stat item, let alone those items in the slots you wanted,
let alone the multiple ones needed to effectively emulate a fully buffed mage. I'd say caster buffs will still have a place even if you downgrade them to the level of gear.