Languages - Info (Lore and Server)

Advice on How to Role-Play Specific Races, Classes, and Character Concepts

Moderators: Moderator, DM

User avatar
Valefort
Retired Admin
Posts: 9779
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Languages - Info ( lore and server )

Unread post by Valefort »

Understanding fragments of a language with a high lore makes perfect sense to me sorry .. i can pick up some sentences in languages i can't speak (because they are close to languages i know of course) and i'm not a genius nor a linguist.
Mealir Ostirel - Incorrigible swashbuckler
Larzs
Posts: 439
Joined: Tue Aug 11, 2009 11:27 pm
Location: A vast corn field

Re: Languages - Info ( lore and server )

Unread post by Larzs »

Valefort wrote:Understanding fragments of a language with a high lore makes perfect sense to me sorry .. i can pick up some sentences in languages i can't speak (because they are close to languages i know of course) and i'm not a genius nor a linguist.
Yeah...fragments...not entire sentences, parts of sentences, words in a sentence I can get. Not the whole freaking thing.
nwnolan
Posts: 161
Joined: Sun Jun 06, 2010 4:31 pm
Location: Alpine, Utah

Re: Languages - Info ( lore and server )

Unread post by nwnolan »

nwnolan wrote:Also, shouldn't Deep Imaskari get the Imaskari language automatically? Or is the Imaskari language something completely different?
Bumping this question.
Bael'nimothi Dwinanea - Hate-driven favored soul of Shevarash [Surface] Build/Biography
Kel'lara Do'rret - Gallant bard of Eilistraee [UD] Build/Biography
Side
Posts: 238
Joined: Sun Jun 27, 2010 8:29 pm
Location: Michigan USA

Re: Languages - Info ( lore and server )

Unread post by Side »

That language would have to be created and added to the language list. Not sure how easy it would be, but I'm fine with rping talking a language no non-imaskari should know with emotes and tells.
Passiflora wrote: AS A DROW you will kill DUERGARS for like..... lvl 9 to 25. A DAMN LOT OF DUERGARS.
nwnolan
Posts: 161
Joined: Sun Jun 06, 2010 4:31 pm
Location: Alpine, Utah

Re: Languages - Info ( lore and server )

Unread post by nwnolan »

If you look at the list on the first page it shows all the languages that your character can have. Imaskari is one of them.
Bael'nimothi Dwinanea - Hate-driven favored soul of Shevarash [Surface] Build/Biography
Kel'lara Do'rret - Gallant bard of Eilistraee [UD] Build/Biography
Side
Posts: 238
Joined: Sun Jun 27, 2010 8:29 pm
Location: Michigan USA

Re: Languages - Info ( lore and server )

Unread post by Side »

Ah the list in the second post, maybe it just hasn't been update yet?
Passiflora wrote: AS A DROW you will kill DUERGARS for like..... lvl 9 to 25. A DAMN LOT OF DUERGARS.
nwnolan
Posts: 161
Joined: Sun Jun 06, 2010 4:31 pm
Location: Alpine, Utah

Re: Languages - Info ( lore and server )

Unread post by nwnolan »

What do you mean by that it hasn't been updated yet Side?

Can I get a confirmation that all of the languages on that list are available to be picked either with a DM's help or by yourself?
Bael'nimothi Dwinanea - Hate-driven favored soul of Shevarash [Surface] Build/Biography
Kel'lara Do'rret - Gallant bard of Eilistraee [UD] Build/Biography
Side
Posts: 238
Joined: Sun Jun 27, 2010 8:29 pm
Location: Michigan USA

Re: Languages - Info ( lore and server )

Unread post by Side »

Well I've never been even seen that name in a list in game, and I don't know anyone who has, so if it is indeed in game it would require either a DM or the list of what is available to players in game to be updated.
Passiflora wrote: AS A DROW you will kill DUERGARS for like..... lvl 9 to 25. A DAMN LOT OF DUERGARS.
DM Vindicator
Posts: 433
Joined: Thu Jun 16, 2011 1:05 am
Location: United States

Re: Languages - Info ( lore and server )

Unread post by DM Vindicator »

Ithilan wrote:Is there any clarification on Lore skill vs. Language usage? Id really like to see something on this. Possibly DCs added to given languages if Lore is eligible for "understanding".. I see people that obviously dont have X language respond to people using it, based entirely on their lore skill.

I personally ignore all succesfull lore checks, and only RP languages I can speak as well. It makes no sense you can "understand" fragments of a language but not speak it to the same extend.
I can i.e. understand quite a bit of german IRL, which is why I can also speak it partially.

But since I have no idea what russians are saying, I cant pronounce more than two commonly words and could deffiantely NEVER eavesdrop on a conversation between two.

Is it possible for the staff to make a ruling on this or discuss it with eachother, been bothering me a while now.

Thanks in advance.
The ideal system would be to be able to use the lore skill to identify certain words based on familiarity with hearing them. This would be...a huge undertaking, if it's even possible. Fragments would be the next best thing, but again it would need an overhaul. The system in place now is about as close as we have been able to come so far to show that while you may understand a thing here or there by having studied a bit, you don't know enough to carry on a conversation with someone who is fluent in it. It was thought that this makes more sense than never understanding anything at all. If you have a better fix, by all means submit it and we'll look at it. But for now this isn't a high-priority issue for the team.

Choosing to ignore what comes through translated is definitely fine.

Side wrote:Well I've never been even seen that name in a list in game, and I don't know anyone who has, so if it is indeed in game it would require either a DM or the list of what is available to players in game to be updated.
The language list that former DM Paranoid provided are all the languages in-game. The list that comes up at character creation is what is available by race per the source books, I think.

The Deep Imaskari speak Rouschom which is not on the list. It uses the Imaskari script though. I'll poke around, see if that's something we'd want to add to the Deep Imasarki.
Common
Abyssal
Algarondan
Alzhedo
Animal
Assasin (E)
Auran
Cant
Celestial
Chessentan
Chondathan
Chultan
Damaran
Dambrathan
Draconic
Drow
Drowsign (E)
Druidic
Durpari
Dwarf
Elven
Giant
Gnoll
Gnome
Goblin
Halardrim
Halfling
Halruaan
Ignan
Illuskan
Imaskar
Infernal
Lantanese
Midani
Mulhorandi
Nexalan
Oillusk
Orc
Rashemi
Raumvira
Serusan
Shaaran
Shou
Sylvan
Talfiric
Tashalan
Terran
Treant
Tuigan
Turmic
Uluik
Undercommon
Untheric
Vaasan
DM Vindicator
"There is no greater challenge than to have someone relying upon you; no greater satisfaction than to vindicate his expectation."
Valkyrie
Posts: 164
Joined: Mon Jul 18, 2011 7:33 am

Re: Languages - Info ( lore and server )

Unread post by Valkyrie »

How are 'Lore Checks' to interpret some less-known languages explained? Bookish Mages happen to know "Thieves' Cant", for example, despite having little to no thieving experience. Or other characters knowing wholly unrelated languages by merit of lore.
Sehlanna Alenuath - (Doron Amar Groundskeeper) Picture
User avatar
Vogar Eol
Recognized Donor
Posts: 404
Joined: Sun Nov 20, 2011 8:21 pm

Re: Languages - Info ( lore and server )

Unread post by Vogar Eol »

I attempted to do some research about languages, and was not able to find much. Does "The Vast" speak a different regional tongue or is it just accented Common? I am particularly interested in Procampur.
Vogar Eol - Dwarf, "I likes pixie wine. It just be hard catching enough pixies to squeeze."

Rashal - Lady's Man, "What do you call a male elf? Pathetic, as it were."
WeWhoEat
Posts: 198
Joined: Sun Jun 05, 2011 7:41 pm

Re: Languages - Info ( lore and server )

Unread post by WeWhoEat »

Know what would be neat? If we could, in exchange for learning a new language, be given a token that gives a persistent, undroppable -5 to Lore, to represent the PnP ability to spend skill points to learn a language.
Lillith Azrael - Guide of Candlekeep
User avatar
Vogar Eol
Recognized Donor
Posts: 404
Joined: Sun Nov 20, 2011 8:21 pm

Re: Languages - Info ( lore and server )

Unread post by Vogar Eol »

+1 to that. Would definitely be simpler then trying to document dozens and dozens of language classes enough to satisfy the powers that be.
Vogar Eol - Dwarf, "I likes pixie wine. It just be hard catching enough pixies to squeeze."

Rashal - Lady's Man, "What do you call a male elf? Pathetic, as it were."
WeWhoEat
Posts: 198
Joined: Sun Jun 05, 2011 7:41 pm

Re: Languages - Info ( lore and server )

Unread post by WeWhoEat »

Or if you want to make it official-looking, just make a Speak Languages skill or something, like how we added Sense Motive. So many points per new language. Have a dude right next to the RCR guy that checks your ranks and opens the language selection menu if needed.
Lillith Azrael - Guide of Candlekeep
User avatar
paragon_nemesis
Retired Staff
Posts: 171
Joined: Sat Oct 30, 2010 5:01 am

Re: Languages - Info ( lore and server )

Unread post by paragon_nemesis »

Just read a post about someone saying "Does everyone in the UD get undercommon automatically?" Someone responded "Yes, I'm sure." I have a drow who does not have undercommon, xD He speaks a lot of languages, undercommon is not on the list though.

Oh, side note too. My toon is an assassin. Why can't I speak assassin? It's on the list. :p
Notable Characters

Konravian Drekk - Assassin/Pirate Drow, of Bregan D'aerthe.

Lanthalosa Drekk - Warlock

Vadrick Selmiyeritar - Eldritch Knight, Senior Guard of que'llar Selmiyeritar.

Ryltar - Escaped convict, murderer.
Hidden: show
https://www.youtube.com/watch?v=dQw4w9WgXcQ
Post Reply

Return to “Roleplaying Guides”