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Re: An exercise in futility
Posted: Sun Oct 22, 2017 6:57 pm
by NegInfinity
aaron22 wrote:is there a way to look at my current builds? like what i took at level 1, 2, 6, 20 etc on our data files so i can try to pen and paper all my builds and know at least exactly where i am.
No, they're or were stored server-side on nwn2db.
if it was public, had a memorable name, you might be able to pull it out of google search cache. Otherwise you're out of luck.
Re: An exercise in futility
Posted: Sun Oct 22, 2017 7:15 pm
by aaron22
Steve wrote:
nah. with the notebook paper i can make it level by level to map out all 30 of them. with this i would need 30 pages for each toon. trees cannot support my lavish amounts of alts...
they are all mains. i love them all the same

Re: An exercise in futility
Posted: Sun Oct 22, 2017 11:27 pm
by Fury_US
It feels like a death knell, honestly.
A lot of people are going to go find other things to do, I'm guessing.
Re: An exercise in futility
Posted: Sun Oct 22, 2017 11:49 pm
by Maecius
There are folks within the community looking at ways to keep it going. Nothing concrete just yet. We also have plans for a BG-specific builder that takes our custom content into account, either through a builder of our own devising or through the next iteration of the nwn2db. We shall see. It's still very early on.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 8:12 am
by Steve
Well, Mac, that's certainly encouraging!
But in the meantime, what do people recommend as a viable alternative to planning a Character's build? Is there anything out there that is semi-automatic in calculations?
Re: An exercise in futility
Posted: Mon Oct 23, 2017 8:40 am
by aaron22
does another server use a nwn2db style builder? i was thinking haven had something but maybe they were the ones trying to keep nwn2db going.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 8:43 am
by Steve
I'm pretty sure the whole NWN2DB PW community utilized the NWN2DB.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 9:16 am
by aaron22
if you think about it. creating one on our community can only solidify our community if nwn2db was the sole builder. other communities will need to come to our DB to use our builder fit to our server. that can only do one thing. increase the numbers of our community. once here they will see how awesome our community is and stay for good.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 10:02 am
by Laughingman
aaron22 wrote:if you think about it. creating one on our community can only solidify our community if nwn2db was the sole builder. other communities will need to come to our DB to use our builder fit to our server. that can only do one thing. increase the numbers of our community. once here they will see how awesome our community is and stay for good.
Maybe the various communities could shoulder the costs and the owner will simply let us host it. I read on the nwn2db forum that he wasn't getting donations and basically paid for it out of pocket for years.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 10:17 am
by aaron22
that is beyond my scope to know how well differing communities can work together financially to support a shared resource. seems like a big task and ask.
increasing our donations to assist our community would be helpful. i will send in what in can.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 10:33 am
by LISA100595
I have found a way to use the builder *NWN2db* with limited functionality in the cached version.... it's better than nothing for now i guess...
http://webcache.googleusercontent.com/s ... clnk&gl=us
You can also search cached versions of your own builds:
How to get to a cached link
1. On your computer, do a Google search for the page you want to find.
2. Click the green down arrow to the right of the site's URL.
3. Click Cached.
4. Once you're on the cached page, click the current page link to get back to the live page.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 10:56 am
by cosmic ray
Maecius wrote:There are folks within the community looking at ways to keep it going. Nothing concrete just yet. We also have plans for a BG-specific builder that takes our custom content into account, either through a builder of our own devising or through the next iteration of the nwn2db. We shall see. It's still very early on.
That's good news, even if there is nothing concrete yet and there may never be. At least, there is hope.
The worst thing about having to plan your builds on paper is getting the skill points right and figuring out the best order to take your levels so you don't waste skill points needlessly. The feats and classes themselves are pretty easy to set down on paper though.
Re: An exercise in futility
Posted: Mon Oct 23, 2017 11:11 am
by chad878262
LISA100595 wrote:I have found a way to use the builder *NWN2db* with limited functionality in the cached version.... it's better than nothing for now i guess...
http://webcache.googleusercontent.com/s ... clnk&gl=us
You can also search cached versions of your own builds:
How to get to a cached link
1. On your computer, do a Google search for the page you want to find.
2. Click the green down arrow to the right of the site's URL.
3. Click Cached.
4. Once you're on the cached page, click the current page link to get back to the live page.
Laments that all of his current characters builds are private and he never converted them to excel or took screenshots of them like he had planned to...

Re: An exercise in futility
Posted: Mon Oct 23, 2017 11:17 am
by Steve
Even some public pages weren't cached, something I found out yesterday when using various way back archives. It would seem snapshots of NWN2DB were taken once a month, and of course if your build wasn't Public at the very moment, it would not get archived.
Still, it makes one doubly appreciate the achievement and usefulness of NWN2DB, since no one had improved upon it, created an alternative version, all those years....

Re: An exercise in futility
Posted: Mon Oct 23, 2017 11:25 am
by Steve