Re: Why is gold worthless to Vets?
Posted: Wed Apr 04, 2018 5:05 pm
REWARDS are an even greater myth, than that one can find epic items here. 
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
Need isn't really the issue. I'd say its a split between wanting something you can't have (desire fulfillment), and then having something someone else cannot have (because its unique).AC81 wrote:I think the original OP question has been answered in this thread. Maybe a new question ... why do people feel they need ultra epic items on this server?
A) Not everyone plays an awesome build that can be good with trash items, and need or will be greatly improved by epic items to even their builds out.AC81 wrote:One thing I will add to this ...
In my 9 years here I was predominantly concerned with gathering items, the higher the quality the better. Then epic stores came along and demand for those items dropped significantly and made other unique items at the time almost worthless.
I've now gotten to the point where I trade very little. I don't actively seek out trades and only engage in trade talk if someone approaches me asking about certain items. The reason being, it's taken me much, much longer than the average person to accept that these items just aren't needed to succeed in the pve environment, in an event no amount of epic items will allow you to succeed if a DM doesn't want you to, and PC's can be equipped to a higher standard than needed from the epic stores.
I think the original OP question has been answered in this thread. Maybe a new question ... why do people feel they need ultra epic items on this server?
Gloves (Perform+3, Bard Bonus Spells: 2/4/5/6)AC81 wrote:Please explain. Exactly which items are from the IG consignment store? Also, hi Steve, how's that epic viper going?Sun Wukong wrote:Wrong... Most of the stuff on his list comes from the in game consignment store. Found by me, put there with a price tag of 20-50k. I mean, when I put something 'decent' in the in game consingment store... I tends to end up in his list.Steve wrote:Its not rocket science. All a Player needs is 1 unique epic item, and they can become an AC81 (who everyone equally despises for his Dragon Hoard of awesome gear! Love ya AC!!! *hugs*
None of those are items that get the light of day in the consignment store. The gloves are DM enhanced from a loot table item. The longsword and helm are RIG items. The cloak +3 is off the loot table as is the greatsword. The other cloak with +10 hide is grandfathered and I'd say anything with +3 regen is exceptionally rare. I've been on this server a long time and except for the cloak +3 I've never seen anything of this quality in the IG auction. You need to check your facts and start looking closer at item properties. None of these items were gained off the IG auction despite your 'cross referencing'.Sun Wukong wrote:Gloves (Perform+3, Bard Bonus Spells: 2/4/5/6)
Longsword (Vampiric Regeneration+3)
Greatsword (EB+2, Bludgeoning+1d4, Vampiric Regeneration+3)
Cloak (Deflection AC+3, Universal Saves+3)
Cloak (AC+2, Darkvision, Immunity: Darkness, Hide+10)
Helm (Constitution+3, Strength+2)
When I cross references your current list, I have found items with the above stats in game, and once shoved into the in game consingment store, few days later items with same stats have popped up on your list.
Now it could all be a coincidence, random number generatars are rarely all that random.
, found this rather recently, but I was actually playing a cleric of all things and did not need deflection AC or Universal saves, so I sold it off.AC81 wrote:Cloak (Deflection AC+3, Universal Saves+3)
, didn't have a sneak, so I sold it off. Darkvision feat works these days, by the way. Troll cave cabinet. I kept the +3 Dwarven War Axe with +1d4 acid damage.AC81 wrote:Cloak (AC+2, Darkvision, Immunity: Darkness, Hide+10)
, yeah found from rig and I had no character that could benefit from it, so I sold it off. Been finding bunch of variants of it too, which I have put into the in game consignment store.AC81 wrote:Helm (Constitution+3, Strength+2)
Yeah, they sell quickly with the gold prices I place them on.AC81 wrote:None of those are items that get the light of day in the consignment store.
I do take notes based on the stuff I find. How else could I offer any build making advice?AC81 wrote:None of these items were gained off the IG auction despite your 'cross referencing'.
You then put up these items when talking about MOST of my gear:Wrong... Most of the stuff on his list comes from the in game consignment store. Found by me, put there with a price tag of 20-50k. I mean, when I put something 'decent' in the in game consingment store... I tends to end up in his list.
I've put a strike through the items that are definitely not of a consignment store standard. The other two are debateable, definitely powerful. IMO, too powerful to be sold for gold, better off kept and traded.Gloves (Perform+3, Bard Bonus Spells: 2/4/5/6)
Longsword (Vampiric Regeneration+3)
Greatsword (EB+2, Bludgeoning+1d4, Vampiric Regeneration+3)
Cloak (Deflection AC+3, Universal Saves+3)
Cloak (AC+2, Darkvision, Immunity: Darkness, Hide+10)
Helm (Constitution+3, Strength+2)
Does that look like consignment store gear to you? Really? Are you honestly saying that MOST of my stuff was once yours and that I've simply bought it off the IG auction?!?!? I've been in this game a loooong time, and I have never once seen an item of this quality in the store.Ring (Intelligence+4, Hide/Move Silently+4, Spot/Listen+2)
Boots (Dodge AC+4, HP+10, Intimidate+4)
Ring (Regeneration+1, Hide/Move Silently/Spot/Listen/Search/Survival+3)
Battleaxe (EB+4, Bludgeoning+2, Strength+3)
Helm (Hide/Move Silently+4)
Sickle (EB+4, Fire+1d4, Vampiric Regeneration+2)
Amulet (AC+4, Hide/Move Silently+4)
Belt (Dexterity+4)
Sling (EB+4, Electrical+1, Feat: Point Blank Shot, Hide/Move Silently+3)
Helm (Constitution+3, Strength+2)
Cloak (Deflection AC+3, Universal Saves+3)
Clothes (AC+4, Constitution+3, Open Lock+3, Bonus spell: Cleric level 2)
Sling (EB+4, Strength+3, Mighty+5, Unlimited Basic Ammo)
Belt (Deflection AC+3, Will Saves+4, Cure Critical Wounds [15] 1/day)
Boots (Dodge AC+4, Intelligence+3, Concentration/Spellcraft+3)
Handaxe (EB+4, Sonic+1d6, Bonus feat: Two-weapon fighting)
Chainmail (AC+4, ASF -20%)
Breastplate (Wyvernhide, AC+4, Poison saves+3)
Leather Armour (AC+2, ASF -5%, Feat: Weapon Finesse)
Boots (Dodge AC+4, Dexterity+2)
Warhammer (EB+4, Strength+3, Fire+1d4, Heal+4)
Warhammer (EB+4, Piercing+1, Vampiric Regeneration+1, Mass Crits 1d10)
Scimitar (EB+4, Piercing+1, Acid+1d4, Vampiric Regeneration+1)
Sling (EB+4, Cold+1d4, Feat: Point Blank Shot)
Battleaxe (EB+4, Negative+1, Piercing+1, Vampiric Regeneration+2, Cold Iron)
Scythe (EB+4, Piercing+2, Vampiric Regeneration+3, On-Hit Stun DC18, 25% for 1 round)
Dwarven Waraxe (EB+4, Piercing+1, Constitution+3, Death/Disease saves+2)
Spear (EB+4, Magic vs. Evil +1d4)
Mithral Fullplate of Strength (AC max: 8, Max dex bonus:3, Strength+3)
Scimitar (EB+2, Fire+1d10)
Battleaxe (EB+4, Bludgeoning+2, Strength+3)
Longsword (Vampiric Regeneration+3)
Ring (Charisma+3, Feat: Expert Tactician, Mass Cure Moderate Wounds 3/day)
Greatsword (EB+2, Bludgeoning+1d4, Vampiric Regeneration+3)
Warhammer (EB+4, Keen, Fear Saves+2, +1d6 damage vs. Halflings)
Gloves (Charisma+4, Listen+4, HP+4)
Gloves (Dexterity+4, Hide/Move Silently+3)
Cloak (AC+2, Darkvision, Immunity: Darkness, Hide+10)
Cloak (Strength+3, Dexterity+2, Wisdom+2, Immunity: Prismatic Spray)
Halberd (EB+4, Deflection AC+4, Slashing+2)
Shortsword (EB+4, Cold+2, Hide/Move Silently/Spot+4)
Mithral Chainshirt (AC+4, Dexterity+3, Feat: Dash, HP+5, Parry/Tumble+3)
Ring (Intelligence+4, Hide/Move Silently/Spot+3)
Kama (EB+4, Deflection AC+4, Piercing+1d4)
Helm (Deflection AC+1, Perform+4, Bard Bonus Spells: 3/4/5)
Gloves (Perform+3, Bard Bonus Spells: 2/4/5/6)
Cloak (Constitution+4)
Amulet (Natural AC+4, Will Saves+1, Bard Bonus Spell: 6, Electrical Resistance 5%)
Then it seems I have been granted with undeserved DM attention in the years long past.AC81 wrote:The cloak with +10 hide doesn't drop, it isn't a RIG item.
And other people have been playing on and off this server for a long, long time. Longswords and greatswords require martial weapon proficiency, something that my characters do not always have. Not to mention that different builds have different item requirements. Vampiric regeneration can be a wonderful thing as an extra on a weapon, but there are also builds that have to have other properties first. For example I had that vampiric greatsword on a dwarven battlerager of mine, and I never actually got around to using it much because back then fire damage on weapons was something of far greater benefit. Trolls and the frost giant fire weakness. I actually ended up just throwing all his equipment in a loose trail from FAI campfire towards the river Chiontar.AC81 wrote:I've had all these items in my possession a long, long time. I'm sure vamp +3 weapons drop but even you must admit they are rare and valuable.
Go ahead. Now, you are not the only merchant with familiar sounding items listed as trade only. Just the one Steve brought up.AC81 wrote:Edit: Just to clear things up and respond accordingly to your original dig at me.
Items do appear and vanish on your Auction House forum thread. You got two lists, and both have their contents changed time to time. You do some player to player trading, even if you do not do it as actively as before. By your own words.AC81 wrote:You then put up these items when talking about MOST of my gear:
That may be your opinion on those items. But as I have been saying; I do not quite like herding cats. Not to mention that I do not like having mule characters, so I do not. I do not trust the in game storage system, so I do not. Thus my inventory space for storing items is far more limited, and I am literally better off putting those 'epic trade only items' into the in game consignment store where someone else can get them and find some use out of them. Even if said use is not beyond the role of a decoration on a trade only list for years and years to come.AC81 wrote:I've put a strike through the items that are definitely not of a consignment store standard. The other two are debateable, definitely powerful. IMO, too powerful to be sold for gold, better off kept and traded.
What you dislike is the fact that we have different approaches when it comes to playing on this game, and this difference between us two may make you seem as the greedier one, which might have some perceived negative connotations to it. This is why you consider it an attack. I do not really care either way.AC81 wrote:What I dislike is the fact that you attack me by saying MOST of my gear is poached from the consignment store. Here is MOST of my epic gear, the rest being on one of my 2 pc's. NONE of this gear was bought from the consignment store.
Well, for the large part, with my current list of characters... Yeah, it kind of does look like stuff I would put into the in game consingment store without a second's notice. Well as for your stuff being mine, all I am saying is that items I put up into the in game consignment tend to have rather similar stats on your list. I would probably need to ask Zanniej for your first post edit history, if it exists, for a more expansive list.AC81 wrote:Does that look like consignment store gear to you? Really? Are you honestly saying that MOST of my stuff was once yours and that I've simply bought it off the IG auction?!?!? I've been in this game a loooong time, and I have never once seen an item of this quality in the store.
I am also fine with epic stores, looting, trading, and whatever. Glad we agree. And no, I am not charitable, I as greedy as they come actually. We just have different priorities, it is all. Also, I did bother with herding cats in the past... There were merchants 'prior' to 'Karond Goldhands' ... And all that.AC81 wrote:So, I'm fine with epic stores, looting, trading, whatever. But don't try to lead people to believe that my gear was once yours or anything even close. You're painting yourself as charitable while at the same time painting me as someone who exploits your generosity. I'm calling BS on that.
And as I have stated... The value of gold depends on the vet. Not everyone finds the same stuff fun to do. It is fine.AC81 wrote:Back on the OP, gold is worthless to long time vets with gear like the above. But it has become more meaningful to others who can use it to fit out pc's with epic store gear.v Multiple pc's means more gold needed. I for one would support gold for RCR's, although I don't know that that would ever be approved.
Then this:Wrong... Most of the stuff on his list comes from the in game consignment store. Found by me, put there with a price tag of 20-50k.
So what is it? They're either exactly the same or they're different. Because in your first quote you'd have people believe that all (sorry, most of) my items were ripped from you. In the second quote my items now 'kind of look like' the type of item you might sell.Yeah, it kind of does look like stuff I would put into the in game consingment store without a second's notice. Well as for your stuff being mine, all I am saying is that items I put up into the in game consignment tend to have rather similar stats on your list.
Fliqside: Should qeoqle be qermitted to ignore Rq while levelling, as is needed to stick to a sqecific build?AC81 wrote:@metaquad:
True. I think you may have misunderstood my post. I support the epic stores. I think they are a good thing for our server and for the servers economy. But you can outfit a pc very, very well from these shops. Better than what is needed. The build and your OOC knowledge of the server is what will help you succeed or fail in most instances. True, if you have a non-optimised, RP-based build, then these items become more crucial. But I guess the catch there is, should an RP build, or a purposefully weaker build be able to solo content with ease?
As for sneakers - they now no longer need to compromise between AC and stealth. A fully outfitted rogue is only being spotted by dedicated spotter characters, no PvE mobs will spot a fully geared stealth pc.
Over the course of time the RIG items will drop, for every other situation there is gold and the epic stores.
Banter.AC81 wrote:So what is it?
It was banter. Banter is the magnificent art of using word play, opinions, exaggeration, irony, sarcasm, and other comedic themes to (playfully) humiliate, make fun of, and laugh at your friends.Sun Wukong wrote:Wrong... Most of the stuff on his list comes from the in game consignment store. Found by me, put there with a price tag of 20-50k. I mean, when I put something 'decent' in the in game consingment store... I tends to end up in his list.Steve wrote:Its not rocket science. All a Player needs is 1 unique epic item, and they can become an AC81 (who everyone equally despises for his Dragon Hoard of awesome gear! Love ya AC!!! *hugs*
I agree that epic shops did not solve the hoarding issue this server has as items that you cannot get via epic store just became that much harder to get via lootrunning. Impossible to buy with gold.Valefort wrote:@invoker Several points, as you noted the "need" to loot is between quotations as in fact epic gear is not needed for PvE. The multiple epic shops that were inflicted on the server were pointless in that regard, what they achieved was more gear optimisation and standardisation. The looters will continue looting but the reward is now much inferior, relatively speaking, or even outright non existent for many items. That's a net loss to try and solve a jealousy issue that persiste nonetheless : a failure.
The value of gold is a problem without solution, adding expensive crafting will only make things worse unless we create a whole range of consumables that benefit everyone. A bad idea as it would add a needless step and would give more mechanical power to PCs, vanity items and features would work but not everyone is after the la test helmet signed by athorn.
The last point is true to an extent, which is simply time, as epic shops increased availability more than power.