Re: Zen Archery and Crossbow Sniper
Posted: Mon Mar 11, 2019 10:55 pm
Intuition isn't about conscious control, it's not lining up shots consciously. It's basically your brain on auto-pilot. Crossbow sniper doesn't aid in stabilizing your weapon, it's based off of your ability to stabilize and precisely shoot, which would be more hand-eye coordination, aka dexterity. If you can think of a reason that someone who doesn't consciously control their shots would get a bonus to damage equal to someone who does, then I'm all ears. Maybe a lesser bonus to the crossbow sniper would work, .5 with weapon focus, 1 with master crossbow sniper, to represent the fact that the person isn't consciously controlling their shots, instead just using intuition to guide them (and if it's not just intuition, then there's no reason for it to change from dex to wis
).
As for builds, it took me 5 minutes to come up with a build that would hit for 70+ on manyshot, with 50+ AB and 50+ AC, with all the nice defenses that cleric buffs give and some epic-level saves. It hits for 80+ with owl's insight, too. Has plenty of spells and decent DCs. Cleric 26/monk 4. Not using any consumables, just a brooch of shielding. If it has consumables like greater heroism potions or IMA wands, it can reach even higher (especially with owl's insight, it could easily be at 60~ AB). With longterm buffs, it has 45+ AC and 40~ AB, which is solid enough to still do decent amounts of damage and survive, while still doing 70+ on manyshot. I imagine if I put in some time to it, I could come up with a much better build, probably using assassin. Hell, cleric 21/assassin 9 would be very powerful, and very hard to kill. (A dex version of it would be decent, a wis version of it would be amazing)
Fighter crossbowers have crappy saves, have to use consumables to buff them, and rely heavily on hips or consumables for defense. They do a bit more damage, yes. 85+, But not 100+ damage that you're talking about, unless they go for ranger 26/fighter 4 (which is around 97~ per manyshot with the epic crossbow, but only vs favored enemies), which would just be superior wisdom based (instead doing 109~ per shot with owl's insight elixirs or buffed by a druid, and fixing their lowest save along with giving them plenty of spells). If you're talking about 100+ with assassin death attack, then yes, but then they lose out on AB and saves even more, and only get that amazing damage on the first shot (or first two with haste). Wisdom based would fix their low will save as well.
Reflex save is the least important save out of the three. As there are very few spells that can instantly screw you over if you fail a reflex save, compared to fort or will.
EDIT: I took the time and theorycrafted a cleric 21/assassin 9, wis based, and it's indeed very powerful. (Let's say of Silvanus for powerbuilding reasons) With the crossbow belt (Rapid Reload and Improved Crit, +3 Dex), and not using a crossbow with mighty, as that would more put it in the cleric's favor in terms of damage.
AC = 10 + 5 (Mithral Breastplate) + 5 (Dex) + 5 (Armor) + 5 (Deflect) + 5 (Natural) + 4 (Dodge) + 3 (Tumble) = 42 AC with longterm buffs (with hips) + 4 (Shield from Brooch of Shielding) + 3 (Recitation) + 1 (Haste) = 50 AC (-10 if you have stonebody up, but that pretty much makes you immune to everything)
AB with longterm buffs = 21 + 10 (Wis) + 4 (EB) + 1 (Weapon Focus) + 3 (Spells) = 39 AB (but with hips to deny dodge/dex, so it's more than enough)
AB with shortterm buffs = 30 + 10 (Wis) + 4 (EB) + 1 (Weapon Focus) + 8 (Spells) = 53 AB (+4 with Greater Heroism potion, + 4 with Owl's Insight elixir for a total of 61 AB, which is much higher than any dex build with assassin can reach alone)
Damage with longterm buffs = 1d10 + 15 (Wis) + 4 (EB) + 1d4 (epic crossbow) + 1d4 (bolts) = 59~ (71~ with Owl's Insight), which isn't too high, but that's without sneak dice, which puts it up to 94~ (106~ with Owl's Insight)
Damage with shortterm buffs = 1d10 + 15 (Wis) + 4 EB) + 1d4 (epic crossbow) + 1d4 (bolts) + 3 (divine favor) + 1 (prayer) = 67~ (79~ with Owl's Insight), with sneak dice it goes up to 102~ (114~ with Owl's Insight)
Now with Owl's Insight, it reaches almost the same damage as the highest damage crossbow builds out there (ranger 21/assassin 9 or fighter 12/EA 5/assassin 9/AK or WoD 4), while having MUCH greater saves and defenses, due to cleric spells and high wis. It can invest into sneak gear same as the ranger while still maintaining high AC due to spells. It's AB is far higher shortterm than either of those builds can do (Ranger 21/assassin 9 capping out at 53~ AB vs favored enemies with Haste and Greater Heroism up, and the fighter version with 55~ AB).
Overall, because of Owl's Insight existing and being available, it's better than any dex versions of the same build, and there would be more wis crossbow snipers than dex if it was added with full damage. I don't think it makes any sense conceptually, but if it is added, I agree with chambo on making it reduced damage, .5 for the normal crossbow sniper, 1 for master crossbow sniper (with weapon focus).
As for builds, it took me 5 minutes to come up with a build that would hit for 70+ on manyshot, with 50+ AB and 50+ AC, with all the nice defenses that cleric buffs give and some epic-level saves. It hits for 80+ with owl's insight, too. Has plenty of spells and decent DCs. Cleric 26/monk 4. Not using any consumables, just a brooch of shielding. If it has consumables like greater heroism potions or IMA wands, it can reach even higher (especially with owl's insight, it could easily be at 60~ AB). With longterm buffs, it has 45+ AC and 40~ AB, which is solid enough to still do decent amounts of damage and survive, while still doing 70+ on manyshot. I imagine if I put in some time to it, I could come up with a much better build, probably using assassin. Hell, cleric 21/assassin 9 would be very powerful, and very hard to kill. (A dex version of it would be decent, a wis version of it would be amazing)
Fighter crossbowers have crappy saves, have to use consumables to buff them, and rely heavily on hips or consumables for defense. They do a bit more damage, yes. 85+, But not 100+ damage that you're talking about, unless they go for ranger 26/fighter 4 (which is around 97~ per manyshot with the epic crossbow, but only vs favored enemies), which would just be superior wisdom based (instead doing 109~ per shot with owl's insight elixirs or buffed by a druid, and fixing their lowest save along with giving them plenty of spells). If you're talking about 100+ with assassin death attack, then yes, but then they lose out on AB and saves even more, and only get that amazing damage on the first shot (or first two with haste). Wisdom based would fix their low will save as well.
Reflex save is the least important save out of the three. As there are very few spells that can instantly screw you over if you fail a reflex save, compared to fort or will.
EDIT: I took the time and theorycrafted a cleric 21/assassin 9, wis based, and it's indeed very powerful. (Let's say of Silvanus for powerbuilding reasons) With the crossbow belt (Rapid Reload and Improved Crit, +3 Dex), and not using a crossbow with mighty, as that would more put it in the cleric's favor in terms of damage.
AC = 10 + 5 (Mithral Breastplate) + 5 (Dex) + 5 (Armor) + 5 (Deflect) + 5 (Natural) + 4 (Dodge) + 3 (Tumble) = 42 AC with longterm buffs (with hips) + 4 (Shield from Brooch of Shielding) + 3 (Recitation) + 1 (Haste) = 50 AC (-10 if you have stonebody up, but that pretty much makes you immune to everything)
AB with longterm buffs = 21 + 10 (Wis) + 4 (EB) + 1 (Weapon Focus) + 3 (Spells) = 39 AB (but with hips to deny dodge/dex, so it's more than enough)
AB with shortterm buffs = 30 + 10 (Wis) + 4 (EB) + 1 (Weapon Focus) + 8 (Spells) = 53 AB (+4 with Greater Heroism potion, + 4 with Owl's Insight elixir for a total of 61 AB, which is much higher than any dex build with assassin can reach alone)
Damage with longterm buffs = 1d10 + 15 (Wis) + 4 (EB) + 1d4 (epic crossbow) + 1d4 (bolts) = 59~ (71~ with Owl's Insight), which isn't too high, but that's without sneak dice, which puts it up to 94~ (106~ with Owl's Insight)
Damage with shortterm buffs = 1d10 + 15 (Wis) + 4 EB) + 1d4 (epic crossbow) + 1d4 (bolts) + 3 (divine favor) + 1 (prayer) = 67~ (79~ with Owl's Insight), with sneak dice it goes up to 102~ (114~ with Owl's Insight)
Now with Owl's Insight, it reaches almost the same damage as the highest damage crossbow builds out there (ranger 21/assassin 9 or fighter 12/EA 5/assassin 9/AK or WoD 4), while having MUCH greater saves and defenses, due to cleric spells and high wis. It can invest into sneak gear same as the ranger while still maintaining high AC due to spells. It's AB is far higher shortterm than either of those builds can do (Ranger 21/assassin 9 capping out at 53~ AB vs favored enemies with Haste and Greater Heroism up, and the fighter version with 55~ AB).
Overall, because of Owl's Insight existing and being available, it's better than any dex versions of the same build, and there would be more wis crossbow snipers than dex if it was added with full damage. I don't think it makes any sense conceptually, but if it is added, I agree with chambo on making it reduced damage, .5 for the normal crossbow sniper, 1 for master crossbow sniper (with weapon focus).