BDobolina wrote: ↑Fri Oct 18, 2019 10:09 pm
When is the last time any of this happened to anyone?
This sort of sky is falling negativity is a real drag on some players (I am some players) who really just get tired of the persecution complex stuff on the forums and in discord.
Few weeks ago a DM had PCs who fell in his event be emoted as being dragged off, despite it being possible for players to pick up bodies. Said DM even went out of their way to commend the fact that corpse bug prevented players from picking some people up.
A few months ago a DM inflicted a number of players with a disease that healing magics couldn't fix, in fact, healing magics made them writhe in pain. The characters became near-unplayable due to pain and being blind.
Around 3 years ago a player was inflicted with a curse and the DM went MIA, leaving their character barely playable and kicked out of guilds thanks to a curse that should have been removed in 2 weeks tops. It was finally removed after an entire year and tons of petitioning.
Around 5-6 years ago we had a DM who: Outed an eilistraeen drow during a public trial, tried to permanently mutilate/scar them, tried to inflict permanent muscle tear for daring to roll nat 20 on Strength check. They cited it as "realism" and "heroes need to lose."
A few months ago there was an event to protect an elven village. It was permarisk. Playing a character focused on defence of elven people, it was ICly mandatory for my character to attend. Refer to the "Paladin guild continuously shat on ICly for refusing to engage with PVP monger russian guild" for why "you could just not attend" is just an illusion.
DM Golem has all his events carry a "Permarisk" under a very vague, and if it wasn't Golem for I do trust him somewhat, highly abusable "risky/dumb play." DM golem also handles a large number of devil war events, meaning participation in the metaplot carries a permarisk.
People on Discord have publicly shamed people for refusing to permadie from them beheading/vamp feasting their PC after pvp victory. Only saving grace was that they didn't outright name the person.
We had a player who publicly shamed the server for hosting people who refused to let his PvP char permanently mutilate their characters, calling them immature, childish and shitty roleplayers.
There is a constant commentary on BG discord attacking the quality of roleplay of those who dare keep a character longer than 2 years, who hate perma-mutiliation/death.
The latest "why the lull" thread had people asking for "hardcorism", commenting on "it is impossible to do anything" while playing evil PCs, quite obviously indicating the fact they can't just go and permakill people.
We've had a recent forum discussion where someone openly wanted the ability to have a toggle that means any interaction with their PC is consent to perma-mutiliation/death.
I really like both of those suggestions. Maybe as well if we had the option of a "permadeath" toggle or something similar to indicate that your character is willing to inflict permadeath on other characters (and also accept being permadeathed in turn). That way players who wont' accept permadeath will know not to antagonise the tagged characters to the point that they might become mortal enemies.
We have had people outright admit on public forums they talk shit behind people's backs who have characters older than a few years and hate permadeath/mutiliation.
[quote}"Beauty fades. That is why it is beautiful."
In my experience over the years there is a limited number of times someone can "die" before it just becomes stupid. Its no longer about story or experience its just pointless circles. Surely you know a lot of people sit in discord or skype or other chats and simply laugh and joke about how stupid some characters are simply because they are "immortal"
The same bad guys over and over who never die become a joke. The same good guys who sit there in there little cliques and talk about "the good old days" all the while flashing their ego around while people laugh at them.
The only people who like them or want to spend time with them are people the same as them. You cant miss someone who is always there, you cant truely enjoy a character when they are never gone, when its the same faces sitting by the fire day in and day out.
Nothing new will ever come along here if the old refuses to let go. Nobody likes the (hero) who come in and (#2) on them because "IM LORD COMMANDER OF SOME GUILD" or "I HAVE BILLIONS OF GOLD AND THE BEST GEAR ALWAYS"
How many times has your character changed race or sex or class? How many completely outrageous ways can you flog the same dead horse over and over in the years?
The reason the server is dying is because its the same little groups of people playing together it has always been. None of you WANT anything to change unless it goes your way.
I guess thats why some people are more favored than others.
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As I responded back then, so shall I once more:" Are your friends IRL worth less if they don't die suddenly for no reason?"
Just because some people can live in blissful ignorance and "doesn't affect me don't care" doesn't mean the reality is what their blissful ignorance is.