Heart Warmer
Several gods encourage beauty, passion, and love wherever they may be found. Heart Warmers are aesthetes and hedonists who actively seek out pleasure and beauty in all things and who nurture the creation of beautiful objects.
Heart Warmers of Sune are called Heartwardens, those of elven blood who pursue this path under Sune's guidance invite the wrath of Hanali Celanil who would claim them and their elven beauty as her own.
Most Heart Warmers are clerics, cleric/bards, favored souls, or cleric/rogues although other class combinations are not unknown. Many are employed as artists, crafters, performers, or instructors.
Requirements:
Alignment: Chaotic Good or Neutral Good
Deity: Sune, Sharess, Sharindlar or Hanali Celanil
Skills: Bluff 3 ranks, Diplomacy 6 ranks
Feats: Dodge, Mobility, Spell Focus (Enchantment), Exotic (or Bard) Weapon Proficiency
Spellcasting: Ability to cast third level spells
Class Features:
HD: d4
BAB: Low
High Saves: Fort, Will
Weapon and Armor proficiency: None
Skill points: 2 + Int modifier
Class Skills: Bluff, Craft Armor, Craft Weapon, Concentration, Diplomacy, Disguise, Heal, Lore (Religion), Perform, Sense Motive, Spellcraft.
Class Abilities:
Level 1: Heart of Passion +1, Spellcasting Progression
Level 2: Lips of Rapture
Level 3: Heart of Passion +2
Level 4: Charisma Increase +1
Level 5: Heart of Passion +3
Level 6: Voice of a Siren
Level 7: Heart of Passion +4
Level 8: Charisma Increase +2
Level 9: Heart of Passion +5
Level 10: Fey Metamorphosis
Spells per Day/Spells Known: At each Heart Warmer level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If the character had more than one spellcasting class before becoming a Heart Warmer, the player must decide to which class to add Heart Warmer levels to for the purpose of determining spells per day and spells known.
Heart of Passion: At 1st level, a Heart Warmer displays such passionate belief in whatever she does or says that she can sway the thoughts of the most rigid critic. This ability translates into a +1 bonus on all Charisma-based skill checks. This bonus increases by +1 at levels 3, 5, 7, and 9 (for a total of +5).
Lips of Rapture: At 2nd level, a Heart Warmer's kiss confers a state of bliss upon its recipient, conferring a +3 morale bonus on attacks, weapon damage, checks, and saves. This ability lasts 10 rounds and can be used twice per day. The downside to a Heart Warmer's kiss is that it also dazes the subject for one round once the effect wears off (cannot be resisted, even under the effects of Protection vs Alignment or Mindblank).
Charisma Increase: As the Heart Warmer gains levels in this prestige class, she becomes increasingly more persuasive and attractive. The Heart Warmer gains a +1 charisma bonus at level 4 and again at level 8 (for a total of +2).
Voice of a Siren: At 6th level, a Heart Warmer's voice is so enticing that she weakens the ability of opponents to resist her spells. She gains the Spell Penetration and Greater Spell Focus (Enchantment) feats for free.
Fey Metamorphosis: At 10th level, a Heart Warmer is so attuned to the forces of natural beauty that she transcends mortal definitions of beauty and becomes touched with a Fey presence. She gains the Fey Power heritage feat for free (even if she does not meet the requirements). She also gains the low-light vision ability and becomes immune to charm and dominate.