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Posted: Tue Aug 05, 2014 10:07 pm
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Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
DnD has went through many editions and changes since Gary Gygax and the most heavily-discussed topic I ever ran into on this Game were characters discussing philosophy and the nature of the Universe. Perhaps with a blackguard as they are described as the epitome of evillls and as you stated, empowered by deities with Absolute Law but playing Absolute Evil characters like Sauron or Randall Flag off The Stand is no fun to me. Though, there is one guy out there who plays such a monster rather well: Verith Skyrle.Atlas wrote: Blackguards are supposed to loose their powers if they become good or perform an act that is a major goodly action. Remember the Gods don't care about intentions, only actions and their consequences. Hence the way good and evil are regulated in DnD in an objective manner, and also because this is supposed to be a game based on a pen and paper game session, and not a philosophical debate on the nature of the Universe and objectivity and subjectivity.
That's not QUITE true. Alignment does not define character, character define alignment.VitalTouch wrote: What I'm trying to say is that there is not ~set~ way of behaving just because you have an alignment, one player's version of LG maybe very different from another's, etc etc
Incorrect. Many classes are tied to specific alignment, and if you shift too far your character will be unable to bring himself/herself to study that class further. The worst thing that could happen to a warlock is shift to true neutral, for example. Frezerkers, bards and arcane tricksters are supposed to be non-lawful. Druids are supposed to maintain neutrality. Clerics should maintain alignment 1 step from their deity (with exception of true neutral - cleric is not allowed to be true neutral unless he/she serves TN deity). Assassins and Blackguards must be evil.mireigi wrote: Everyone else can gain and lose points on both axis without any severe penalties.
This is false, mainly because you can be blackguard of neutral (on good-evil axis) god. However, as with paladin, they will lose their power (or worse) if they offend their deity or shift into incompatible alignment.Atlas wrote: Blackguards are supposed to loose their powers if they become good or perform an act that is a major goodly action.
Please read what I post instead of making assumptions. I wrote lose points, not change alignment. An Anointed Knight (requires you to be Good), can have 90 points on the Good/Evil axis, lose 10 points and still be perfectly fine, as the alignment is still in the Good segment.NegInfinity wrote:Incorrect. Many classes are tied to specific alignment, and if you shift too far your character will be unable to bring himself/herself to study that class further. The worst thing that could happen to a warlock is shift to true neutral, for example. Frezerkers, bards and arcane tricksters are supposed to be non-lawful. Druids are supposed to maintain neutrality. Clerics should maintain alignment 1 step from their deity (with exception of true neutral - cleric is not allowed to be true neutral unless he/she serves TN deity). Assassins and Blackguards must be evil.mireigi wrote: Everyone else can gain and lose points on both axis without any severe penalties.
What if the laws of war or standing orders prohibit refusing treatment to enemy soldiers who have been brought in to the hospital as POWs? Is it not, then lawful to treat them?A doctor who treats both sides in a fight and somebody who feeds the starving in a war zone are both examples of neutral good characters.
Reminiscent of some (minority) Catholic doctrines regarding war: Never a positive good, at best only an unavoidable evil. Likewise among the Orthodox, there has been a tradition (not observed in the present day as far as I know) that soldiers who killed in war had to undergo a period of reflection and penitence after the war had ended. After all, even if it was ordered by legitimate authority and necessary, it was still people being killed.DonnieDreams wrote:Just had to throw this one in there...
Tricky if you're not using a canned campaign.bono_bob wrote:"Is it holy because it pleases the gods or does it please the gods because it's holy?" (Top of my head paraphrase/qoute of Socrates/Plato)
When I Dungeon Master PnP, I insist that alignments are best understood by looking at the deities and their alignments. Like Tyr and Ilmater both being lawful good but quite different still. Examples are countless.
You also might exterminate all the Jews and Gypsies and turn the Slavs into slave labor from birth (executing any who learn to read), but that doesn't cancel your intentions of bringing a better standard of living to Germany!Hitman Hard wrote:For example, I might beat someone up in a academy's restroom every thursday night and submerge their head in the toilet despite having no plan to take their lunch money, but that doesn't cancel my intentions of bringing a better standard of living to an impoverished city.