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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Wed Jan 04, 2023 3:57 pm
by Blackhorizon
Temple

Area transition name. New Area Transition. Leads to Steeps.
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Floating object.
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There's another one near the wall there.
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City Lamp thing here as well. Can turn on/off but no flame. Gives light so not a biggie, just a visual thing.
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Walkamesh issue. Character sinks.
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I wonder if this statue is a leftover. Nothing wrong with it being there. It just seems a little lonely there all alone but maybe its her garden. :)
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Looks like the gate is perhaps not correctly here. It is not useable either if the garden behind should be able to enter. Either way there is an invisible wall between the wall and the fence. The area behind can be walked on and there is a bench even that can be used but cannot pass the gate.
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Door size issue.
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Temple of Torm. This must have been mentioned already but putting it here since I ran into it. Also can't be used. There is an open arch on the side so can enter the building but maybe the gate is intended to be used.
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This door on the side of Hall of Wonders seems to have area transition but it does not go anywhere.
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Gondar Cemetery. Missing doors all buildings. The gate cannot be used but I was able to jump over it. The gate is also misaligned/size thing.
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Missing door.
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Maybe they cannot afford it?
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Wall placement. Can see through a gap.
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"Leaking" wall
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Sign placement perhaps a bit odd or it has ran off.
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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Wed Jan 04, 2023 4:36 pm
by Blackhorizon
Wide

Lamp posts have ran out of oil. Maybe intended.
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Leftover doors?
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Door size.
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The carpet is actually floating and the chair is then levelled with the carpet. The wooden platform with the small chest I can stand on though.
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I think that's it. My way of giving back to the game since I had the time to do so. I tried to cover as much area of the maps as possible and poke my nose everywhere but have likely also missed things. In the dark it was harder to keep an eye around but I still walked everywhere I could and looked around like an owl. :D

While going around, I have to say I was awed. The clever use of props to create walkable areas in different levels was amazing. A lot of effort, skill and creativity has gone into these maps. So thank you for the starter, the ones that took over and the ones that contributed in different ways. Beautiful!

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Wed Jan 04, 2023 5:11 pm
by Józef Taktyka
Eastway district:

- Those 3 big trees are still not transparent. Are they Trees or Placeable objects?
- The Torrgeir Mining Co. sign has the 'Use' mouse action instead of 'Examine'.

- The bulletin board duplicate is now gone but the other one is not working (nothing happens when clicked on) or is working but is unreachable.
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Heapside district:

- The Lewd Lyre sign has the 'Use' mouse action instead of 'Examine'.

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Wed Jan 04, 2023 5:49 pm
by Hullack
Flaming fist citadel door size: Image

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Thu Jan 05, 2023 10:09 am
by Blackhorizon
Wide

Around the spot, in the middle of the market, on the map popped up a text about Thayan Enclave but it's not very close to the location where the Enclave now is.
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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Thu Jan 05, 2023 2:40 pm
by Blackhorizon
Heapside

A floating corner I missed/didn't see.
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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Thu Jan 05, 2023 8:54 pm
by Hullack
Manorborn:
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Smoke effect in the sky opposite Vale estate.
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Gate at the front of the estate is misaligned and not usuable.

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Fri Jan 06, 2023 6:01 am
by Blackhorizon
Eastway

Spotted a floating piece of water above the fountain.

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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Fri Jan 06, 2023 2:16 pm
by Józef Taktyka
And there is also some water missing at the same place:
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Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Fri Jan 06, 2023 2:23 pm
by Józef Taktyka
A few floating barrels in Eastside:
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Also, it seems there are no trash barrels in the city or there are very few. Would it be possible to add some?

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Sat Jan 07, 2023 5:52 pm
by Józef Taktyka
Thank you for adding those barrels :)

A few more bugs:

Sorcerous Sundries sign above the shop's entrance has 'Use' action instead of 'Examine'.

A tree with red leaves next to Malt'z shop has no fade.

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Sun Jan 08, 2023 11:14 pm
by Heretic
The Manor Gate transition from Manorborn to the Harbor is broken.

Also the Gate in front of House Hhune in Manorborn is no longer passable.

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Mon Jan 09, 2023 1:53 am
by Flatted Fifth
Beginner Quests:

All of them are completable except The Lady's Loss (Adora, see this post), but some NPCs are in multiple areas at once (see this post) and ALL of the dialogs and quest journal entries need to be checked and edited for accuracy. Many of them reference people and places from the pre-update time. For example,after you get the orc chief's head the journal entry says to return it to the flaming fist in the Palace District, but they're in Seatower now.

Also, the Blade And Stars Mugging quest is a little annoying because none of the map markers that claim to be sewer entries that I found were actually sewer entries. The manhole was there, but there was no transition. The sewer entry I did find wasn't marked on the map.

ETA:
Tested quests:
Mishap in the Mines
Deliveries From the Docks
Iron for Iron
Captain's Request
Captain's Crew
Wizard's and Wyverns
The Goods are Gone
Merchant League Dues (all 3)
Island Berries
Blade and Stars Mugging

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Mon Jan 09, 2023 4:14 pm
by Józef Taktyka
There are two merchants in the Wide, Jerta and Red Corel,who have no dialogue and probably no shop. Their names are in blue so I suppose they should have goods to offer like the other blue NPCs nearby.

There is also a Farmer in front of Kaydi and Harry Mudd who sells +3 items. As I recall there was a dwarf before.

Re: BG Revamp (Jan 3 2023) Bug Reports

Posted: Mon Jan 09, 2023 6:29 pm
by Flatted Fifth
Józef Taktyka wrote: Mon Jan 09, 2023 4:14 pm There are two merchants in the Wide, Jerta and Red Corel,who have no dialogue and probably no shop. Their names are in blue so I suppose they should have goods to offer like the other blue NPCs nearby.

There is also a Farmer in front of Kaydi and Harry Mudd who sells +3 items. As I recall there was a dwarf before.
Normal +3 items or cold iron and dilver +3 weapons? +3 cold iron and silver used to be in a shop in Darkhold before it was closed to the public and it'd be great if those items are accessible again. Though idk what a farmer would be doing selling them.