Re: COMING SOON : Harper Scout
Posted: Fri Jul 14, 2017 9:14 am
No and No.
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
I don't know if this was rhetorical, but, even with an infinite number of mechanics available, they all thread through the same few eyes of the needle: overcome AC, the AB to do it, and the DMG possible against set Hit Points. Those are the basic aspects of the mechanical game, that in order to "defeat your foe," one has to calculate for. If any one mechanic is besting any of the basic Standard related to those aspects, then yes, one calculates that mechanic better.Valefort wrote:It's impossible to reach equality when you introduce new mechanics though, how can you define a standard when the mechanics are completely different ?
If anyone has rolled through the entirety of the Server on a powerbuild, then I guess, there are those that would repeat that process of "exploration" on subsequently weaker builds. I guess. I can think of a million funner things to do with my time. But then again, I have yet to experience about 20-30% of the Server, because of different reasons. So to say powerbuilds are boring is uber subjective, because I could find it very exciting to finally see the White Dragon! Or maybe one day have the chance to go to hell!being challenged, powerbuilds are essentially boring.
This is true: psychological torture is far more fun and interesting to employ, as a DM. *Novus waves hi to Mealir* PvP is also a beast of its own nature, but you have to admit that a few PrCs were specifically nerfed or removed on BGTSCC because of their ability to make a build trample both NPC and PC content...which I guess people didn't find very fun, nor very fair.As a former DM you know well that a DM can always challenge a party of adventurers, no matter how much they powerbuilt. PvP is another beast and PvE effectiveness is not exactly the same thing as PvP power. So .. might equals right ? It's relative, for PvE you don't need all that much.
There's exploration and then there's being challenged by mobs ! That's what I'm talking about when I say powerbuilds are boring, and ofc that's pretty subjective ... but that's still a big reason to not consider ultimate power options when building. Even if that may shock some readers there are a bunch of people who would like to see the server being much more difficult PvE wise (not me) !If anyone has rolled through the entirety of the Server on a powerbuild, then I guess, there are those that would repeat that process of "exploration" on subsequently weaker builds. I guess. I can think of a million funner things to do with my time. But then again, I have yet to experience about 20-30% of the Server, because of different reasons. So to say powerbuilds are boring is uber subjective, because I could find it very exciting to finally see the White Dragon! Or maybe one day have the chance to go to hell!
Bodyguard/Neverwinter Nine.Valefort wrote:Try it, define a standard melee PRC of 5 levels.
Okay, I wrote that out poorly. My "exploration" was in quotes because it really isn't exploration if you have already been there on a powerbuild/normal build/wathever build.There's exploration and then there's being challenged by mobs ! !
This sounds absolutely awesome!dedude wrote: ↑Fri Jul 21, 2017 5:42 amIntroductionThis is a new feature added to the planar calling spell lines (binding/ally/gate). A host of unique planar beings have been added to the game (and more will be added over time), and can be called if a caster learns their true name. Once an unbound being is called to a caster they will undergo a negotiation for the price of the being's services. If the caster agree and pay the price, the being will be bound to the caster and can henceforth be called upon and considered an ally.
How to learn the true name of a planar beingThe DM team can leak a true name as part of an event, as a reward, as a clue, or any other way they see fit. They can also easily create new beings fitting their story lines as they see fit. But don't expect finding the true name of a being to be easy, they tend to keep those secret for a reason.
Rare books have been added to the loot tables that, with the right lore skills, can be deciphered and potentially reveal a clue to a true name. If you fail to decipher such a book, you can let someone else try who might have better lore/knowledge in the area. Make sure it is someone you trust though, or they could steal the knowledge in the book.![]()
Finally, a true name can be a very valuable trade commodity. You are free to share a true name (or sell it) as you see fit. But remember, these beings are unique, two casters can't both call on the same one at the same time. So most casters would probably want to keep a true name secret.
How to call a planar being using its true nameTo call a planar being by its true name you need a Planar Focus. The only known material to be able to function as a focus is a diamond. Three tiers of diamonds can be used:If you target one of these gems with a planar calling spell, you will be able to inscribe it with a true name, and then call on that being for negotiation. The negotiation includes a diplomacy check and the alignment distance between being and caster will influence it as well (may even make negotiation impossible). If you pay the price for the being's services the being will be bound to that gem and the gem becomes a Planar Focus bound to you, and can't be traded.
- Diamond: lesser beings up to 15 HD
- Canary Diamond: beings up to 20 HD
- Blue Diamond: higher beings with no known limits
To call a being bound to a Planar Focus, use the appropriate calling spell and target the focus with it, and the being will be called.
Final notes
- When inscribing the true name into the gem, a Lore: The Planes skill check may reveal some information on the being before you call it.
- If a being is killed, it will not be possible to call it again for 24 hours. This "cooldown" may be increased later, or other penalties considered. Don't let a called being die, that is not part of the agreement you made with it...
- These beings can be stronger, smarter, weaker, uglier, even completely different from those normally called by the calling spells. But they are all subject to QC/dev balance so don't expect to be calling demi gods (well you can always ask a DM to let you do it and see if you survive it)
- And probably a bunch of other things that I forget to mention right now.
Which to my mind could be as the result of a conjuration. But with the advent of this new system, there is no need to add Shards as common summons. Instead a highly favored selunite could build a real relationship with a Shard after receiving its true name. Of course this brings us back full circle to requiring DM intervention, which I believe was your point.Shards were sent by the goddess to show her favor or give aid to mortals
It doesntFlasmix wrote:How does Creeping Doom benefit from conjuration focus?
I think by swarm Nachti means the spells that make more than one summon. The conjuration affects the summons HD.Flasmix wrote:OhDescription says it's a swarm of insects so I thought it did.
That's a good point here.Marathados wrote:To be blunt, that sucks actually. Considering that the summons were at a level, which made them somewhat useful. With this change they are most likely in the "do not use unless specialized"-category again...