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Re: Spell / Scroll / Feat Bugs

Posted: Sat Mar 26, 2016 2:08 pm
by Syracuse
Aurali wrote:
Syracuse wrote:Damage from Storm's Avatar isn't applying properly. The electricity damage only seems to proc once, maybe twice during your full attack. Unsure if this is new, or just the first time I'm noticing.
It is only applied to one of your attacks. If you look at your character sheet, you'll notice it is only on one if them. So when you attack something, you will see the extra damage only if you hit with the attack it is applied to. Most Druid shapes have two different attacks so it only works with one of them. There are a select few shapes that only have one attack so it will be applied to every hit you make (winter wolf from magical beast shape is one example).
Ah, thanks man. Didn't realize that, I appreciate the information.

Re: Spell / Scroll / Feat Bugs

Posted: Mon Mar 28, 2016 5:46 am
by flying-aces
The Following feats that normally are available to fighters as bonus feats and had been available before on those levels, are not appearing in the list when fighter bonus feats are chosen making them unable to be selected despite the BGTSCC wiki saying they can be chosen as fighter bonus feats:

Weapon Mastery (all of the weapon Mastery feats)
Weapon Supremacy

Re: Spell / Scroll / Feat Bugs

Posted: Mon Mar 28, 2016 1:37 pm
by BigJ
Hi,

Just rcr'd my main and 'Eldritch Master' isn't available as an epic feat. I have the hit die, even have 16 warlock levels (which I don't require on bgtscc), I could take the 1d6 Epic blast die but no master (lvl 23/25)

Drow base languages are still a bit wonky. This time I only got elven as a voice entry choice, no other languages.

BigJ

Re: Spell / Scroll / Feat Bugs

Posted: Tue Mar 29, 2016 10:28 am
by doctorsimon4
SoS Tears of Selune has a stupidly long cool down which means it can not be used. It was working fine two days or so ago. After resting it seems to be working fine.. perhaps it is an issue with logging off and having the spell still active.

Image

Re: Spell / Scroll / Feat Bugs

Posted: Tue Mar 29, 2016 2:46 pm
by Aurali
BigJ wrote:Hi,

Just rcr'd my main and 'Eldritch Master' isn't available as an epic feat. I have the hit die, even have 16 warlock levels (which I don't require on bgtscc), I could take the 1d6 Epic blast die but no master (lvl 23/25)

Drow base languages are still a bit wonky. This time I only got elven as a voice entry choice, no other languages.

BigJ
The requirement is 9d6 eldritch blast and 24 spellcraft. Extra dice from feats do not count towards this. The only way to get 9d6 is to have 20 warlock caster levels. This can be done with 16 warlock and practiced invoker (which adds 4 to caster level and makes blast dice also added). Or you could have 16 warlock and 7 dragonslayer or some other combination. The key is to have 9d6 blast damage not including extra blast dice from epic feats. Try these out and if you still think you meet this, please post again with your total caster level and spellcraft ranks.

Re: Spell / Scroll / Feat Bugs

Posted: Wed Mar 30, 2016 7:12 pm
by BigJ
The requirement is 9d6 eldritch blast and 24 spellcraft.
Ha! I've said it before and I'll say it again, sometimes I just plain miss the obvious. Forgot about spellcraft RANKS, had at at 25 IG but only 20 ranks.

Still, at least I kept a level back and don't have to RCR :)

Thanks Aurali, lets err keep this between us ok? :roll:

BigJ

Re: Spell / Scroll / Feat Bugs

Posted: Wed Mar 30, 2016 11:21 pm
by NeOmega
Kasmir wrote:FIERY BURST

Don't know if this is an intentional change but it now hurts you if you cast it on an enemy in front of you. Desc still says it does not hurt allies?
Fiery burst has always hurt everything, including you if you hit an enemy close.

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 6:27 am
by Pimple
NeOmega wrote:
Kasmir wrote:FIERY BURST

Don't know if this is an intentional change but it now hurts you if you cast it on an enemy in front of you. Desc still says it does not hurt allies?
Fiery burst has always hurt everything, including you if you hit an enemy close.
If that is intentional perhaps the description should not say otherwise.

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 6:28 am
by Rhifox
NeOmega wrote:
Kasmir wrote:FIERY BURST

Don't know if this is an intentional change but it now hurts you if you cast it on an enemy in front of you. Desc still says it does not hurt allies?
Fiery burst has always hurt everything, including you if you hit an enemy close.
No it hasn't.

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 7:50 am
by gallimar
When I cast in this order as a FS

extend divine power
extend rightous might
extend stone body

And lets say I cast Divine power by accident before the first divine power had expired (because i thought it was dispelled, but it hadnt really), it actually removed the BAB and extra attacks i gained from it

After waiting long enough for it to vanish again and resting, it added attacks and bab again

without this spell working, im actually loosing battles and dying

I checked it again in a safe zone, and was able to replicate the issue and its happening often in the heat of battle when im casting like a mad man panicked

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 7:56 am
by gallimar
gallimar wrote:When I cast in this order as a FS

extend divine power
extend rightous might
extend stone body

And lets say I cast Divine power by accident before the first divine power had expired (because i thought it was dispelled, but it hadnt really), it actually removed the BAB and extra attacks i gained from it

After waiting long enough for it to vanish again and resting, it added attacks and bab again

without this spell working, im actually loosing battles and dying

I checked it again in a safe zone, and was able to replicate the issue and its happening often in the heat of battle when im casting like a mad man panicked

Just replicated this again, all you have to do is cast divine power twice and watch the bab and attacks, appear on the 1st and be removed on the 2nd- you can not get the bonuses back until its fully expired or dispelled

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 9:36 am
by Aurali
gallimar wrote:When I cast in this order as a FS

extend divine power
extend rightous might
extend stone body

And lets say I cast Divine power by accident before the first divine power had expired (because i thought it was dispelled, but it hadnt really), it actually removed the BAB and extra attacks i gained from it

After waiting long enough for it to vanish again and resting, it added attacks and bab again

without this spell working, im actually loosing battles and dying

I checked it again in a safe zone, and was able to replicate the issue and its happening often in the heat of battle when im casting like a mad man panicked

Just replicated this again, all you have to do is cast divine power twice and watch the bab and attacks, appear on the 1st and be removed on the 2nd- you can not get the bonuses back until its fully expired or dispelled
This has been around as long as I can remember. I think it is a bug with the original game and not just on the server. Whether it can be fixed is the problem. If it can't be fixed, perhaps make it so if you cast it again, it just fizzles rather than replacing what is there and breaking the BAB and attacks.

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 31, 2016 9:41 am
by Aurali
I just RCR'ed back to my druid build and have noticed a bug which was not present before the update:

When I cast storm avatar in Winter Wolf form, it applies the movement speed and knockdown protection but does not apply the electrical damage to the single attack that Winter Wolf gets.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Apr 02, 2016 12:43 pm
by BigJ
Aurali wrote:I just RCR'ed back to my druid build and have noticed a bug which was not present before the update:

When I cast storm avatar in Winter Wolf form, it applies the movement speed and knockdown protection but does not apply the electrical damage to the single attack that Winter Wolf gets.
I actually thought this was the default behaviour for this spell, it only activates the electrical damage when wielding a weapon, not when unarmed (Ie Animal forms). Or was it changed on Bgtscc?

BigJ

Re: Spell / Scroll / Feat Bugs

Posted: Sat Apr 02, 2016 12:48 pm
by kleomenes
Heavy Armour Optimisation does not seem available as a fighter bonus feat