Steve wrote:Don't go overboard, M3nt. If you're tired of the conversation, then leave it.
No, i am not tired.
But a reason to remove FS is because it is a "has everything" Class introduced in Mask of the Betrayer, not a Canon D&D Class. Does that mean we should remove all other non-Canon Classes/PrCs? Maybe.
But as well, this:
Despite these powers, favored souls are often hindered by a sense of inescapable destiny that surrounds their births. They didn't choose their paths and may not want anything to do with their religion. In this way, the powers of a favored soul can be a burden rather than a blessing.
There is no burden to the Class, mechanically, yet it's RP is most certainly founded upon it. Literally, the Server could do without the FS Class and be perfectly fine with happy kitty smiles and puppy chocolates on floating clouds of RP goodness.
Oh it is not the mechanics that bother you?
If the DMs want to remove the FS for RP reasons that is fine. I am thinking what else there is to remove for RP reasons...
Several of those have been deliberately enhanced by BGTSCC - Druid & Palemaster Summons, Warlocks & Shapechange. Others have already been nerfed, e.g. the removal of Persistent Spell, although whether that is enough is another matter. Still, my point is that BGTSCC is not an innocent bystander in these matters...
When was the last nerf of an existing class? To put it simply, I prefer spending my time on making new things, not going on infinite loops of nerfs
There's also the automatic hit, which I've seen mentioned many times on this board as a reason to take the Feat.
Whether increasing the cooldown is the right approach or not, is not material to my argument; my point was that it has been done, with no ill effects.
Ah yes, the autohit was the main thing we tried to fix.
To do anything else, other than putting a cooldown, needs to make a custom feat.