Re: Server split
Posted: Mon Jan 25, 2021 12:12 pm
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
any screenies of this? is it akin to the pc game map or more like the FR suppliments maps?
I took some screenshots when I played around in the module. It needs a bit of work, but is otherwise amazing looking.Blame The Rogue wrote: ↑Tue Jan 26, 2021 7:19 am any screenies of this? is it akin to the pc game map or more like the FR suppliments maps?
Actually I proposed Escape Artist being the thing to allow people to escape from a mimic’s hold. Be a nice use for a currently under represented skill.Hoihe wrote: ↑Thu Feb 04, 2021 7:08 am Been talking with a friend.
They have a level 13 character with 21 AB and 31 AC.
Quite high stats, yeah?
Went to do gnoll caves and ran into a mimic.
After using Rage for more AB, she could only hit the mimic on 16 and above. And the mimic consistently hit her for 20-25
Had to drink 2 potions of Heal.
Ran into another in batiri mines and 2 more potions of heal down the drain.
Meanwhile me at level 30, with 40 tumble mod, with acrobatic skill mastery, with 60 AC (with touch ac in 40s and uncanny dodge) and 30 reflex, 24 dex, evasion...
run into a mimic at serpent hills.
You'd think with my stats, mimics couldnt entangle me since you know, very high stats specifically about avoiding being touched and slipping away in case of touch and even being surprised doesnt take those away.
One cannot help but wonder that the devs want one to not even bother with looting and consequently logging in at all when there arent people guaranteed to provide rp.
Tanlaus wrote: ↑Thu Feb 04, 2021 12:24 pmActually I proposed Escape Artist being the thing to allow people to escape from a mimic’s hold. Be a nice use for a currently under represented skill.Hoihe wrote: ↑Thu Feb 04, 2021 7:08 am Been talking with a friend.
They have a level 13 character with 21 AB and 31 AC.
Quite high stats, yeah?
Went to do gnoll caves and ran into a mimic.
After using Rage for more AB, she could only hit the mimic on 16 and above. And the mimic consistently hit her for 20-25
Had to drink 2 potions of Heal.
Ran into another in batiri mines and 2 more potions of heal down the drain.
Meanwhile me at level 30, with 40 tumble mod, with acrobatic skill mastery, with 60 AC (with touch ac in 40s and uncanny dodge) and 30 reflex, 24 dex, evasion...
run into a mimic at serpent hills.
You'd think with my stats, mimics couldnt entangle me since you know, very high stats specifically about avoiding being touched and slipping away in case of touch and even being surprised doesnt take those away.
One cannot help but wonder that the devs want one to not even bother with looting and consequently logging in at all when there arent people guaranteed to provide rp.
See, that's not a productive comment.
My level 30 runs into a mimic every time he loots the ruins of Oghrann. It doesn’t 100% succeed on its entangle attack so I presume there is a role against touch AC. I’ll concede I haven’t gone through the combat logs to check though. So I’ll look into tonight when I get home from work.Hoihe wrote: ↑Thu Feb 04, 2021 2:53 pmTanlaus wrote: ↑Thu Feb 04, 2021 12:24 pmActually I proposed Escape Artist being the thing to allow people to escape from a mimic’s hold. Be a nice use for a currently under represented skill.Hoihe wrote: ↑Thu Feb 04, 2021 7:08 am Been talking with a friend.
They have a level 13 character with 21 AB and 31 AC.
Quite high stats, yeah?
Went to do gnoll caves and ran into a mimic.
After using Rage for more AB, she could only hit the mimic on 16 and above. And the mimic consistently hit her for 20-25
Had to drink 2 potions of Heal.
Ran into another in batiri mines and 2 more potions of heal down the drain.
Meanwhile me at level 30, with 40 tumble mod, with acrobatic skill mastery, with 60 AC (with touch ac in 40s and uncanny dodge) and 30 reflex, 24 dex, evasion...
run into a mimic at serpent hills.
You'd think with my stats, mimics couldnt entangle me since you know, very high stats specifically about avoiding being touched and slipping away in case of touch and even being surprised doesnt take those away.
One cannot help but wonder that the devs want one to not even bother with looting and consequently logging in at all when there arent people guaranteed to provide rp.
I feel that would make sense once snapped. However, it first needs to catch you, and that's covered under either reflex or touch AC (and uncanny dodge means it cannot surprise you).
It was on topic, and it clearly stated that the current state of affairs could be easily improved upon if mimics didn't make a literal powerbuild spend 2 1000 gold consumables just to survive. The thing required a character, that at level 13 with 21 AB, to roll over 16 to have a chance of hitting. And the thing dealt 20 damage per hit, and landed hits frequently, at level 13 - against 31 AC.[DM] Grinning Death wrote: ↑Thu Feb 04, 2021 3:31 pmSee, that's not a productive comment.
Please keep your comments to the topic at hand, and how it can be improved upon. And show a modicum of respect and appreciation for the DEV team, while we're all at it.