Deathgrowl wrote:I have a request to the really good caster players:
Give some specific suggestions on how to deal with various dungeons on the server, solo and in party. Particularly epic level dungeons.
For instance: How do you, breteas, take a wizard through the Vault of the Dead - solo and party? What spells do you prepare? How do you use them?
These suggestions need to be viable for any alignment. And preferably not necessarily a min-maxed super power build.
Can it be done? In another thread, perhaps?
Any caster will know that mgic damage through sunlight wreaks havoc in there. The problem with mage kind of players is: Mages should be able to obliterate worlds, while instead they could, but only if they ACT like mages. Which is: (pardon my "french") 95.5 % of spawns isn't even worth the TIME of a mage using magic.
This is very true in DnD. Or do you think a DnD mage would bother with a goblin? A TRUE mage doesn't even let the goblin SEE him. Let alone ATTACK him. THAT is what mages in DnD are about.
Skill as a mage? Leaves you with ALL your powers-Without- Getting hurt at the final battle, and THEN making the -DM- --> -Pout- as you show your TRUE power. You stayted alive all that time, spent as little as needed and at the end, when all your friends (evil or not) are dying... You show the true power of what it means to be a mage.
That.
Is mage power. And very, very, viable on BG.
Mages rule.
Deathgrowl, I'm not trying to be condecending here, but I've simply expereienced the power of casters. More so mages. It's true that mages have a limited peak of power, but in DnD they're not out to kill everything that moves anyway.
In fact, a true mage will not even bother with most things that move. It's simply a waste of power. If you do not agree, that is fine, but with the fine tuned world BG has made for us, which is mostly based on lore....
Have a go at the searing caverns below durlags. You'll find that 95% of spawns except efreeti's (mages) won't even see you. In fact, just haste, invisble and a single ethereal potion can get you down to lvl 4 of the UD.
I can think of no other class who could get down that deep, without getting hurt, with so little effort.. (IC ! ) --> IC.
Meaning: I think few classes but the mage class, could get down there, unhurt, Rp-d, with most of their spells still ready to go.
Mages go firey eyes and wild winds when it's needed. Whether sorc ot wizard. (the first sooner than the latter) And only when it's worth it. Even mystra tells to value magic.
Is using magic to kill a goblin you could have avoided in the first place really worth using the weave?
Imo, if you did, you got the wrong idea of what it means to be a mage in the 1st place.